Player Matchup

Sol
Sol
Caraagraph
Sol
Level 44
God Stats
72W - 71L
1,534 SR
Queue Stats
112W - 124L
1,429 Elo+
Party 1
Ne Zha
Ne Zha
Firebolt Inc
Ne Zha
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Cerberus
Cerberus
ThEawEsomEJG33
Cerberus
Level 63
God Stats
2W - 0L
1,728 SR
Queue Stats
2W - 0L
1,691 Elo+
Party 1
Team Averages
Level 56
1,587 SR
1,540 Elo+

VS

Team Averages
Level 41
1,401 SR
1,387 Elo+
Ao Kuang
Ao Kuang
EvilG88
Ao Kuang
Level 29
God Stats
2W - 5L
1,254 SR
Queue Stats
65W - 85L
1,158 Elo+
Party 2
Ymir
Ymir
Tablê
Ymir
Level 40
God Stats
1W - 2L
1,666 SR
Queue Stats
60W - 66L
1,671 Elo+
Solo
Maui
Maui
tiki8man
Maui
Level 55
God Stats
2W - 3L
1,285 SR
Queue Stats
8W - 8L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 7
12,078
755
15,340
10,764
4,661
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
17
7 / 2 / 8
12,596
787
16,661
10,755
5,257
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
18
3 / 0 / 13
11,763
735
12,407
10,779
12,863
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
EvilG88
Ao Kuang
14
5 / 4 / 1
10,436
652
7,719
17,447
11,818
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ymir
Tablê
Ymir
13
0 / 5 / 5
9,528
596
6,127
21,361
17,842
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Maui
14
1 / 8 / 4
9,838
615
6,636
23,764
21,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
16
Kills
6
6
Deaths
17
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
4
7
2.38
L
Ao Kuang
EvilG88
Ao Kuang
5
4
1
1.38
W
Ne Zha
7
2
8
5.5
L
Ymir
Tablê
Ymir
0
5
5
0.5
W
Cerberus
3
0
13
9.5
L
Maui
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,408
Damage
20,482
32,298
Taken
62,572
22,781
Mitigated
51,141
7,624
Healing
4,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,340
5,317
0
3,378
10,764
4,661
755
7,076
3,688
51,953
0
L
Ao Kuang
EvilG88
Ao Kuang
7,719
2,165
0
2,380
17,447
11,818
1,312
9,398
8,033
22,417
1,429
W
Ne Zha
16,661
5,845
0
1,875
10,755
5,257
1,415
6,846
3,897
0
53,511
L
Ymir
Tablê
Ymir
6,127
1,142
0
1,417
21,361
17,842
48
8,432
12,896
22,095
986
W
Cerberus
12,407
802
0
2,371
10,779
12,863
382
5,589
5,186
32,129
2,567
L
Maui
6,636
2,541
0
663
23,764
21,481
414
9,698
13,958
31,437
7,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,437
Gold Earned
29,802
172
Minions Killed
107
0
Camps Cleared
0
862,023
Distance Traveled
735,259
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,078
755
62
4
0
239,229
0
L
Ao Kuang
10,436
652
17
1
0
264,739
0
W
Ne Zha
12,596
787
46
3
0
288,753
0
L
Ymir
9,528
596
31
2
0
224,332
0
W
Cerberus
11,763
735
64
4
0
334,041
0
L
Maui
9,838
615
59
4
0
246,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role