Player Matchup

Hera
Hera
Esdras6g6
Hera
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 7L
1,721 Elo+
Solo
Ra
Ra
JossueJha
Ra
Level 172
God Stats
127W - 94L
1,257 SR
Queue Stats
178W - 165L
1,225 Elo+
Solo
Medusa
Medusa
Nechroze
Medusa
Level 128
God Stats
7W - 1L
1,937 SR
Queue Stats
23W - 8L
1,851 Elo+
Party 2
Kuzenbo
Kuzenbo
ThrobbyMcBobby
Kuzenbo
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 219L
1,500 Elo+
Solo
Pele
Pele
Vainour
Pele
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 9L
1,909 Elo+
Party 2
Team Averages
Level 127
1,539 SR
1,641 Elo+

VS

Team Averages
Level 142
1,555 SR
1,549 Elo+
Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Mondoe Duke
Zhong Kui
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 12L
1,480 Elo+
Party 1
Raijin
Raijin
Sreyes77
Raijin
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,593 Elo+
Solo
Jing Wei
Jing Wei
iLulu
Jing Wei
Level 159
God Stats
5W - 4L
1,774 SR
Queue Stats
134W - 95L
1,689 Elo+
Solo
Bellona
Bellona
srkgjas
Bellona
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
7
0 / 1 / 0
3,845
641
1,903
2,571
740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

4
0 / 2 / 0
3,308
551
965
2,739
846
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Medusa
Nechroze
Medusa
6
0 / 1 / 1
3,380
563
2,992
2,588
826
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 0 / 1
3,647
608
1,444
3,527
2,437
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
Vainour
Pele
7
2 / 1 / 0
3,837
640
1,288
4,633
1,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
2 / 0 / 0
4,729
788
1,368
3,822
2,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Zhong Kui
Mondoe Duke
Zhong Kui
6
0 / 1 / 1
3,825
638
2,069
4,630
2,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
Sreyes77
Raijin
6
0 / 1 / 1
3,556
593
2,151
3,221
944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
iLulu
Jing Wei
7
1 / 0 / 0
3,799
633
1,740
3,464
968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bellona
srkgjas
Bellona
8
2 / 0 / 0
4,178
696
1,453
4,211
2,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
2
Kills
5
5
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
0
0
2
L
Hera
0
1
0
0
L
0
2
0
0
W
Zhong Kui
Mondoe Duke
Zhong Kui
0
1
1
0.5
L
Medusa
Nechroze
Medusa
0
1
1
0.5
W
Raijin
Sreyes77
Raijin
0
1
1
0.5
L
0
0
1
0.5
L
Pele
Vainour
Pele
2
1
0
2
W
Jing Wei
iLulu
Jing Wei
1
0
0
1
W
Bellona
srkgjas
Bellona
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,592
Damage
8,781
16,058
Taken
19,348
6,472
Mitigated
9,057
4,214
Healing
7,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
1,368
227
0
2,530
3,822
2,026
0
965
2,857
20,572
618
L
Hera
1,903
434
0
625
2,571
740
0
774
1,609
23,069
0
L
965
296
0
798
2,739
846
0
1,182
1,423
12,122
0
W
Zhong Kui
Mondoe Duke
Zhong Kui
2,069
390
886
2,054
4,630
2,695
0
838
3,792
11,882
501
L
Medusa
Nechroze
Medusa
2,992
1,428
0
997
2,588
826
0
1,164
1,378
0
22,126
W
Raijin
Sreyes77
Raijin
2,151
352
0
500
3,221
944
0
1,203
2,018
17,776
0
L
1,444
666
0
1,147
3,527
2,437
0
1,027
2,497
7,344
0
L
Pele
Vainour
Pele
1,288
392
0
647
4,633
1,623
0
745
3,860
0
22,324
W
Jing Wei
iLulu
Jing Wei
1,740
1,599
0
1,007
3,464
968
0
606
2,858
0
23,114
W
Bellona
srkgjas
Bellona
1,453
207
0
965
4,211
2,424
0
700
3,511
0
23,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,017
Gold Earned
20,087
155
Minions Killed
195
0
Camps Cleared
0
562,381
Distance Traveled
610,233
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
4,729
788
48
8
0
117,203
0
L
Hera
3,845
641
42
7
0
115,645
2
L
Ra
3,308
551
20
3
0
65,751
0
W
Zhong Kui
3,825
638
15
3
0
121,961
0
L
Medusa
3,380
563
33
6
0
112,548
0
W
Raijin
3,556
593
38
6
0
119,967
1
L
Kuzenbo
3,647
608
15
3
0
134,122
2
L
Pele
3,837
640
45
8
0
134,315
0
W
Jing Wei
3,799
633
50
8
0
105,892
1
W
Bellona
4,178
696
44
7
0
145,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role