Player Matchup

Xbalanque
Xbalanque
Kakekame
Xbalanque
Level 84
God Stats
1W - 1L
1,737 SR
Queue Stats
166W - 144L
1,389 Elo+
Solo
Nike
Nike
KingKorn
Nike
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 21L
1,540 Elo+
Solo
Baron Samedi
Baron Samedi
MovingTarget455
Baron Samedi
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,654 Elo+
Party 2
Thanatos
Thanatos
Slimthakid
Thanatos
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 32L
1,500 Elo+
Solo
Fenrir
Fenrir
Utiix
Fenrir
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,654 Elo+
Party 2
Team Averages
Level 93
1,547 SR
1,547 Elo+

VS

Team Averages
Level 70
1,462 SR
1,532 Elo+
Chaac
Chaac
DonSenjuTV
Chaac
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,577 Elo+
Solo
Pele
Pele
GaeIGoku
Pele
Level 116
God Stats
2W - 2L
1,292 SR
Queue Stats
107W - 91L
1,681 Elo+
Party 1
Agni
Agni
Gameman32
Agni
Level 67
God Stats
2W - 2L
1,275 SR
Queue Stats
63W - 56L
1,197 Elo+
Solo
Izanami
Izanami
MauuriFlop
Izanami
Level 57
God Stats
2W - 1L
1,745 SR
Queue Stats
14W - 17L
1,615 Elo+
Solo
Cthulhu
Cthulhu
WilElChido
Cthulhu
Level 61
God Stats
27W - 16L
1,500 SR
Queue Stats
100W - 73L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Kakekame
Xbalanque
2
0 / 1 / 0
2,584
517
0
983
234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nike
6
0 / 1 / 1
3,589
718
1,932
4,347
1,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
MovingTarget455
Baron Samedi
7
0 / 1 / 0
3,593
719
1,091
2,516
995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Slimthakid
Thanatos
7
2 / 0 / 0
3,736
747
1,290
4,695
1,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Fenrir
Utiix
Fenrir
7
0 / 0 / 0
3,364
673
273
2,541
1,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
6
0 / 0 / 1
3,369
674
2,051
4,953
3,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
7
1 / 1 / 0
3,633
727
1,192
3,734
1,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
7
0 / 1 / 1
3,682
736
728
2,546
721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
MauuriFlop
Izanami
7
1 / 0 / 0
4,110
822
1,365
1,334
348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cthulhu
WilElChido
Cthulhu
6
1 / 0 / 1
4,147
829
1,087
3,987
2,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
2
Kills
3
3
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
0
0
1
0.5
W
Pele
1
1
0
1
W
Agni
0
1
1
0.5
L
Xbalanque
Kakekame
Xbalanque
0
1
0
0
L
Nike
0
1
1
0.5
W
Izanami
MauuriFlop
Izanami
1
0
0
1
L
Baron Samedi
MovingTarget455
Baron Samedi
0
1
0
0
L
Thanatos
Slimthakid
Thanatos
2
0
0
2
L
Fenrir
Utiix
Fenrir
0
0
0
0
W
Cthulhu
WilElChido
Cthulhu
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,586
Damage
6,423
15,082
Taken
16,554
6,089
Mitigated
7,679
5,494
Healing
5,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
2,051
431
0
2,428
4,953
3,274
0
0
4,953
0
11,367
W
Pele
1,192
279
0
637
3,734
1,311
0
0
3,734
0
19,264
W
Agni
728
36
0
470
2,546
721
0
955
1,591
18,194
0
L
Xbalanque
Kakekame
Xbalanque
0
0
0
51
983
234
0
223
760
0
1,363
L
Nike
1,932
134
0
670
4,347
1,876
0
0
3,957
0
18,113
W
Izanami
MauuriFlop
Izanami
1,365
1,269
0
511
1,334
348
301
0
1,334
0
25,057
L
Baron Samedi
MovingTarget455
Baron Samedi
1,091
0
0
958
2,516
995
0
1,036
1,480
14,732
2,450
L
Thanatos
Slimthakid
Thanatos
1,290
433
0
2,697
4,695
1,724
0
88
4,571
0
17,255
L
Fenrir
Utiix
Fenrir
273
34
0
1,118
2,541
1,260
0
468
2,073
0
12,596
W
Cthulhu
WilElChido
Cthulhu
1,087
276
0
1,072
3,987
2,025
168
136
3,818
13,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,866
Gold Earned
18,941
113
Minions Killed
149
0
Camps Cleared
0
440,226
Distance Traveled
538,785
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
3,369
674
15
3
0
111,219
1
W
Pele
3,633
727
34
7
0
122,208
0
W
Agni
3,682
736
35
7
0
103,128
0
L
Xbalanque
2,584
517
2
0
0
23,250
0
L
Nike
3,589
718
25
5
0
86,053
0
W
Izanami
4,110
822
50
10
0
93,817
1
L
Baron Samedi
3,593
719
26
5
0
95,432
0
L
Thanatos
3,736
747
34
7
0
123,544
0
L
Fenrir
3,364
673
26
5
0
111,947
0
W
Cthulhu
4,147
829
15
3
0
108,413
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role