Player Matchup

Sun Wukong
Sun Wukong
Drizzynicks
Sun Wukong
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,367 Elo+
Party 2
Kuzenbo
Kuzenbo
IlTITlI
Kuzenbo
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
350W - 320L
1,382 Elo+
Solo
Baba Yaga
Baba Yaga
Lateex
Baba Yaga
Level 159
God Stats
2W - 3L
1,500 SR
Queue Stats
27W - 22L
1,605 Elo+
Party 2
Mulan
Mulan
WeebyAnt
Mulan
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,631 Elo+
Party 2
Ishtar
Ishtar
pheonixrising123
Ishtar
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 39L
1,444 Elo+
Solo
Team Averages
Level 140
1,500 SR
1,486 Elo+

VS

Team Averages
Level 153
1,500 SR
1,496 Elo+
Anubis
Anubis
Dimch1ck
Anubis
Level 146
God Stats
127W - 113L
1,285 SR
Queue Stats
132W - 124L
1,500 Elo+
Solo
Ravana
Ravana
Garfielf69
Ravana
Level 158
God Stats
9W - 4L
1,713 SR
Queue Stats
281W - 280L
1,708 Elo+
Party 1
Bellona
Bellona
LatinLongPipe
Bellona
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
139W - 119L
1,572 Elo+
Party 3
Ra
Ra
zZGUNTHERZz
Ra
Level 156
God Stats
35W - 61L
1,500 SR
Queue Stats
294W - 288L
1,176 Elo+
Party 3
Ishtar
Ishtar
zbra1337
Ishtar
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
205W - 195L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Drizzynicks
Sun Wukong
14
2 / 4 / 3
8,154
815
8,380
14,197
13,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kuzenbo
IlTITlI
Kuzenbo
9
0 / 0 / 0
4,990
499
0
0
0
Baba Yaga
Lateex
Baba Yaga
14
2 / 4 / 2
7,773
777
8,593
9,773
4,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
WeebyAnt
Mulan
14
2 / 7 / 3
7,811
781
9,255
14,062
9,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 2 / 2
7,788
779
3,889
8,040
3,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dimch1ck
Anubis
15
3 / 4 / 2
8,309
831
5,865
8,548
4,884
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Garfielf69
Ravana
15
5 / 1 / 5
8,407
841
5,631
8,083
6,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
16
4 / 0 / 10
8,977
898
9,415
11,841
14,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
3 / 0 / 7
8,671
867
8,050
5,021
2,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ishtar
zbra1337
Ishtar
14
2 / 1 / 7
8,025
803
10,794
8,680
4,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
6
Kills
17
17
Deaths
6
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Anubis
Dimch1ck
Anubis
3
4
2
1
L
Sun Wukong
Drizzynicks
Sun Wukong
2
4
3
0.88
W
Ravana
Garfielf69
Ravana
5
1
5
7.5
L
Kuzenbo
IlTITlI
Kuzenbo
0
0
0
0
L
Baba Yaga
Lateex
Baba Yaga
2
4
2
0.75
W
Bellona
4
0
10
9
L
Mulan
WeebyAnt
Mulan
2
7
3
0.5
L
0
2
2
0.5
W
3
0
7
6.5
W
Ishtar
zbra1337
Ishtar
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,117
Damage
39,755
46,072
Taken
42,173
31,670
Mitigated
32,843
7,908
Healing
11,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Dimch1ck
Anubis
5,865
267
0
2,667
8,548
4,884
379
1,434
6,916
27,690
235
L
Sun Wukong
Drizzynicks
Sun Wukong
8,380
1,570
0
1,404
14,197
13,554
0
3,990
9,511
0
19,322
W
Ravana
Garfielf69
Ravana
5,631
957
0
1,506
8,083
6,975
42
2,201
5,752
0
15,746
L
Kuzenbo
IlTITlI
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
L
Baba Yaga
Lateex
Baba Yaga
8,593
369
0
3,805
9,773
4,634
0
1,811
7,591
23,491
0
W
Bellona
9,415
2,012
0
1,512
11,841
14,324
550
2,074
9,535
0
27,427
L
Mulan
WeebyAnt
Mulan
9,255
1,317
0
2,201
14,062
9,943
0
4,839
8,598
0
19,346
L
3,889
2,423
128
370
8,040
3,539
0
2,144
5,804
0
25,390
W
8,050
418
1,736
2,511
5,021
2,495
731
890
4,082
29,227
268
W
Ishtar
zbra1337
Ishtar
10,794
7,185
0
1,636
8,680
4,165
507
1,994
6,555
0
26,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,516
Gold Earned
42,389
130
Minions Killed
219
0
Camps Cleared
0
685,277
Distance Traveled
1,037,910
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,309
831
42
4
0
189,909
2
L
Sun Wukong
8,154
815
19
2
0
157,836
2
W
Ravana
8,407
841
21
2
0
220,077
0
L
Kuzenbo
4,990
499
0
0
0
0
0
L
Baba Yaga
7,773
777
34
3
0
192,669
0
W
Bellona
8,977
898
55
6
0
235,625
2
L
Mulan
7,811
781
26
3
0
171,643
0
L
Ishtar
7,788
779
51
5
0
163,129
0
W
Ra
8,671
867
62
6
0
211,706
0
W
Ishtar
8,025
803
39
4
0
180,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role