Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Vermadrex
Ne Zha
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,640 Elo+
Party 2
Bellona
Bellona
YandereOtaku247
Bellona
Level 108
God Stats
10W - 12L
1,413 SR
Queue Stats
14W - 18L
1,425 Elo+
Party 2
Team Averages
Level 108
1,471 SR
1,522 Elo+

VS

Team Averages
Level 110
1,500 SR
1,691 Elo+
Zhong Kui
Zhong Kui
GrubbiestBowl81
Zhong Kui
Level 103
God Stats
22W - 13L
1,500 SR
Queue Stats
48W - 40L
1,500 Elo+
Solo
Lancelot
Lancelot
brb37211
Lancelot
Level 127
God Stats
6W - 5L
1,500 SR
Queue Stats
45W - 28L
1,787 Elo+
Party 1
Thanatos
Thanatos
yacb
Thanatos
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 28L
1,787 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
3 / 2 / 2
8,035
730
6,827
8,488
5,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Vermadrex
Ne Zha
12
0 / 0 / 4
6,951
632
3,536
4,081
2,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 2 / 3
7,831
712
5,883
7,996
6,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GrubbiestBowl81
Zhong Kui
13
0 / 1 / 3
7,627
693
5,427
6,918
4,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
brb37211
Lancelot
13
2 / 1 / 2
7,874
716
7,274
7,072
4,626
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
yacb
Thanatos
12
2 / 3 / 2
7,592
690
4,454
8,394
5,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
5
Kills
4
4
Deaths
5
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
2
2
2
W
Zhong Kui
GrubbiestBowl81
Zhong Kui
0
1
3
1.5
L
Ne Zha
Vermadrex
Ne Zha
0
0
4
2
L
2
2
3
1.75
W
Lancelot
brb37211
Lancelot
2
1
2
3
W
Thanatos
yacb
Thanatos
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,246
Damage
17,155
20,565
Taken
22,384
14,152
Mitigated
14,695
6,402
Healing
10,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,827
489
860
2,724
8,488
5,045
0
2,305
5,859
36,338
0
W
Zhong Kui
GrubbiestBowl81
Zhong Kui
5,427
523
0
3,438
6,918
4,955
165
2,155
4,322
35,840
0
L
Ne Zha
Vermadrex
Ne Zha
3,536
481
0
1,553
4,081
2,997
0
1,307
2,693
0
12,546
L
5,883
457
0
1,265
7,996
6,110
0
1,857
5,929
0
19,503
W
Lancelot
brb37211
Lancelot
7,274
536
0
2,490
7,072
4,626
0
1,909
4,771
0
20,827
W
Thanatos
yacb
Thanatos
4,454
223
0
4,462
8,394
5,114
0
2,804
4,981
0
21,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,817
Gold Earned
23,093
129
Minions Killed
138
0
Camps Cleared
0
629,520
Distance Traveled
639,552
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,035
730
69
6
0
189,067
2
W
Zhong Kui
7,627
693
78
7
0
180,427
4
L
Ne Zha
6,951
632
20
2
0
206,779
0
L
Bellona
7,831
712
40
4
0
233,674
0
W
Lancelot
7,874
716
28
3
0
237,812
0
W
Thanatos
7,592
690
32
3
0
221,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role