Player Matchup

Hou Yi
Hou Yi
ItsBigShane
Hou Yi
Level 82
God Stats
3W - 4L
1,500 SR
Queue Stats
11W - 11L
1,500 Elo+
Party 2
Fenrir
Fenrir
Suumac
Fenrir
Level 43
God Stats
2W - 10L
1,500 SR
Queue Stats
125W - 132L
1,500 Elo+
Solo
Agni
Agni
Toastasaurousrex
Agni
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Team Averages
Level 57
1,500 SR
1,500 Elo+

VS

Team Averages
Level 63
1,555 SR
1,500 Elo+
Ares
Ares
Cind3reIla
Ares
Level 16
God Stats
2W - 1L
1,881 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
Relax Vector
Ix Chel
Level 94
God Stats
1W - 1L
1,285 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
SirSlobington
Sun Wukong
Level 80
God Stats
4W - 1L
1,500 SR
Queue Stats
15W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
4 / 6 / 2
8,477
706
7,553
12,662
5,758
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Suumac
Fenrir
13
2 / 4 / 5
8,401
700
6,323
14,770
11,793
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 6 / 4
7,736
645
5,965
9,259
3,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 9
8,961
747
6,975
11,112
9,466
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ix Chel
Relax Vector
Ix Chel
16
7 / 2 / 4
10,275
856
13,473
7,756
4,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
SirSlobington
Sun Wukong
13
7 / 4 / 7
9,762
814
12,067
15,421
13,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
7
Kills
16
16
Deaths
7
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
1
9
6.5
L
Hou Yi
4
6
2
0.83
W
Ix Chel
Relax Vector
Ix Chel
7
2
4
4.5
W
Sun Wukong
SirSlobington
Sun Wukong
7
4
7
2.63
L
Fenrir
Suumac
Fenrir
2
4
5
1.13
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,841
Damage
32,515
36,691
Taken
34,289
21,468
Mitigated
27,139
1,525
Healing
6,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,975
1,082
0
452
11,112
9,466
371
2,044
9,064
14,446
0
L
Hou Yi
7,553
3,380
0
760
12,662
5,758
0
7,161
5,172
0
28,134
W
Ix Chel
Relax Vector
Ix Chel
13,473
1,485
1,159
1,940
7,756
4,002
1,061
1,031
6,720
44,425
0
W
Sun Wukong
SirSlobington
Sun Wukong
12,067
2,488
0
3,227
15,421
13,671
143
2,980
12,435
239
32,137
L
Fenrir
Suumac
Fenrir
6,323
798
0
515
14,770
11,793
0
8,330
5,767
0
18,461
L
5,965
488
0
250
9,259
3,917
0
5,245
3,799
23,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,614
Gold Earned
28,998
98
Minions Killed
124
0
Camps Cleared
0
643,704
Distance Traveled
656,455
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,961
747
18
2
0
241,997
0
L
Hou Yi
8,477
706
38
3
0
182,139
0
W
Ix Chel
10,275
856
62
5
0
204,860
0
W
Sun Wukong
9,762
814
44
4
0
209,598
3
L
Fenrir
8,401
700
22
2
0
249,538
0
L
Agni
7,736
645
38
3
0
212,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role