Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bake Kujira
Bake Kujira
CBA Livrenub
Bake Kujira
Level 69
God Stats
10W - 6L
1,702 SR
Queue Stats
447W - 427L
1,767 Elo+
Party 2
Kukulkan
Kukulkan
Jake11
Kukulkan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,550 Elo+
Party 1
Terra
Terra
LastFairy
Terra
Level 56
God Stats
11W - 10L
1,815 SR
Queue Stats
20W - 18L
1,841 Elo+
Party 1
Anhur
Anhur
chussanchez
Anhur
Level 8
God Stats
7W - 8L
1,296 SR
Queue Stats
10W - 10L
1,550 Elo+
Party 1
Team Averages
Level 79
1,562 SR
1,641 Elo+

VS

Team Averages
Level 123
1,586 SR
1,600 Elo+
Anubis
Anubis
IxCBA
Anubis
Level 82
God Stats
6W - 2L
1,715 SR
Queue Stats
197W - 194L
1,642 Elo+
Party 3
Artemis
Artemis
LEGENDBEGIN 1
Artemis
Level 109
God Stats
2W - 1L
1,715 SR
Queue Stats
195W - 193L
1,653 Elo+
Party 3
Shiva
Shiva
PlayLikePutin
Shiva
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 9L
1,222 Elo+
Solo
Thanatos
Thanatos
RyzAdr92
Thanatos
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 6L
1,753 Elo+
Solo
Baron Samedi
Baron Samedi
jorge99eng
Baron Samedi
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,729 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
1 / 0 / 0
7,397
435
4,704
11,936
6,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Bake Kujira
CBA Livrenub
Bake Kujira
11
0 / 6 / 3
7,546
444
6,258
20,679
19,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Jake11
Kukulkan
12
1 / 5 / 1
7,092
417
4,970
12,446
4,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Terra
LastFairy
Terra
12
3 / 7 / 4
8,214
483
9,282
18,943
11,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

12
6 / 9 / 2
7,828
460
8,105
17,293
5,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
IxCBA
Anubis
14
4 / 5 / 9
8,062
474
7,787
13,532
9,034
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Artemis
14
7 / 4 / 7
8,980
528
12,247
9,650
4,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 2 / 7
8,600
506
8,591
13,443
10,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thanatos
RyzAdr92
Thanatos
15
9 / 0 / 8
9,236
543
12,726
14,508
6,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
jorge99eng
Baron Samedi
16
6 / 0 / 8
10,203
600
15,287
13,655
6,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
66
11
Kills
27
27
Deaths
11
10
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
0
0
1
L
Bake Kujira
CBA Livrenub
Bake Kujira
0
6
3
0.25
W
Anubis
IxCBA
Anubis
4
5
9
1.7
L
Kukulkan
Jake11
Kukulkan
1
5
1
0.3
W
Artemis
7
4
7
2.63
L
Terra
LastFairy
Terra
3
7
4
0.71
W
1
2
7
2.25
W
Thanatos
RyzAdr92
Thanatos
9
0
8
13
L
6
9
2
0.78
W
Baron Samedi
jorge99eng
Baron Samedi
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,319
Damage
56,638
81,297
Taken
64,788
47,486
Mitigated
36,862
11,761
Healing
30,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,704
587
0
1,291
11,936
6,651
0
1,661
10,060
0
60,721
L
Bake Kujira
CBA Livrenub
Bake Kujira
6,258
4,355
0
3,288
20,679
19,514
733
3,378
16,248
47,817
3,123
W
Anubis
IxCBA
Anubis
7,787
1,279
77
2,554
13,532
9,034
0
4,993
8,539
42,699
0
L
Kukulkan
Jake11
Kukulkan
4,970
244
0
649
12,446
4,877
0
5,621
6,566
40,648
0
W
Artemis
12,247
5,251
0
671
9,650
4,184
122
4,741
4,909
0
62,825
L
Terra
LastFairy
Terra
9,282
674
477
3,509
18,943
11,039
0
5,903
12,851
37,647
0
W
8,591
2,641
573
3,992
13,443
10,626
226
4,641
8,802
0
56,664
W
Thanatos
RyzAdr92
Thanatos
12,726
3,125
0
14,936
14,508
6,214
501
2,853
11,655
0
66,397
L
8,105
3,847
0
2,547
17,293
5,405
15
5,505
11,694
0
32,132
W
Baron Samedi
jorge99eng
Baron Samedi
15,287
783
743
6,933
13,655
6,804
469
4,197
9,458
80,950
3,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,077
Gold Earned
45,081
333
Minions Killed
453
0
Camps Cleared
0
1,447,766
Distance Traveled
1,534,630
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,397
435
89
5
0
339,775
0
L
Bake Kujira
7,546
444
68
4
0
282,414
2
W
Anubis
8,062
474
43
3
0
259,274
3
L
Kukulkan
7,092
417
70
4
0
305,779
0
W
Artemis
8,980
528
82
5
0
261,751
0
L
Terra
8,214
483
61
4
0
283,388
1
W
Shiva
8,600
506
86
5
0
336,100
1
W
Thanatos
9,236
543
98
6
0
364,685
2
L
Anhur
7,828
460
45
3
0
236,410
0
W
Baron Samedi
10,203
600
144
8
0
312,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role