Player Matchup

Susano
Susano
JeffreySeasnail
Susano
Level 157
God Stats
4W - 5L
1,489 SR
Queue Stats
234W - 215L
1,525 Elo+
Solo
Ishtar
Ishtar
Slayer75413
Ishtar
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,560 Elo+
Party 1
Tyr
Tyr
Telemanos
Tyr
Level 141
God Stats
9W - 7L
1,244 SR
Queue Stats
91W - 77L
1,172 Elo+
Solo
Sylvanus
Sylvanus
Y-townOH
Sylvanus
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,421 Elo+
Solo
Discordia
Discordia
Zorhha
Discordia
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 52L
1,634 Elo+
Party 1
Team Averages
Level 141
1,447 SR
1,462 Elo+

VS

Team Averages
Level 155
1,392 SR
1,336 Elo+
Da Ji
Da Ji
Tylurs
Da Ji
Level 159
God Stats
31W - 20L
1,702 SR
Queue Stats
151W - 105L
1,511 Elo+
Solo
Cu Chulainn
Cu Chulainn
Vudir
Cu Chulainn
Level 160
God Stats
1W - 3L
1,189 SR
Queue Stats
34W - 38L
1,333 Elo+
Party 2
Martichoras
Martichoras
WetterIsBetter
Martichoras
Level 195
God Stats
1W - 2L
1,285 SR
Queue Stats
33W - 37L
1,420 Elo+
Party 2
Ix Chel
Ix Chel
ºGTB
Ix Chel
Level 158
God Stats
0W - 3L
1,285 SR
Queue Stats
54W - 65L
1,171 Elo+
Party 2
Danzaburou
Danzaburou
ºJit
Danzaburou
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 46L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 9
9,523
952
13,501
10,319
5,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ishtar
16
3 / 0 / 8
9,015
902
8,449
7,511
3,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 2 / 6
9,320
932
8,685
13,787
14,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
Y-townOH
Sylvanus
14
0 / 2 / 15
8,551
855
4,912
13,492
14,247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
Zorhha
Discordia
15
4 / 2 / 10
8,929
893
9,761
8,080
3,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Tylurs
Da Ji
14
5 / 3 / 3
8,337
834
8,961
8,451
5,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Vudir
Cu Chulainn
13
1 / 5 / 3
7,520
752
11,093
13,454
14,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Martichoras
WetterIsBetter
Martichoras
13
0 / 3 / 1
7,068
707
4,790
6,911
2,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ix Chel
ºGTB
Ix Chel
16
2 / 5 / 3
9,252
925
7,809
8,905
4,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
ºJit
Danzaburou
13
0 / 5 / 2
7,375
738
5,863
11,621
4,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
20
21
Kills
8
8
Deaths
21
48
Assists
12
Player
Kills
Deaths
Assists
KDA
W
9
2
9
6.75
W
Ishtar
3
0
8
7
W
5
2
6
4
L
Da Ji
Tylurs
Da Ji
5
3
3
2.17
L
Cu Chulainn
Vudir
Cu Chulainn
1
5
3
0.5
L
Martichoras
WetterIsBetter
Martichoras
0
3
1
0.17
W
Sylvanus
Y-townOH
Sylvanus
0
2
15
3.75
W
Discordia
Zorhha
Discordia
4
2
10
4.5
L
Ix Chel
ºGTB
Ix Chel
2
5
3
0.7
L
Danzaburou
ºJit
Danzaburou
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,308
Damage
38,516
53,189
Taken
49,342
40,756
Mitigated
31,744
15,624
Healing
5,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,501
4,644
0
685
10,319
5,029
1,098
1,773
8,189
0
27,509
W
Ishtar
8,449
5,329
0
2,167
7,511
3,928
2,879
671
6,792
0
37,656
W
8,685
954
0
1,885
13,787
14,230
471
2,249
11,314
0
22,131
L
Da Ji
Tylurs
Da Ji
8,961
1,946
0
400
8,451
5,427
0
2,206
6,245
0
17,636
L
Cu Chulainn
Vudir
Cu Chulainn
11,093
1,855
0
1,290
13,454
14,242
0
3,376
10,078
0
17,639
L
Martichoras
WetterIsBetter
Martichoras
4,790
1,844
0
982
6,911
2,845
0
1,859
5,052
0
13,396
W
Sylvanus
Y-townOH
Sylvanus
4,912
724
5,881
4,646
13,492
14,247
463
2,111
11,302
9,310
0
W
Discordia
Zorhha
Discordia
9,761
678
0
360
8,080
3,322
836
1,005
7,036
25,716
0
L
Ix Chel
ºGTB
Ix Chel
7,809
1,019
640
1,078
8,905
4,308
0
3,215
5,690
31,455
0
L
Danzaburou
ºJit
Danzaburou
5,863
2,122
0
883
11,621
4,922
0
4,017
7,604
0
16,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,338
Gold Earned
39,552
218
Minions Killed
173
0
Camps Cleared
0
1,067,036
Distance Traveled
870,960
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,523
952
34
3
0
216,779
0
W
Ishtar
9,015
902
73
7
0
215,342
0
W
Tyr
9,320
932
44
4
0
246,919
0
L
Da Ji
8,337
834
23
2
0
194,782
0
L
Cu Chulainn
7,520
752
19
2
0
167,793
0
L
Martichoras
7,068
707
19
2
0
132,018
0
W
Sylvanus
8,551
855
10
1
0
187,830
0
W
Discordia
8,929
893
57
6
0
200,166
0
L
Ix Chel
9,252
925
86
9
0
177,364
0
L
Danzaburou
7,375
738
26
3
0
199,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role