Player Matchup

Kukulkan
Kukulkan
Codebreezyy
Kukulkan
Level 78
God Stats
2W - 3L
1,500 SR
Queue Stats
103W - 138L
1,175 Elo+
Party 2
Fafnir
Fafnir
JimmytheDog21
Fafnir
Level 108
God Stats
23W - 19L
1,500 SR
Queue Stats
171W - 194L
1,414 Elo+
Party 2
Anhur
Anhur
swagboca
Anhur
Level 50
God Stats
6W - 16L
1,495 SR
Queue Stats
150W - 159L
1,469 Elo+
Party 2
Horus
Horus
ツFadedツ
Horus
Level 93
God Stats
2W - 6L
1,500 SR
Queue Stats
243W - 270L
1,126 Elo+
Party 2
Loki
Loki
ツIrodzツ
Loki
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 66L
1,298 Elo+
Party 2
Team Averages
Level 89
1,499 SR
1,296 Elo+

VS

Team Averages
Level 120
1,580 SR
1,588 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
MilkLaddx101
Pele
Level 116
God Stats
4W - 0L
1,685 SR
Queue Stats
6W - 2L
1,687 Elo+
Party 1
Gilgamesh
Gilgamesh
Onyx Omen8
Gilgamesh
Level 86
God Stats
4W - 0L
1,715 SR
Queue Stats
130W - 115L
1,568 Elo+
Solo
Charon
Charon
fireArc253
Charon
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,687 Elo+
Party 1
Anhur
Anhur
kevincubito
Anhur
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 14L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Codebreezyy
Kukulkan
8
0 / 5 / 1
4,830
483
2,419
8,227
3,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 1 / 1
5,236
524
1,043
6,799
6,737
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
swagboca
Anhur
9
0 / 1 / 0
4,867
487
851
6,963
2,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 1 / 0
6,430
643
5,949
7,562
5,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 0 / 1
5,706
571
3,254
7,232
2,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
4 / 1 / 2
6,490
649
6,275
6,359
2,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 2 / 1
5,049
505
2,682
7,920
3,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Onyx Omen8
Gilgamesh
10
1 / 1 / 0
5,449
545
4,177
9,398
8,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
fireArc253
Charon
9
0 / 0 / 3
5,855
586
4,329
4,947
2,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 0 / 0
5,562
556
5,287
5,958
2,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
4
Kills
8
8
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
4
1
2
5
L
Kukulkan
Codebreezyy
Kukulkan
0
5
1
0.1
L
0
1
1
0.5
W
2
2
1
1.25
W
Gilgamesh
Onyx Omen8
Gilgamesh
1
1
0
1
W
Charon
fireArc253
Charon
0
0
3
1.5
W
1
0
0
1
L
Anhur
swagboca
Anhur
0
1
0
0
L
2
1
0
2
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,516
Damage
22,750
36,783
Taken
34,582
19,255
Mitigated
18,629
13,213
Healing
8,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
6,275
520
188
1,391
6,359
2,651
0
2,966
3,393
45,315
959
L
Kukulkan
Codebreezyy
Kukulkan
2,419
431
0
2,139
8,227
3,113
0
5,420
2,807
25,327
0
L
1,043
218
102
3,510
6,799
6,737
0
3,655
3,144
9,764
0
W
2,682
631
0
974
7,920
3,157
0
135
7,741
0
42,608
W
Gilgamesh
Onyx Omen8
Gilgamesh
4,177
1,425
0
1,765
9,398
8,013
0
0
8,934
0
32,911
W
Charon
fireArc253
Charon
4,329
1,128
0
1,848
4,947
2,774
12
246
4,701
24,763
2,169
W
5,287
3,211
0
1,898
5,958
2,034
285
115
5,798
0
45,285
L
Anhur
swagboca
Anhur
851
523
0
1,176
6,963
2,041
0
1,095
5,868
0
32,877
L
5,949
2,956
0
2,628
7,562
5,249
0
0
7,034
0
50,783
L
3,254
725
0
3,658
7,232
2,115
0
319
6,842
0
35,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,069
Gold Earned
28,405
276
Minions Killed
315
0
Camps Cleared
0
1,048,174
Distance Traveled
964,766
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,490
649
91
9
0
198,257
1
L
Kukulkan
4,830
483
47
5
0
182,486
3
L
Fafnir
5,236
524
7
1
0
214,845
2
W
Pele
5,049
505
61
6
0
224,722
0
W
Gilgamesh
5,449
545
52
5
0
183,149
0
W
Charon
5,855
586
25
3
0
187,279
2
W
Anhur
5,562
556
86
9
0
171,359
0
L
Anhur
4,867
487
71
7
0
200,588
4
L
Horus
6,430
643
89
9
0
202,855
3
L
Loki
5,706
571
62
6
0
247,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role