Player Matchup

Cthulhu
Cthulhu
Dooty1358
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
FrenchToastR
Danzaburou
Level 14
God Stats
0W - 1L
1,703 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
IanW
Amaterasu
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Legend20471
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
SirNeegrumps
Thanatos
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 51
1,541 SR
1,500 Elo+

VS

Team Averages
Level 90
1,496 SR
1,487 Elo+
Cerberus
Cerberus
 
Cerberus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
BotDakota
Thor
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 1L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Pαngus
Baron Samedi
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 5L
1,500 Elo+
Party 3
Hachiman
Hachiman
bouncyrizzlord
Hachiman
Level 79
God Stats
3W - 2L
1,500 SR
Queue Stats
292W - 256L
1,425 Elo+
Party 1
Chronos
Chronos
raspymarty
Chronos
Level 46
God Stats
41W - 35L
1,481 SR
Queue Stats
81W - 99L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dooty1358
Cthulhu
7
0 / 3 / 0
4,319
432
1,648
6,148
2,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Danzaburou
FrenchToastR
Danzaburou
7
0 / 2 / 0
4,356
436
2,466
5,374
1,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Amaterasu
IanW
Amaterasu
9
1 / 2 / 0
5,747
575
3,073
9,265
7,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Kukulkan
Legend20471
Kukulkan
8
0 / 4 / 0
4,754
475
1,969
5,444
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
SirNeegrumps
Thanatos
10
3 / 4 / 0
5,765
577
6,613
12,095
4,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
2 / 0 / 3
6,106
611
3,250
7,968
6,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
11
7 / 1 / 1
6,691
669
5,301
7,300
2,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Pαngus
Baron Samedi
11
3 / 1 / 0
6,669
667
6,653
6,516
3,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
10
1 / 1 / 3
5,879
588
5,071
5,347
1,858
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
raspymarty
Chronos
10
2 / 1 / 3
5,731
573
4,618
5,924
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
4
Kills
15
15
Deaths
4
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
0
3
3.5
W
Thor
7
1
1
7.5
L
Cthulhu
Dooty1358
Cthulhu
0
3
0
0
L
Danzaburou
FrenchToastR
Danzaburou
0
2
0
0
L
Amaterasu
IanW
Amaterasu
1
2
0
0.5
L
Kukulkan
Legend20471
Kukulkan
0
4
0
0
W
Baron Samedi
Pαngus
Baron Samedi
3
1
0
3
L
Thanatos
SirNeegrumps
Thanatos
3
4
0
0.75
W
Hachiman
1
1
3
2.5
W
Chronos
raspymarty
Chronos
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,769
Damage
24,893
38,326
Taken
33,055
18,505
Mitigated
15,811
13,235
Healing
8,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,250
167
0
2,422
7,968
6,309
370
2,013
5,818
17,668
1,372
W
Thor
5,301
537
0
750
7,300
2,986
0
452
6,810
0
48,270
L
Cthulhu
Dooty1358
Cthulhu
1,648
107
0
887
6,148
2,901
0
401
5,747
13,459
0
L
Danzaburou
FrenchToastR
Danzaburou
2,466
1,583
0
1,271
5,374
1,631
152
847
4,527
0
17,121
L
Amaterasu
IanW
Amaterasu
3,073
1,240
0
2,670
9,265
7,664
0
6,201
3,064
0
33,476
L
Kukulkan
Legend20471
Kukulkan
1,969
926
0
140
5,444
1,879
144
3,465
1,979
24,347
0
W
Baron Samedi
Pαngus
Baron Samedi
6,653
1,210
82
3,073
6,516
3,141
0
0
6,079
37,497
3,427
L
Thanatos
SirNeegrumps
Thanatos
6,613
1,756
0
8,267
12,095
4,430
0
3,387
8,708
0
31,290
W
Hachiman
5,071
2,854
0
2,115
5,347
1,858
546
659
4,546
0
42,068
W
Chronos
raspymarty
Chronos
4,618
2,138
0
0
5,924
1,517
1,035
176
5,748
27,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,941
Gold Earned
31,076
218
Minions Killed
285
0
Camps Cleared
0
971,466
Distance Traveled
907,104
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,106
611
31
3
0
178,085
0
W
Thor
6,691
669
72
7
0
192,087
5
L
Cthulhu
4,319
432
30
3
0
202,135
0
L
Danzaburou
4,356
436
17
2
0
167,692
1
L
Amaterasu
5,747
575
64
6
0
220,945
0
L
Kukulkan
4,754
475
49
5
0
172,793
2
W
Baron Samedi
6,669
667
68
7
0
151,992
0
L
Thanatos
5,765
577
58
6
0
207,901
2
W
Hachiman
5,879
588
67
7
0
174,084
2
W
Chronos
5,731
573
47
5
0
210,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role