Player Matchup

Medusa
Medusa
 
Medusa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Devilfall
Sobek
Level 63
God Stats
11W - 10L
1,792 SR
Queue Stats
49W - 34L
1,704 Elo+
Solo
Vulcan
Vulcan
Thommyboii
Vulcan
Level 159
God Stats
229W - 206L
1,500 SR
Queue Stats
460W - 424L
1,244 Elo+
Solo
Chronos
Chronos
Wolperger
Chronos
Level 157
God Stats
23W - 23L
1,558 SR
Queue Stats
182W - 175L
1,547 Elo+
Solo
Team Averages
Level 135
1,570 SR
1,499 Elo+

VS

Team Averages
Level 112
1,543 SR
1,464 Elo+
Mercury
Mercury
DemonShank
Mercury
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 46L
1,542 Elo+
Party 1
Discordia
Discordia
LIL INK428
Discordia
Level 63
God Stats
2W - 2L
1,717 SR
Queue Stats
35W - 40L
1,566 Elo+
Party 1
Olorun
Olorun
PeeH CS
Olorun
Level 145
God Stats
1W - 4L
1,500 SR
Queue Stats
33W - 27L
1,261 Elo+
Solo
Jormungandr
Jormungandr
YoungMotiga
Jormungandr
Level 146
God Stats
15W - 3L
1,500 SR
Queue Stats
121W - 25L
1,657 Elo+
Solo
Merlin
Merlin
ezaxzz
Merlin
Level 123
God Stats
12W - 14L
1,500 SR
Queue Stats
937W - 944L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
3 / 1 / 1
8,303
1,186
7,925
6,255
2,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
 
Chang'e
13
1 / 0 / 4
7,849
1,121
5,746
6,508
2,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
Devilfall
Sobek
13
1 / 2 / 5
8,336
1,191
6,144
11,797
14,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
Thommyboii
Vulcan
13
1 / 0 / 4
7,639
1,091
9,344
5,026
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos
Wolperger
Chronos
13
0 / 0 / 4
7,637
1,091
5,959
9,714
8,747
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

339

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DemonShank
Mercury
12
0 / 3 / 3
7,071
1,010
4,335
10,925
4,794
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
LIL INK428
Discordia
12
0 / 0 / 3
7,251
1,036
5,715
3,539
1,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
PeeH CS
Olorun
13
1 / 1 / 2
7,978
1,140
9,741
8,085
3,788
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jormungandr
YoungMotiga
Jormungandr
13
2 / 2 / 1
8,039
1,148
15,609
14,231
11,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Merlin
ezaxzz
Merlin
12
0 / 0 / 1
6,566
938
177
269
87
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
6
Kills
3
3
Deaths
6
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
1
1
3.5
W
Chang'e
 
Chang'e
1
0
4
3
L
Mercury
DemonShank
Mercury
0
3
3
0.5
W
Sobek
Devilfall
Sobek
1
2
5
1.75
L
Discordia
LIL INK428
Discordia
0
0
3
1.5
L
Olorun
PeeH CS
Olorun
1
1
2
2
W
Vulcan
Thommyboii
Vulcan
1
0
4
3
W
Chronos
Wolperger
Chronos
0
0
4
2
L
Jormungandr
YoungMotiga
Jormungandr
2
2
1
1.25
L
Merlin
ezaxzz
Merlin
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,118
Damage
35,577
39,300
Taken
37,049
31,624
Mitigated
21,276
9,212
Healing
2,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,925
4,523
0
0
6,255
2,980
0
5,370
745
0
19,013
W
Chang'e
 
Chang'e
5,746
669
2,133
3,440
6,508
2,827
0
4,391
1,923
24,245
354
L
Mercury
DemonShank
Mercury
4,335
2,919
0
0
10,925
4,794
0
9,639
1,286
0
6,903
W
Sobek
Devilfall
Sobek
6,144
468
0
1,978
11,797
14,745
0
8,458
3,073
12,777
2,007
L
Discordia
LIL INK428
Discordia
5,715
263
0
0
3,539
1,465
0
3,227
312
16,050
0
L
Olorun
PeeH CS
Olorun
9,741
4,951
308
1,851
8,085
3,788
0
6,222
1,863
24,942
4,028
W
Vulcan
Thommyboii
Vulcan
9,344
3,840
0
0
5,026
2,325
0
4,246
670
26,371
0
W
Chronos
Wolperger
Chronos
5,959
472
0
1,661
9,714
8,747
0
7,221
2,275
6,824
2,140
L
Jormungandr
YoungMotiga
Jormungandr
15,609
3,941
0
0
14,231
11,142
0
5,926
8,302
39,953
0
L
Merlin
ezaxzz
Merlin
177
115
0
0
269
87
0
269
0
327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,764
Gold Earned
36,905
151
Minions Killed
137
6
Camps Cleared
4
796,880
Distance Traveled
623,728
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,303
1,186
41
6
1
155,350
1
W
Chang'e
7,849
1,121
40
6
2
146,317
0
L
Mercury
7,071
1,010
3
0
0
167,601
0
W
Sobek
8,336
1,191
7
1
0
160,577
0
L
Discordia
7,251
1,036
26
4
0
145,740
0
L
Olorun
7,978
1,140
55
8
2
135,473
0
W
Vulcan
7,639
1,091
56
8
2
155,860
1
W
Chronos
7,637
1,091
7
1
1
178,776
0
L
Jormungandr
8,039
1,148
53
8
2
153,507
0
L
Merlin
6,566
938
0
0
0
21,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role