Player Matchup

Kukulkan
Kukulkan
BeThY Elite
Kukulkan
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 52L
1,893 Elo+
Party 1
Sol
Sol
BeThYMax
Sol
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 55L
1,893 Elo+
Party 1
Anhur
Anhur
Camaleon_n
Anhur
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 117L
1,715 Elo+
Solo
Ares
Ares
Gandert
Ares
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,173 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MurphThaSmurf4
Morgan Le Fay
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,369 Elo+
Solo
Team Averages
Level 92
1,500 SR
1,609 Elo+

VS

Team Averages
Level 82
1,500 SR
1,492 Elo+
He Bo
He Bo
 
He Bo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DAVE232323
Hachiman
Level 114
God Stats
5W - 4L
1,500 SR
Queue Stats
296W - 302L
1,337 Elo+
Solo
Hercules
Hercules
JOSEPMOLON
Hercules
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Solo
Awilix
Awilix
Limitless5822
Awilix
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 133L
1,621 Elo+
Solo
Erlang Shen
Erlang Shen
Lolalin
Erlang Shen
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BeThY Elite
Kukulkan
17
2 / 1 / 17
9,920
827
12,312
5,299
2,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

15
1 / 1 / 15
9,070
756
7,422
8,232
3,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
17
8 / 3 / 14
10,413
868
11,850
9,616
5,314
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
Gandert
Ares
15
3 / 3 / 14
9,964
830
8,486
17,345
22,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
MurphThaSmurf4
Morgan Le Fay
18
9 / 1 / 9
10,561
880
12,801
12,886
7,330
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
0 / 7 / 7
7,330
611
12,224
13,313
4,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
DAVE232323
Hachiman
15
3 / 4 / 4
8,279
690
10,409
10,358
4,535
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hercules
JOSEPMOLON
Hercules
14
1 / 4 / 6
7,979
665
6,694
14,536
15,566
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
2 / 4 / 5
7,787
649
8,274
9,703
4,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Lolalin
Erlang Shen
14
1 / 4 / 6
7,847
654
5,726
13,448
14,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
35
23
Kills
7
9
Deaths
23
69
Assists
28
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
7
7
0.5
W
Kukulkan
BeThY Elite
Kukulkan
2
1
17
10.5
W
1
1
15
8.5
W
Anhur
8
3
14
5
L
Hachiman
DAVE232323
Hachiman
3
4
4
1.25
W
Ares
Gandert
Ares
3
3
14
3.33
L
Hercules
JOSEPMOLON
Hercules
1
4
6
1
L
2
4
5
1.13
L
Erlang Shen
Lolalin
Erlang Shen
1
4
6
1
W
Morgan Le Fay
MurphThaSmurf4
Morgan Le Fay
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,871
Damage
43,327
53,378
Taken
61,358
41,538
Mitigated
44,017
21,481
Healing
16,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
12,224
314
1,220
3,105
13,313
4,906
0
7,922
5,391
17,715
493
W
Kukulkan
BeThY Elite
Kukulkan
12,312
377
1,723
1,359
5,299
2,602
720
2,164
3,135
26,949
37
W
7,422
1,373
2,189
4,663
8,232
3,640
1,857
2,021
6,123
20,427
0
W
Anhur
11,850
7,804
1,878
1,231
9,616
5,314
4,352
2,371
7,113
0
18,688
L
Hachiman
DAVE232323
Hachiman
10,409
4,552
1,175
2,378
10,358
4,535
0
7,968
2,390
0
27,629
W
Ares
Gandert
Ares
8,486
1,729
749
2,929
17,345
22,652
755
2,146
14,743
10,872
1,885
L
Hercules
JOSEPMOLON
Hercules
6,694
1,349
0
4,347
14,536
15,566
0
8,527
6,009
0
14,580
L
8,274
2,258
571
343
9,703
4,239
0
7,296
2,407
0
12,592
L
Erlang Shen
Lolalin
Erlang Shen
5,726
2,480
0
3,407
13,448
14,771
0
8,337
5,111
0
12,588
W
Morgan Le Fay
MurphThaSmurf4
Morgan Le Fay
12,801
624
1,000
3,760
12,886
7,330
807
3,208
9,461
30,912
624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,928
Gold Earned
39,222
141
Minions Killed
90
0
Camps Cleared
0
1,104,948
Distance Traveled
1,082,836
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,330
611
13
1
0
218,847
0
W
Kukulkan
9,920
827
55
5
0
244,078
0
W
Sol
9,070
756
28
2
0
188,286
0
W
Anhur
10,413
868
21
2
0
190,278
0
L
Hachiman
8,279
690
33
3
0
196,485
0
W
Ares
9,964
830
5
0
0
219,275
0
L
Hercules
7,979
665
21
2
0
231,848
0
L
Awilix
7,787
649
7
1
0
210,561
0
L
Erlang Shen
7,847
654
16
1
0
225,095
0
W
Morgan Le Fay
10,561
880
32
3
0
263,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role