Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Eraeshkigal
Ao Kuang
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 106L
1,699 Elo+
Solo
Eset
Eset
LilCrunchie519
Eset
Level 145
God Stats
6W - 2L
1,731 SR
Queue Stats
11W - 3L
1,738 Elo+
Solo
Artemis
Artemis
Talyonn
Artemis
Level 110
God Stats
1W - 0L
1,748 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Set
Set
VJumshark
Set
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,542 Elo+
Solo
Team Averages
Level 124
1,596 SR
1,596 Elo+

VS

Team Averages
Level 119
1,540 SR
1,484 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
KyA4
Ravana
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
181W - 169L
1,500 Elo+
Solo
Bacchus
Bacchus
SERMAIN234
Bacchus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,500 Elo+
Solo
Danzaburou
Danzaburou
lubinthnoob
Danzaburou
Level 159
God Stats
0W - 2L
1,487 SR
Queue Stats
6W - 7L
1,343 Elo+
Solo
Ishtar
Ishtar
todaze
Ishtar
Level 115
God Stats
6W - 3L
1,715 SR
Queue Stats
48W - 38L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
2 / 1 / 0
6,541
654
3,177
9,836
5,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Eraeshkigal
Ao Kuang
11
2 / 1 / 3
5,562
556
3,757
8,241
3,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 1 / 3
5,660
566
4,526
4,802
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Talyonn
Artemis
10
0 / 0 / 2
5,290
529
3,849
5,459
2,053
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 1 / 0
5,909
591
3,418
7,452
5,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
0 / 4 / 1
4,923
492
4,227
6,807
2,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
KyA4
Ravana
11
2 / 1 / 0
5,528
553
2,240
5,724
2,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
SERMAIN234
Bacchus
7
1 / 1 / 0
5,006
501
3,073
7,203
5,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
lubinthnoob
Danzaburou
10
0 / 1 / 0
5,412
541
2,922
6,398
2,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ishtar
todaze
Ishtar
11
1 / 2 / 0
6,639
664
6,717
7,151
2,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
9
Kills
4
4
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
1
0
2
L
Nu Wa
 
Nu Wa
0
4
1
0.13
W
Ao Kuang
Eraeshkigal
Ao Kuang
2
1
3
3.5
L
Ravana
KyA4
Ravana
2
1
0
2
W
2
1
3
3.5
L
Bacchus
SERMAIN234
Bacchus
1
1
0
1
W
Artemis
Talyonn
Artemis
0
0
2
1
W
3
1
0
3
L
Danzaburou
lubinthnoob
Danzaburou
0
1
0
0
L
Ishtar
todaze
Ishtar
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,727
Damage
19,179
35,790
Taken
33,283
18,619
Mitigated
15,250
9,607
Healing
8,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,177
1,157
0
2,350
9,836
5,947
0
319
9,517
0
47,563
L
Nu Wa
 
Nu Wa
4,227
1,226
0
309
6,807
2,392
0
4,362
2,445
27,216
1,057
W
Ao Kuang
Eraeshkigal
Ao Kuang
3,757
1,096
0
1,359
8,241
3,326
0
707
7,534
38,602
0
L
Ravana
KyA4
Ravana
2,240
629
0
1,187
5,724
2,752
0
1,671
4,053
0
45,664
W
4,526
483
9
1,206
4,802
1,657
0
2,235
2,567
35,865
2,346
L
Bacchus
SERMAIN234
Bacchus
3,073
523
89
1,907
7,203
5,108
0
922
6,281
14,021
0
W
Artemis
Talyonn
Artemis
3,849
2,237
0
1,972
5,459
2,053
0
1,668
3,791
0
35,362
W
3,418
1,340
0
2,711
7,452
5,636
0
2,135
5,317
0
30,516
L
Danzaburou
lubinthnoob
Danzaburou
2,922
1,399
0
2,337
6,398
2,323
0
772
5,626
0
47,694
L
Ishtar
todaze
Ishtar
6,717
4,795
0
2,393
7,151
2,675
0
535
6,256
0
53,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,962
Gold Earned
27,508
331
Minions Killed
307
0
Camps Cleared
0
924,907
Distance Traveled
889,432
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,541
654
95
10
0
194,406
2
L
Nu Wa
4,923
492
44
4
0
167,828
0
W
Ao Kuang
5,562
556
65
7
0
192,893
2
L
Ravana
5,528
553
75
8
0
189,019
0
W
Eset
5,660
566
48
5
0
175,021
0
L
Bacchus
5,006
501
21
2
0
177,686
0
W
Artemis
5,290
529
76
8
0
163,623
0
W
Set
5,909
591
47
5
0
198,964
3
L
Danzaburou
5,412
541
71
7
0
183,585
1
L
Ishtar
6,639
664
96
10
0
171,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role