Player Matchup

Charybdis
Charybdis
GodOfSymbiotes
Charybdis
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,750 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NinjaMeowzers
Morgan Le Fay
Level 106
God Stats
1W - 3L
1,253 SR
Queue Stats
56W - 50L
1,371 Elo+
Solo
Neith
Neith
Stërry
Neith
Level 106
God Stats
76W - 55L
1,966 SR
Queue Stats
110W - 99L
1,825 Elo+
Solo
Fenrir
Fenrir
Taquitos187
Fenrir
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 59L
1,192 Elo+
Solo
Surtr
Surtr
epikwiner75
Surtr
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 8L
1,500 Elo+
Solo
Team Averages
Level 114
1,544 SR
1,528 Elo+

VS

Team Averages
Level 132
1,520 SR
1,397 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
AnRKey5993
Jing Wei
Level 148
God Stats
6W - 8L
1,592 SR
Queue Stats
8W - 15L
1,458 Elo+
Party 1
Tyr
Tyr
BYTOR93
Tyr
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,116 Elo+
Solo
Geb
Geb
Pr0pheticV0id
Geb
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 31L
1,412 Elo+
Party 1
Thanatos
Thanatos
seamorebuttzz
Thanatos
Level 140
God Stats
2W - 0L
1,510 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GodOfSymbiotes
Charybdis
10
1 / 2 / 2
6,098
678
4,235
7,359
1,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
NinjaMeowzers
Morgan Le Fay
10
1 / 1 / 0
5,756
640
1,962
4,568
1,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Stërry
Neith
11
2 / 1 / 3
6,449
717
7,035
4,588
1,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
9
5 / 3 / 1
5,803
645
5,392
8,901
3,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

1
0 / 0 / 0
1,919
213
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 0 / 0
5,855
651
2,165
3,499
1,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Jing Wei
AnRKey5993
Jing Wei
8
1 / 3 / 0
5,061
562
961
6,369
1,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Tyr
10
1 / 3 / 0
5,584
620
4,193
8,691
5,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
1 / 2 / 1
5,141
571
2,864
7,736
4,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
seamorebuttzz
Thanatos
10
3 / 1 / 2
5,796
644
4,884
9,221
3,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
9
Kills
7
7
Deaths
9
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
0
0
1
W
Jing Wei
AnRKey5993
Jing Wei
1
3
0
0.33
W
Tyr
1
3
0
0.33
L
Charybdis
GodOfSymbiotes
Charybdis
1
2
2
1
L
Morgan Le Fay
NinjaMeowzers
Morgan Le Fay
1
1
0
1
W
1
2
1
0.75
L
Neith
Stërry
Neith
2
1
3
3.5
L
Fenrir
5
3
1
1.83
L
0
0
0
0
W
Thanatos
seamorebuttzz
Thanatos
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,624
Damage
15,067
25,416
Taken
35,516
8,909
Mitigated
16,847
5,697
Healing
13,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
2,165
235
0
750
3,499
1,289
295
60
3,405
46,329
0
W
Jing Wei
AnRKey5993
Jing Wei
961
683
0
1,639
6,369
1,968
280
430
5,893
0
30,246
W
Tyr
4,193
900
0
1,838
8,691
5,440
0
0
8,691
0
39,831
L
Charybdis
GodOfSymbiotes
Charybdis
4,235
2,050
0
2,075
7,359
1,915
299
0
7,087
0
41,742
L
Morgan Le Fay
NinjaMeowzers
Morgan Le Fay
1,962
151
0
904
4,568
1,656
0
797
3,685
38,551
1,083
W
2,864
486
0
2,720
7,736
4,381
132
181
7,531
12,213
0
L
Neith
Stërry
Neith
7,035
1,514
0
1,288
4,588
1,702
0
1,638
2,950
0
49,865
L
Fenrir
5,392
2,040
0
1,430
8,901
3,636
0
2,434
6,393
0
31,375
L
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
seamorebuttzz
Thanatos
4,884
1,538
0
6,608
9,221
3,769
0
1,105
8,034
0
36,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,025
Gold Earned
27,437
285
Minions Killed
281
0
Camps Cleared
0
754,699
Distance Traveled
998,350
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,855
651
92
10
0
197,137
1
W
Jing Wei
5,061
562
51
6
0
190,321
0
W
Tyr
5,584
620
71
8
0
172,615
2
L
Charybdis
6,098
678
72
8
0
172,954
0
L
Morgan Le Fay
5,756
640
84
9
0
186,464
0
W
Geb
5,141
571
16
2
0
215,335
1
L
Neith
6,449
717
84
9
0
184,562
2
L
Fenrir
5,803
645
45
5
0
210,719
0
L
Surtr
1,919
213
0
0
0
0
0
W
Thanatos
5,796
644
51
6
0
222,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role