Player Matchup

Ymir
Ymir
 
Ymir
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
AlexoReplayII
Agni
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 101L
1,309 Elo+
Solo
Rama
Rama
GYMRATHoyle
Rama
Level 201
God Stats
1W - 1L
1,500 SR
Queue Stats
509W - 492L
1,581 Elo+
Party 1
Bastet
Bastet
IllegalHugs92
Bastet
Level 189
God Stats
43W - 40L
1,505 SR
Queue Stats
475W - 454L
1,310 Elo+
Solo
Tyr
Tyr
KNiiGHTM4r3
Tyr
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,651 Elo+
Solo
Team Averages
Level 176
1,501 SR
1,470 Elo+

VS

Team Averages
Level 144
1,456 SR
1,471 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
 
Rama
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
AUTO DOMO
Hades
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Solo
Hun Batz
Hun Batz
ChrisNoNo99
Hun Batz
Level 124
God Stats
8W - 4L
1,500 SR
Queue Stats
37W - 40L
1,444 Elo+
Party 2
Artio
Artio
TrippyRatzz
Artio
Level 151
God Stats
3W - 6L
1,281 SR
Queue Stats
26W - 18L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 0 / 3
5,677
568
1,860
8,047
5,380
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 0 / 2
5,630
563
2,514
4,358
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
2 / 1 / 0
6,039
604
5,203
6,139
2,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 0 / 2
5,853
585
4,674
7,786
3,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
2 / 0 / 1
6,632
663
5,347
8,117
5,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 1 / 0
5,738
574
1,687
4,528
1,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
 
Rama
10
0 / 1 / 1
5,258
526
3,909
6,869
2,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
AUTO DOMO
Hades
9
0 / 2 / 0
4,747
475
4,427
8,436
7,302
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hun Batz
ChrisNoNo99
Hun Batz
9
0 / 1 / 1
4,621
462
1,289
5,826
2,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

6
1 / 2 / 0
4,766
477
3,793
8,263
5,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
7
Kills
1
1
Deaths
7
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
3
2.5
L
Kukulkan
 
Kukulkan
0
1
0
0
L
Rama
 
Rama
0
1
1
0.5
L
Hades
AUTO DOMO
Hades
0
2
0
0
W
0
0
2
1
L
Hun Batz
ChrisNoNo99
Hun Batz
0
1
1
0.5
W
2
1
0
2
W
2
0
2
3
W
2
0
1
2.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,598
Damage
15,105
34,447
Taken
33,922
18,090
Mitigated
19,723
11,482
Healing
10,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,860
683
0
1,937
8,047
5,380
0
2,218
5,829
14,845
585
L
Kukulkan
 
Kukulkan
1,687
61
0
583
4,528
1,714
0
1,016
3,512
51,657
1,048
L
Rama
 
Rama
3,909
3,101
0
2,388
6,869
2,514
0
677
6,192
0
40,569
L
Hades
AUTO DOMO
Hades
4,427
524
195
4,047
8,436
7,302
0
407
8,029
31,107
0
W
2,514
246
0
836
4,358
1,382
0
1,053
3,305
41,604
687
L
Hun Batz
ChrisNoNo99
Hun Batz
1,289
74
0
250
5,826
2,373
0
646
5,180
0
29,782
W
5,203
4,360
0
1,939
6,139
2,056
0
1,038
5,101
0
49,141
W
4,674
1,506
0
3,214
7,786
3,276
0
2,083
5,703
0
51,252
W
5,347
1,188
0
3,556
8,117
5,996
0
3,419
4,698
0
51,252
L
3,793
987
286
2,759
8,263
5,820
0
1,499
6,764
9,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,831
Gold Earned
25,130
362
Minions Killed
269
0
Camps Cleared
0
1,023,242
Distance Traveled
974,232
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,677
568
13
1
0
196,540
1
L
Kukulkan
5,738
574
94
9
0
213,261
0
L
Rama
5,258
526
73
7
0
188,302
0
L
Hades
4,747
475
43
4
0
162,205
0
W
Agni
5,630
563
91
9
0
211,054
2
L
Hun Batz
4,621
462
47
5
0
203,271
0
W
Rama
6,039
604
87
9
0
182,508
0
W
Bastet
5,853
585
74
7
0
231,530
0
W
Tyr
6,632
663
97
10
0
201,610
0
L
Artio
4,766
477
12
1
0
207,193
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role