Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Ariellé
Sol
Level 108
God Stats
12W - 3L
1,654 SR
Queue Stats
57W - 53L
1,644 Elo+
Solo
Gilgamesh
Gilgamesh
Chalino Marx
Gilgamesh
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 53L
1,744 Elo+
Party 1
Pele
Pele
CloudyWinter13
Pele
Level 145
God Stats
2W - 4L
1,500 SR
Queue Stats
44W - 40L
1,744 Elo+
Party 1
Horus
Horus
Enfersix11
Horus
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 40L
1,500 Elo+
Party 1
Team Averages
Level 124
1,531 SR
1,626 Elo+

VS

Team Averages
Level 131
1,463 SR
1,525 Elo+
Vamana
Vamana
 
Vamana
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BigDaddyRigatoni
Loki
Level 128
God Stats
8W - 8L
1,500 SR
Queue Stats
68W - 58L
1,813 Elo+
Solo
Ymir
Ymir
mario-kaponi
Ymir
Level 137
God Stats
1W - 3L
1,298 SR
Queue Stats
1W - 4L
1,227 Elo+
Solo
Hachiman
Hachiman
mezabizz
Hachiman
Level 123
God Stats
21W - 13L
1,515 SR
Queue Stats
111W - 100L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
7
2 / 0 / 1
4,143
829
1,933
2,238
728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
1,027
205
0
0
0
Gilgamesh
Chalino Marx
Gilgamesh
6
0 / 0 / 1
3,483
697
1,893
4,735
2,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
2 / 0 / 2
4,086
817
1,339
3,946
1,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
5
0 / 0 / 0
3,359
672
79
1,576
786
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
7
0 / 1 / 0
4,021
804
1,888
3,906
2,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
 
Merlin
6
0 / 2 / 0
3,499
700
1,222
2,483
762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 1 / 0
3,345
669
1,341
4,196
1,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 0 / 0
3,710
742
206
640
318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
mezabizz
Hachiman
7
0 / 0 / 0
3,791
758
326
929
246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
4
Kills
0
0
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
0
1
2.5
W
Vamana
 
Vamana
0
1
0
0
W
Merlin
 
Merlin
0
2
0
0
L
0
0
0
0
W
0
1
0
0
L
Gilgamesh
Chalino Marx
Gilgamesh
0
0
1
0.5
L
2
0
2
3
L
Horus
0
0
0
0
W
0
0
0
0
W
Hachiman
mezabizz
Hachiman
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,244
Damage
4,983
12,495
Taken
12,154
5,142
Mitigated
4,546
3,200
Healing
3,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
1,933
286
0
835
2,238
728
0
798
1,440
18,352
831
W
Vamana
 
Vamana
1,888
632
0
596
3,906
2,157
0
0
3,541
0
28,531
W
Merlin
 
Merlin
1,222
160
0
464
2,483
762
0
1,363
1,120
17,588
0
L
0
0
0
0
0
0
0
0
0
0
0
W
1,341
391
0
2,052
4,196
1,063
0
491
3,667
0
15,347
L
Gilgamesh
Chalino Marx
Gilgamesh
1,893
383
0
1,437
4,735
2,255
0
0
4,735
0
17,248
L
1,339
260
0
653
3,946
1,373
0
630
3,316
0
21,560
L
Horus
79
79
0
275
1,576
786
0
0
1,576
0
9,451
W
206
62
0
180
640
318
0
60
580
7,496
0
W
Hachiman
mezabizz
Hachiman
326
284
0
333
929
246
121
0
929
0
25,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,098
Gold Earned
18,366
133
Minions Killed
177
0
Camps Cleared
0
482,272
Distance Traveled
565,620
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
4,143
829
44
9
0
115,743
0
W
Vamana
4,021
804
47
9
0
93,907
0
W
Merlin
3,499
700
38
8
0
116,879
2
L
Sol
1,027
205
0
0
0
0
0
W
Loki
3,345
669
33
7
0
130,591
0
L
Gilgamesh
3,483
697
33
7
0
121,717
0
L
Pele
4,086
817
46
9
0
130,087
0
L
Horus
3,359
672
10
2
0
114,725
2
W
Ymir
3,710
742
17
3
0
124,580
2
W
Hachiman
3,791
758
42
8
0
99,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role