Player Matchup

Ares
Ares
 
Ares
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Bulraku
Sol
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 108L
1,775 Elo+
Party 2
Tsukuyomi
Tsukuyomi
aquamariine
Tsukuyomi
Level 122
God Stats
3W - 0L
1,500 SR
Queue Stats
50W - 44L
1,570 Elo+
Party 2
Cu Chulainn
Cu Chulainn
getEMPd
Cu Chulainn
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,634 Elo+
Party 2
Ullr
Ullr
lavalamps122
Ullr
Level 104
God Stats
5W - 5L
1,811 SR
Queue Stats
303W - 261L
1,389 Elo+
Solo
Team Averages
Level 96
1,562 SR
1,574 Elo+

VS

Team Averages
Level 96
1,543 SR
1,572 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Cornyh
Bacchus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
FastFourier1337
Zeus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 59L
1,505 Elo+
Party 3
Neith
Neith
Jaqueezy
Neith
Level 141
God Stats
2W - 5L
1,715 SR
Queue Stats
55W - 51L
1,853 Elo+
Solo
Chaac
Chaac
RawhideHxC
Chaac
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
68W - 60L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
2 / 0 / 8
7,516
578
9,072
10,410
10,552
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
13
3 / 1 / 3
7,898
608
3,422
7,064
2,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
aquamariine
Tsukuyomi
14
5 / 1 / 4
7,568
582
6,712
11,694
5,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
getEMPd
Cu Chulainn
14
5 / 0 / 1
8,798
677
9,922
12,261
8,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
4 / 1 / 4
7,391
569
6,694
7,748
3,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
1 / 2 / 1
6,368
490
5,602
12,208
5,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Cornyh
Bacchus
8
0 / 4 / 2
5,647
434
4,097
10,501
9,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 5 / 0
6,140
472
5,417
7,294
2,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Jaqueezy
Neith
11
1 / 3 / 0
6,377
491
4,910
8,135
3,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Chaac
10
0 / 5 / 0
6,056
466
7,361
14,929
6,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
19
Kills
3
3
Deaths
19
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
0
8
6
L
Gilgamesh
 
Gilgamesh
1
2
1
0.75
W
Sol
3
1
3
4.5
L
Bacchus
Cornyh
Bacchus
0
4
2
0.25
L
1
5
0
0.2
L
Neith
Jaqueezy
Neith
1
3
0
0.33
L
Chaac
0
5
0
0
W
Tsukuyomi
aquamariine
Tsukuyomi
5
1
4
7
W
Cu Chulainn
getEMPd
Cu Chulainn
5
0
1
5.5
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,822
Damage
27,387
49,177
Taken
53,067
30,411
Mitigated
27,691
20,071
Healing
12,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
9,072
1,158
0
1,979
10,410
10,552
0
2,507
7,903
22,565
1,390
L
Gilgamesh
 
Gilgamesh
5,602
2,034
0
3,558
12,208
5,678
0
2,136
10,072
0
48,916
W
Sol
3,422
1,373
0
3,924
7,064
2,627
3,241
3,156
3,908
51,732
1,746
L
Bacchus
Cornyh
Bacchus
4,097
1,033
0
1,933
10,501
9,450
0
3,602
6,899
13,271
0
L
5,417
685
0
803
7,294
2,403
0
3,394
3,900
32,481
0
L
Neith
Jaqueezy
Neith
4,910
1,670
0
2,650
8,135
3,227
0
2,799
5,336
0
53,905
L
Chaac
7,361
2,209
0
3,566
14,929
6,933
0
120
14,809
0
42,922
W
Tsukuyomi
aquamariine
Tsukuyomi
6,712
1,520
0
6,007
11,694
5,155
29
1,533
10,161
0
64,921
W
Cu Chulainn
getEMPd
Cu Chulainn
9,922
2,819
0
4,836
12,261
8,409
376
552
11,709
0
66,663
W
6,694
3,158
0
3,325
7,748
3,668
0
1,766
5,982
0
55,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,171
Gold Earned
30,588
422
Minions Killed
318
0
Camps Cleared
0
1,233,967
Distance Traveled
1,278,581
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,516
578
13
1
0
268,667
3
L
Gilgamesh
6,368
490
83
6
0
281,178
0
W
Sol
7,898
608
100
8
0
234,924
0
L
Bacchus
5,647
434
12
1
0
257,814
3
L
Zeus
6,140
472
59
5
0
238,691
3
L
Neith
6,377
491
85
7
0
225,654
0
L
Chaac
6,056
466
79
6
0
275,244
0
W
Tsukuyomi
7,568
582
104
8
0
268,870
1
W
Cu Chulainn
8,798
677
107
8
0
212,038
0
W
Ullr
7,391
569
98
8
0
249,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role