Player Matchup

Merlin
Merlin
GAMER24SEVEN
Merlin
Level 119
God Stats
25W - 22L
1,500 SR
Queue Stats
139W - 127L
1,344 Elo+
Solo
Cu Chulainn
Cu Chulainn
LadyXDecayxX
Cu Chulainn
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 39L
1,240 Elo+
Party 1
Terra
Terra
MissLadyGurl
Terra
Level 146
God Stats
1W - 3L
1,500 SR
Queue Stats
38W - 54L
1,240 Elo+
Party 1
Sol
Sol
MoonGirlBby
Sol
Level 125
God Stats
12W - 10L
1,500 SR
Queue Stats
22W - 38L
1,240 Elo+
Party 1
Susano
Susano
TheRedBaron2329
Susano
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 35L
1,240 Elo+
Party 1
Team Averages
Level 128
1,500 SR
1,261 Elo+

VS

Team Averages
Level 80
1,430 SR
1,396 Elo+
Arachne
Arachne
GreatBambino
Arachne
Level 43
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Sweentown
Kukulkan
Level 106
God Stats
8W - 4L
1,500 SR
Queue Stats
32W - 32L
1,383 Elo+
Solo
Neith
Neith
THICCMACC
Neith
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 11L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Tooti0
Gilgamesh
Level 66
God Stats
19W - 8L
1,367 SR
Queue Stats
203W - 166L
1,382 Elo+
Solo
Aphrodite
Aphrodite
jollytoaster
Aphrodite
Level 82
God Stats
3W - 3L
1,285 SR
Queue Stats
18W - 17L
1,215 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
2 / 4 / 0
7,811
521
4,309
8,911
3,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
LadyXDecayxX
Cu Chulainn
9
0 / 6 / 0
5,910
394
6,820
15,709
12,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 1
6,771
451
4,982
14,049
11,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 5 / 0
6,580
439
6,351
10,638
3,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 3 / 1
6,659
444
4,694
12,982
5,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GreatBambino
Arachne
14
4 / 1 / 4
8,122
541
7,613
13,382
6,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Sweentown
Kukulkan
15
4 / 1 / 5
9,182
612
6,933
7,364
3,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
THICCMACC
Neith
14
7 / 0 / 4
8,343
556
10,770
8,385
4,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Tooti0
Gilgamesh
14
3 / 0 / 6
8,815
588
11,732
13,208
14,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
jollytoaster
Aphrodite
13
2 / 1 / 6
8,211
547
4,077
11,767
9,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
3
Kills
20
21
Deaths
3
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
4
0
0.5
W
Arachne
GreatBambino
Arachne
4
1
4
6
L
Cu Chulainn
LadyXDecayxX
Cu Chulainn
0
6
0
0
L
0
3
1
0.17
L
1
5
0
0.2
W
Kukulkan
Sweentown
Kukulkan
4
1
5
6.5
W
Neith
THICCMACC
Neith
7
0
4
9
L
0
3
1
0.17
W
Gilgamesh
Tooti0
Gilgamesh
3
0
6
6
W
Aphrodite
jollytoaster
Aphrodite
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,156
Damage
41,125
62,289
Taken
54,106
36,382
Mitigated
37,901
14,247
Healing
20,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
4,309
0
0
592
8,911
3,439
0
2,373
6,493
46,645
1,670
W
Arachne
GreatBambino
Arachne
7,613
5,900
0
3,677
13,382
6,225
269
549
12,833
0
65,279
L
Cu Chulainn
LadyXDecayxX
Cu Chulainn
6,820
1,916
88
929
15,709
12,471
0
233
14,558
0
35,534
L
4,982
54
2,601
4,327
14,049
11,806
0
3,656
10,393
32,606
1,730
L
6,351
2,302
216
1,607
10,638
3,633
0
3,396
7,198
46,881
5,373
W
Kukulkan
Sweentown
Kukulkan
6,933
625
0
767
7,364
3,048
361
3,282
4,082
64,738
474
W
Neith
THICCMACC
Neith
10,770
2,671
0
1,358
8,385
4,055
1,186
3,503
4,882
0
67,051
L
4,694
291
428
3,459
12,982
5,033
52
1,342
11,447
0
47,526
W
Gilgamesh
Tooti0
Gilgamesh
11,732
4,159
0
3,032
13,208
14,923
0
514
12,694
0
64,276
W
Aphrodite
jollytoaster
Aphrodite
4,077
290
3,970
7,227
11,767
9,650
390
7,263
4,504
32,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,731
Gold Earned
42,673
340
Minions Killed
478
0
Camps Cleared
0
1,471,468
Distance Traveled
1,523,763
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,811
521
88
6
0
262,925
3
W
Arachne
8,122
541
94
6
0
313,693
2
L
Cu Chulainn
5,910
394
46
3
0
277,459
2
L
Terra
6,771
451
47
3
0
329,432
2
L
Sol
6,580
439
81
5
0
271,973
3
W
Kukulkan
9,182
612
117
8
0
296,606
0
W
Neith
8,343
556
109
7
0
302,316
0
L
Susano
6,659
444
78
5
0
329,679
1
W
Gilgamesh
8,815
588
106
7
0
309,015
0
W
Aphrodite
8,211
547
52
3
0
302,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role