Player Matchup

Ishtar
Ishtar
Saphreon
Ishtar
Level 194
God Stats
17W - 6L
1,500 SR
Queue Stats
266W - 271L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Shibbcakes
Erlang Shen
Level 145
God Stats
8W - 6L
1,500 SR
Queue Stats
127W - 126L
1,376 Elo+
Solo
Anubis
Anubis
xXxMRxPFFxXx
Anubis
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 12L
1,500 Elo+
Solo
King Arthur
King Arthur
ŀdel
King Arthur
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 16L
1,784 Elo+
Solo
Thor
Thor
Šlick
Thor
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
246W - 208L
1,595 Elo+
Party 1
Team Averages
Level 153
1,500 SR
1,551 Elo+

VS

Team Averages
Level 160
1,457 SR
1,418 Elo+
Ymir
Ymir
HugoHacks
Ymir
Level 174
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 90L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Primarys4reason
Kukulkan
Level 158
God Stats
5W - 6L
1,284 SR
Queue Stats
316W - 290L
1,449 Elo+
Solo
Erlang Shen
Erlang Shen
WhoHaWho
Erlang Shen
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 67L
1,442 Elo+
Solo
Vamana
Vamana
XilehDrol
Vamana
Level 240
God Stats
4W - 5L
1,500 SR
Queue Stats
443W - 420L
1,320 Elo+
Solo
Danzaburou
Danzaburou
daftington
Danzaburou
Level 127
God Stats
8W - 2L
1,500 SR
Queue Stats
162W - 150L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Saphreon
Ishtar
13
6 / 1 / 3
7,703
770
8,450
3,812
1,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
Shibbcakes
Erlang Shen
11
1 / 1 / 5
5,559
556
2,353
9,105
4,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
11
1 / 2 / 0
5,709
571
4,863
6,099
3,370
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

King Arthur
ŀdel
King Arthur
13
5 / 0 / 2
7,209
721
8,534
7,696
5,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
Šlick
Thor
10
2 / 1 / 7
6,086
609
4,217
8,070
3,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 4 / 1
5,335
534
2,807
10,357
6,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
11
0 / 0 / 2
6,127
613
5,096
4,213
1,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
WhoHaWho
Erlang Shen
10
0 / 5 / 0
5,670
567
3,605
11,124
6,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
XilehDrol
Vamana
11
4 / 2 / 1
6,027
603
3,383
8,274
3,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
daftington
Danzaburou
9
0 / 4 / 1
5,203
520
3,578
7,858
3,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
15
Kills
5
5
Deaths
15
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
4
1
0.38
L
Kukulkan
0
0
2
1
W
Ishtar
Saphreon
Ishtar
6
1
3
7.5
W
Erlang Shen
Shibbcakes
Erlang Shen
1
1
5
3.5
L
Erlang Shen
WhoHaWho
Erlang Shen
0
5
0
0
L
Vamana
XilehDrol
Vamana
4
2
1
2.25
L
Danzaburou
daftington
Danzaburou
0
4
1
0.13
W
Anubis
1
2
0
0.5
W
King Arthur
ŀdel
King Arthur
5
0
2
6
W
Thor
Šlick
Thor
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,417
Damage
18,469
34,782
Taken
41,826
18,435
Mitigated
19,980
14,324
Healing
10,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,807
1,207
1,009
1,259
10,357
6,023
0
1,793
8,564
12,672
0
L
Kukulkan
5,096
477
0
750
4,213
1,227
0
2,391
1,822
50,693
929
W
Ishtar
Saphreon
Ishtar
8,450
5,499
0
1,764
3,812
1,652
0
587
3,225
0
61,122
W
Erlang Shen
Shibbcakes
Erlang Shen
2,353
1,152
0
4,719
9,105
4,620
393
2,111
6,994
0
41,989
L
Erlang Shen
WhoHaWho
Erlang Shen
3,605
2,052
0
3,691
11,124
6,095
0
0
10,691
0
37,552
L
Vamana
XilehDrol
Vamana
3,383
1,345
0
2,176
8,274
3,536
0
679
7,514
0
45,743
L
Danzaburou
daftington
Danzaburou
3,578
1,586
0
1,210
7,858
3,099
0
0
7,809
0
37,035
W
Anubis
4,863
395
0
2,865
6,099
3,370
0
3,387
2,712
51,712
0
W
King Arthur
ŀdel
King Arthur
8,534
1,669
0
3,212
7,696
5,088
0
0
7,696
0
54,428
W
Thor
Šlick
Thor
4,217
1,530
0
1,764
8,070
3,705
0
1,609
6,461
0
28,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,266
Gold Earned
28,362
389
Minions Killed
352
0
Camps Cleared
0
1,005,073
Distance Traveled
1,014,636
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,335
534
20
2
0
195,542
2
L
Kukulkan
6,127
613
103
10
0
201,154
1
W
Ishtar
7,703
770
122
12
0
191,423
2
W
Erlang Shen
5,559
556
64
6
0
237,876
1
L
Erlang Shen
5,670
567
79
8
0
180,149
0
L
Vamana
6,027
603
82
8
0
250,487
0
L
Danzaburou
5,203
520
68
7
0
187,304
2
W
Anubis
5,709
571
92
9
0
178,337
0
W
King Arthur
7,209
721
82
8
0
209,286
2
W
Thor
6,086
609
29
3
0
188,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role