Player Matchup

Anhur
Anhur
Forest_Thunder
Anhur
Level 65
God Stats
2W - 3L
1,824 SR
Queue Stats
29W - 28L
1,471 Elo+
Solo
Pele
Pele
HackselSALE
Pele
Level 11
God Stats
0W - 2L
1,405 SR
Queue Stats
0W - 5L
1,422 Elo+
Party 2
Ymir
Ymir
ipadadam
Ymir
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,422 Elo+
Party 2
Team Averages
Level 43
1,576 SR
1,438 Elo+

VS

Team Averages
Level 64
1,580 SR
1,759 Elo+
Chaac
Chaac
Capital-Xatar
Chaac
Level 63
God Stats
6W - 1L
1,691 SR
Queue Stats
29W - 20L
1,784 Elo+
Party 1
Sol
Sol
YauniNoir49
Sol
Level 87
God Stats
2W - 1L
1,360 SR
Queue Stats
10W - 3L
1,648 Elo+
Party 1
Medusa
Medusa
vSidrex
Medusa
Level 43
God Stats
2W - 0L
1,691 SR
Queue Stats
24W - 16L
1,845 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 1
7,506
751
4,648
13,145
5,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 6 / 0
6,899
690
3,280
9,474
4,288
Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ymir
13
3 / 4 / 1
8,422
842
4,619
14,090
12,016
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 10
9,761
976
14,285
12,415
14,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
4 / 2 / 10
9,059
906
9,755
5,981
2,048
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
vSidrex
Medusa
13
6 / 1 / 6
9,200
920
7,588
5,893
2,258
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
4
Kills
18
18
Deaths
4
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
8
1
10
13
L
1
8
1
0.19
L
0
6
0
0
W
4
2
10
4.5
L
Ymir
3
4
1
0.88
W
Medusa
vSidrex
Medusa
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,547
Damage
31,628
36,709
Taken
24,289
21,549
Mitigated
18,946
2,378
Healing
4,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,285
1,672
0
1,936
12,415
14,640
108
2,216
10,199
624
37,458
L
4,648
2,537
0
1,692
13,145
5,245
0
4,016
9,067
0
28,503
L
3,280
1,197
0
316
9,474
4,288
777
2,329
7,129
0
13,573
W
9,755
4,123
0
1,656
5,981
2,048
2,125
1,432
4,549
36,135
0
L
Ymir
4,619
984
0
370
14,090
12,016
544
3,763
10,259
14,919
0
W
Medusa
vSidrex
Medusa
7,588
4,541
0
533
5,893
2,258
870
1,024
4,869
0
34,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,827
Gold Earned
28,020
92
Minions Killed
151
0
Camps Cleared
0
488,979
Distance Traveled
571,419
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,761
976
44
4
0
209,074
0
L
Anhur
7,506
751
48
5
0
153,897
0
L
Pele
6,899
690
25
3
0
167,851
0
W
Sol
9,059
906
59
6
0
174,417
2
L
Ymir
8,422
842
19
2
0
167,231
0
W
Medusa
9,200
920
48
5
0
187,928
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role