Player Matchup

Loki
Loki
GraylySnow2006
Loki
Level 89
God Stats
20W - 17L
1,512 SR
Queue Stats
224W - 228L
1,496 Elo+
Party 1
Geb
Geb
Pongusito
Geb
Level 22
God Stats
3W - 2L
1,500 SR
Queue Stats
231W - 246L
1,420 Elo+
Party 1
Sol
Sol
Shortbusdropout
Sol
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 92L
1,432 Elo+
Party 3
Charybdis
Charybdis
WavedNortiz21
Charybdis
Level 45
God Stats
1W - 4L
1,500 SR
Queue Stats
35W - 51L
1,545 Elo+
Solo
Erlang Shen
Erlang Shen
mrgelectric8
Erlang Shen
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 80L
1,432 Elo+
Party 3
Team Averages
Level 78
1,502 SR
1,465 Elo+

VS

Team Averages
Level 99
1,542 SR
1,749 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CreamyChoco8767
Neith
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,663 Elo+
Party 2
Bake Kujira
Bake Kujira
Devyn666187
Bake Kujira
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 101L
1,795 Elo+
Party 2
Nu Wa
Nu Wa
LadyRaynee
Nu Wa
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 6L
1,840 Elo+
Solo
Arachne
Arachne
gatosan26
Arachne
Level 140
God Stats
2W - 9L
1,712 SR
Queue Stats
133W - 115L
1,947 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,555
456
1,743
7,797
2,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 3 / 0
4,809
481
3,078
8,193
4,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 2 / 0
5,240
524
1,655
4,774
1,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
WavedNortiz21
Charybdis
7
0 / 3 / 0
4,351
435
3,383
6,104
1,790
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Erlang Shen
mrgelectric8
Erlang Shen
10
0 / 3 / 0
5,110
511
4,979
11,823
5,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
3 / 0 / 1
6,542
654
7,448
9,016
8,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
4 / 0 / 2
5,663
566
4,993
5,060
1,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bake Kujira
Devyn666187
Bake Kujira
9
2 / 0 / 5
5,784
578
4,245
7,025
5,775
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
10
0 / 0 / 3
5,466
547
3,701
2,601
872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
gatosan26
Arachne
13
5 / 0 / 0
6,659
666
3,459
8,080
3,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
14
14
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
0
1
3.5
W
4
0
2
5
W
Bake Kujira
Devyn666187
Bake Kujira
2
0
5
4.5
L
0
3
0
0
W
Nu Wa
0
0
3
1.5
L
0
3
0
0
L
0
2
0
0
L
Charybdis
WavedNortiz21
Charybdis
0
3
0
0
W
Arachne
gatosan26
Arachne
5
0
0
5
L
Erlang Shen
mrgelectric8
Erlang Shen
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,838
Damage
23,846
38,691
Taken
31,782
15,780
Mitigated
20,492
12,740
Healing
7,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,448
2,616
0
1,232
9,016
8,615
0
0
9,016
0
44,463
W
4,993
1,954
0
905
5,060
1,892
0
908
4,152
0
30,865
W
Bake Kujira
Devyn666187
Bake Kujira
4,245
2,520
0
1,020
7,025
5,775
0
1,741
5,284
25,871
0
L
1,743
243
0
2,708
7,797
2,479
0
1,309
6,439
0
28,797
W
Nu Wa
3,701
722
0
449
2,601
872
0
1,123
1,478
29,330
0
L
3,078
391
0
1,618
8,193
4,474
0
3,013
5,175
16,330
2,314
L
1,655
224
0
1,437
4,774
1,448
638
2,143
2,617
32,922
4,635
L
Charybdis
WavedNortiz21
Charybdis
3,383
1,729
0
958
6,104
1,790
152
1,375
4,729
0
26,292
W
Arachne
gatosan26
Arachne
3,459
2,945
0
3,642
8,080
3,338
0
492
7,588
0
63,249
L
Erlang Shen
mrgelectric8
Erlang Shen
4,979
3,294
0
6,019
11,823
5,589
0
85
11,205
0
33,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,065
Gold Earned
30,114
242
Minions Killed
311
0
Camps Cleared
0
894,321
Distance Traveled
968,590
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,542
654
71
7
0
168,889
0
W
Neith
5,663
566
55
6
0
188,811
0
W
Bake Kujira
5,784
578
30
3
0
208,969
2
L
Loki
4,555
456
43
4
0
217,273
2
W
Nu Wa
5,466
547
45
5
0
174,827
0
L
Geb
4,809
481
26
3
0
188,504
2
L
Sol
5,240
524
70
7
0
170,343
3
L
Charybdis
4,351
435
40
4
0
143,850
0
W
Arachne
6,659
666
110
11
0
227,094
0
L
Erlang Shen
5,110
511
63
6
0
174,351
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role