Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
I ParaIyze I
Scylla
Level 100
God Stats
6W - 7L
1,500 SR
Queue Stats
290W - 260L
1,801 Elo+
Solo
Chaac
Chaac
LDN Finesse Kid
Chaac
Level 122
God Stats
2W - 2L
1,743 SR
Queue Stats
8W - 12L
1,600 Elo+
Party 3
Izanami
Izanami
Saltycrab688359
Izanami
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Party 1
Bacchus
Bacchus
dragonwarr1or42
Bacchus
Level 106
God Stats
2W - 0L
1,394 SR
Queue Stats
76W - 52L
1,654 Elo+
Party 1
Team Averages
Level 119
1,527 SR
1,611 Elo+

VS

Team Averages
Level 65
1,502 SR
1,341 Elo+
Ymir
Ymir
 
Ymir
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Bal31
Thoth
Level 12
God Stats
1W - 3L
1,320 SR
Queue Stats
1W - 8L
1,004 Elo+
Party 2
Martichoras
Martichoras
Hellsleader
Martichoras
Level 67
God Stats
0W - 1L
1,691 SR
Queue Stats
4W - 10L
1,518 Elo+
Party 2
Guan Yu
Guan Yu
SnarkyArky
Guan Yu
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,181 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
6 / 1 / 2
7,423
619
5,444
8,440
4,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Scylla
13
1 / 0 / 3
7,586
632
4,281
5,314
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 3 / 4
6,956
580
3,708
10,396
9,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
2 / 0 / 4
7,432
619
8,957
7,757
3,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
5 / 0 / 1
7,167
597
7,016
7,878
7,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
2 / 4 / 1
7,146
596
8,293
9,538
8,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
 
Mercury
9
1 / 3 / 0
5,814
485
1,357
9,171
2,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thoth
Bal31
Thoth
11
1 / 2 / 0
6,003
500
2,452
5,785
1,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Martichoras
Hellsleader
Martichoras
9
0 / 5 / 0
5,357
446
6,391
11,321
4,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Guan Yu
SnarkyArky
Guan Yu
9
0 / 1 / 0
5,794
483
1,521
12,532
5,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
15
Kills
4
4
Deaths
15
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
1
2
7
L
Ymir
 
Ymir
2
4
1
0.63
L
Mercury
 
Mercury
1
3
0
0.33
L
Thoth
Bal31
Thoth
1
2
0
0.5
L
Martichoras
Hellsleader
Martichoras
0
5
0
0
W
Scylla
1
0
3
2.5
W
1
3
4
1
W
2
0
4
4
L
Guan Yu
SnarkyArky
Guan Yu
0
1
0
0
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,406
Damage
20,014
39,785
Taken
48,347
27,207
Mitigated
23,051
11,611
Healing
9,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,444
793
0
821
8,440
4,489
0
1,623
6,699
0
55,403
L
Ymir
 
Ymir
8,293
1,142
0
500
9,538
8,453
0
2,081
6,849
45,406
1,832
L
Mercury
 
Mercury
1,357
274
0
449
9,171
2,958
0
1,335
7,836
0
29,522
L
Thoth
Bal31
Thoth
2,452
201
0
548
5,785
1,892
0
2,332
3,368
34,604
0
L
Martichoras
Hellsleader
Martichoras
6,391
2,107
0
975
11,321
4,074
0
2,002
9,319
0
44,358
W
Scylla
4,281
375
0
488
5,314
1,774
0
1,153
3,973
68,570
2,712
W
3,708
215
0
4,304
10,396
9,939
0
5,474
4,404
0
46,149
W
8,957
6,090
0
2,839
7,757
3,210
130
0
7,757
0
73,933
L
Guan Yu
SnarkyArky
Guan Yu
1,521
188
2,177
4,869
12,532
5,674
0
3,053
9,479
0
16,003
W
7,016
1,089
214
2,945
7,878
7,795
0
954
6,883
19,897
1,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,564
Gold Earned
30,114
432
Minions Killed
306
0
Camps Cleared
0
1,196,828
Distance Traveled
1,166,386
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,423
619
90
8
0
280,955
3
L
Ymir
7,146
596
87
7
0
195,549
0
L
Mercury
5,814
485
55
5
0
269,273
0
L
Thoth
6,003
500
58
5
0
236,913
0
L
Martichoras
5,357
446
71
6
0
208,989
0
W
Scylla
7,586
632
122
10
0
241,525
2
W
Chaac
6,956
580
75
6
0
212,329
0
W
Izanami
7,432
619
122
10
0
206,022
0
L
Guan Yu
5,794
483
35
3
0
255,662
0
W
Bacchus
7,167
597
23
2
0
255,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role