Player Matchup

Bake Kujira
Bake Kujira
Jrey66
Bake Kujira
Level 125
God Stats
9W - 8L
1,500 SR
Queue Stats
139W - 136L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
OhWick
Erlang Shen
Level 147
God Stats
2W - 1L
1,733 SR
Queue Stats
77W - 47L
1,941 Elo+
Party 3
Zeus
Zeus
ThatDudeBroGuy
Zeus
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
WHJ Kenny
Charybdis
Level 112
God Stats
10W - 6L
1,500 SR
Queue Stats
191W - 169L
1,500 Elo+
Party 2
Geb
Geb
WHJ Neeky
Geb
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 150L
1,500 Elo+
Party 2
Team Averages
Level 115
1,547 SR
1,588 Elo+

VS

Team Averages
Level 102
1,534 SR
1,765 Elo+
Pele
Pele
DeutschFrank
Pele
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
253W - 240L
1,829 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JaysolMC
Morgan Le Fay
Level 125
God Stats
7W - 8L
1,452 SR
Queue Stats
560W - 547L
1,455 Elo+
Solo
Yemoja
Yemoja
Mtheuz
Yemoja
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
316W - 313L
1,829 Elo+
Party 1
Erlang Shen
Erlang Shen
Rtilery
Erlang Shen
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,694 Elo+
Solo
Anhur
Anhur
iValue
Anhur
Level 88
God Stats
6W - 1L
1,716 SR
Queue Stats
16W - 5L
2,016 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Jrey66
Bake Kujira
17
5 / 3 / 0
10,724
631
13,408
15,197
18,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Erlang Shen
OhWick
Erlang Shen
18
6 / 1 / 5
10,246
603
12,345
17,334
12,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
5 / 5 / 3
9,882
581
8,099
9,407
3,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
WHJ Kenny
Charybdis
16
2 / 4 / 4
9,733
573
13,390
14,784
5,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 5 / 6
8,012
471
6,639
15,622
13,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 3
9,652
568
13,035
21,387
10,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morgan Le Fay
JaysolMC
Morgan Le Fay
15
3 / 8 / 2
9,508
559
11,020
14,684
6,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Yemoja
Mtheuz
Yemoja
15
2 / 1 / 5
8,526
502
11,256
13,074
11,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
Rtilery
Erlang Shen
9
2 / 2 / 1
7,061
415
4,738
9,449
3,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Anhur
iValue
Anhur
16
6 / 4 / 1
9,689
570
12,489
15,959
7,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
30
18
Kills
18
18
Deaths
18
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
5
3
3
2.17
L
Morgan Le Fay
JaysolMC
Morgan Le Fay
3
8
2
0.5
W
Bake Kujira
Jrey66
Bake Kujira
5
3
0
1.67
L
Yemoja
Mtheuz
Yemoja
2
1
5
4.5
W
Erlang Shen
OhWick
Erlang Shen
6
1
5
8.5
L
Erlang Shen
Rtilery
Erlang Shen
2
2
1
1.25
W
5
5
3
1.3
W
Charybdis
WHJ Kenny
Charybdis
2
4
4
1
W
0
5
6
0.6
L
Anhur
iValue
Anhur
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,881
Damage
52,538
72,344
Taken
74,553
53,377
Mitigated
39,610
17,617
Healing
21,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,035
3,795
0
5,243
21,387
10,563
45
6,222
15,165
0
97,812
L
Morgan Le Fay
JaysolMC
Morgan Le Fay
11,020
1,499
0
2,394
14,684
6,059
882
7,631
7,053
76,934
1,153
W
Bake Kujira
Jrey66
Bake Kujira
13,408
8,786
0
822
15,197
18,162
0
3,499
11,357
87,943
930
L
Yemoja
Mtheuz
Yemoja
11,256
2,245
509
2,749
13,074
11,606
306
2,885
10,189
52,720
638
W
Erlang Shen
OhWick
Erlang Shen
12,345
6,741
0
7,212
17,334
12,895
0
4,850
12,395
0
90,659
L
Erlang Shen
Rtilery
Erlang Shen
4,738
3,169
0
4,902
9,449
3,995
0
6,502
2,947
0
31,370
W
8,099
1,449
0
1,289
9,407
3,999
362
5,801
3,508
60,299
0
W
Charybdis
WHJ Kenny
Charybdis
13,390
7,896
0
5,752
14,784
5,275
876
2,222
12,195
0
90,064
W
6,639
1,656
0
2,542
15,622
13,046
0
3,887
11,251
25,905
1,158
L
Anhur
iValue
Anhur
12,489
8,298
0
5,836
15,959
7,387
813
4,374
11,585
0
74,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,597
Gold Earned
44,436
544
Minions Killed
500
0
Camps Cleared
0
1,580,912
Distance Traveled
1,350,915
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,652
568
136
8
0
367,243
0
L
Morgan Le Fay
9,508
559
115
7
0
288,970
0
W
Bake Kujira
10,724
631
136
8
0
301,228
0
L
Yemoja
8,526
502
63
4
0
292,099
0
W
Erlang Shen
10,246
603
111
7
0
382,371
2
L
Erlang Shen
7,061
415
55
3
0
129,107
0
W
Zeus
9,882
581
127
7
0
300,053
0
W
Charybdis
9,733
573
150
9
0
285,720
1
W
Geb
8,012
471
20
1
0
311,540
0
L
Anhur
9,689
570
131
8
0
273,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role