Player Matchup

Khepri
Khepri
DoxaGhost
Khepri
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 139L
1,289 Elo+
Party 2
Jormungandr
Jormungandr
HailDAKingBB
Jormungandr
Level 87
God Stats
256W - 174L
1,417 SR
Queue Stats
292W - 211L
1,506 Elo+
Solo
Chronos
Chronos
NinjaOverKill47
Chronos
Level 140
God Stats
4W - 4L
1,733 SR
Queue Stats
182W - 162L
1,531 Elo+
Solo
Ishtar
Ishtar
PlasmaGaia
Ishtar
Level 15
God Stats
9W - 13L
1,300 SR
Queue Stats
11W - 15L
1,554 Elo+
Party 2
Lancelot
Lancelot
shattersworth
Lancelot
Level 118
God Stats
2W - 6L
1,320 SR
Queue Stats
33W - 28L
1,193 Elo+
Solo
Team Averages
Level 89
1,454 SR
1,415 Elo+

VS

Team Averages
Level 56
1,561 SR
1,676 Elo+
Bake Kujira
Bake Kujira
BelecqTV
Bake Kujira
Level 55
God Stats
7W - 3L
1,682 SR
Queue Stats
55W - 46L
1,617 Elo+
Solo
Achilles
Achilles
ForbiddenSV
Achilles
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,755 Elo+
Party 1
Xbalanque
Xbalanque
Lucifer339
Xbalanque
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 20L
1,755 Elo+
Party 1
Arachne
Arachne
shadowmurkk
Arachne
Level 84
God Stats
5W - 2L
1,837 SR
Queue Stats
51W - 30L
1,828 Elo+
Solo
Chang'e
Chang'e
twinkletoez3124
Chang'e
Level 46
God Stats
2W - 1L
1,285 SR
Queue Stats
75W - 73L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DoxaGhost
Khepri
13
1 / 5 / 5
8,458
470
6,631
16,384
16,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
HailDAKingBB
Jormungandr
13
0 / 0 / 2
8,399
467
7,275
8,525
7,570
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 4 / 1
8,680
482
7,070
13,694
6,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ishtar
PlasmaGaia
Ishtar
13
4 / 3 / 2
8,398
467
10,539
11,361
5,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
shattersworth
Lancelot
13
0 / 1 / 2
7,607
423
8,160
16,356
9,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
BelecqTV
Bake Kujira
15
2 / 2 / 5
10,301
572
12,806
19,146
22,707
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
ForbiddenSV
Achilles
13
0 / 1 / 2
8,079
449
4,387
11,103
12,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xbalanque
Lucifer339
Xbalanque
16
1 / 4 / 2
9,880
549
4,805
10,945
4,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
shadowmurkk
Arachne
17
8 / 0 / 2
10,127
563
16,478
16,037
7,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

15
2 / 2 / 4
9,258
514
7,608
12,914
5,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
28
8
Kills
13
13
Deaths
9
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
BelecqTV
Bake Kujira
2
2
5
2.25
L
Khepri
DoxaGhost
Khepri
1
5
5
0.7
W
Achilles
ForbiddenSV
Achilles
0
1
2
1
L
Jormungandr
HailDAKingBB
Jormungandr
0
0
2
1
W
Xbalanque
Lucifer339
Xbalanque
1
4
2
0.5
L
3
4
1
0.88
L
Ishtar
PlasmaGaia
Ishtar
4
3
2
1.67
W
Arachne
shadowmurkk
Arachne
8
0
2
9
L
Lancelot
shattersworth
Lancelot
0
1
2
1
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,675
Damage
46,084
66,320
Taken
70,145
45,178
Mitigated
53,220
10,311
Healing
27,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
BelecqTV
Bake Kujira
12,806
7,674
0
2,470
19,146
22,707
323
6,242
12,904
67,044
2,745
L
Khepri
DoxaGhost
Khepri
6,631
740
0
2,467
16,384
16,555
246
6,154
10,182
33,494
0
W
Achilles
ForbiddenSV
Achilles
4,387
347
256
1,859
11,103
12,839
115
5,281
5,822
0
41,151
L
Jormungandr
HailDAKingBB
Jormungandr
7,275
1,354
0
2,366
8,525
7,570
345
1,572
6,414
66,654
1,613
W
Xbalanque
Lucifer339
Xbalanque
4,805
2,112
0
4,177
10,945
4,724
1,275
2,263
8,682
0
83,948
L
7,070
3,629
0
1,686
13,694
6,299
758
3,882
9,764
66,992
6,845
L
Ishtar
PlasmaGaia
Ishtar
10,539
5,456
0
1,980
11,361
5,209
771
4,140
7,221
0
55,312
W
Arachne
shadowmurkk
Arachne
16,478
12,257
0
7,460
16,037
7,635
37
2,622
13,415
0
90,403
L
Lancelot
shattersworth
Lancelot
8,160
1,356
0
1,812
16,356
9,545
0
4,371
11,795
0
66,981
W
7,608
1,183
4,104
7,404
12,914
5,315
358
4,177
8,737
64,899
1,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,542
Gold Earned
47,645
469
Minions Killed
473
0
Camps Cleared
0
1,725,182
Distance Traveled
1,812,226
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
10,301
572
88
5
0
372,436
1
L
Khepri
8,458
470
32
2
0
334,859
0
W
Achilles
8,079
449
52
3
0
361,717
0
L
Jormungandr
8,399
467
110
6
0
314,211
4
W
Xbalanque
9,880
549
139
8
0
338,966
0
L
Chronos
8,680
482
115
6
0
316,125
2
L
Ishtar
8,398
467
109
6
0
309,471
2
W
Arachne
10,127
563
104
6
0
389,873
0
L
Lancelot
7,607
423
103
6
0
450,516
3
W
Chang'e
9,258
514
90
5
0
349,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role