Player Matchup

Freya
Freya
 
Freya
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Maicsteven
Fafnir
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,480 Elo+
Solo
Apollo
Apollo
Silvaa2720
Apollo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 68L
1,513 Elo+
Solo
Ra
Ra
squirreljizz69
Ra
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 79L
1,801 Elo+
Solo
Thanatos
Thanatos
xIXMURKIVx
Thanatos
Level 126
God Stats
2W - 4L
1,500 SR
Queue Stats
183W - 192L
1,450 Elo+
Party 1
Team Averages
Level 114
1,500 SR
1,549 Elo+

VS

Team Averages
Level 71
1,543 SR
1,561 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
ID-en-ligne91
Hades
Level 123
God Stats
6W - 0L
1,500 SR
Queue Stats
265W - 266L
1,526 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MythicBrandon
Morgan Le Fay
Level 63
God Stats
3W - 0L
1,500 SR
Queue Stats
32W - 21L
1,821 Elo+
Solo
Kuzenbo
Kuzenbo
ToddJobsonII
Kuzenbo
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
580W - 315L
1,611 Elo+
Solo
Sylvanus
Sylvanus
YesirBobkaban
Sylvanus
Level 24
God Stats
2W - 0L
1,715 SR
Queue Stats
17W - 13L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
1 / 5 / 1
7,106
711
5,371
11,395
4,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
Maicsteven
Fafnir
13
1 / 3 / 2
7,505
751
4,148
14,542
16,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
Silvaa2720
Apollo
14
1 / 5 / 3
7,551
755
10,603
14,344
6,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
0 / 5 / 3
6,878
688
6,519
8,724
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
xIXMURKIVx
Thanatos
13
2 / 6 / 3
7,073
707
5,406
11,202
4,272
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
2 / 1 / 16
8,617
862
10,028
8,565
4,377
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 3 / 11
9,074
907
7,214
12,766
7,857
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Morgan Le Fay
MythicBrandon
Morgan Le Fay
17
10 / 2 / 12
9,831
983
19,368
8,392
5,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
ToddJobsonII
Kuzenbo
15
4 / 2 / 16
9,620
962
7,595
13,967
19,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sylvanus
YesirBobkaban
Sylvanus
17
4 / 1 / 16
10,138
1,014
9,476
13,799
14,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
95
5
Kills
24
24
Deaths
9
12
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
5
1
0.3
W
Cernunnos
 
Cernunnos
2
1
16
10
W
4
3
11
3.17
L
Fafnir
Maicsteven
Fafnir
1
3
2
0.67
W
Morgan Le Fay
MythicBrandon
Morgan Le Fay
10
2
12
8
L
Apollo
Silvaa2720
Apollo
1
5
3
0.5
W
Kuzenbo
ToddJobsonII
Kuzenbo
4
2
16
6
W
Sylvanus
YesirBobkaban
Sylvanus
4
1
16
12
L
0
5
3
0.3
L
Thanatos
xIXMURKIVx
Thanatos
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,047
Damage
53,681
60,207
Taken
57,489
35,312
Mitigated
51,266
21,359
Healing
32,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
5,371
1,522
1,206
1,918
11,395
4,083
522
9,157
2,238
14,198
1,076
W
Cernunnos
 
Cernunnos
10,028
4,517
579
1,389
8,565
4,377
2,102
2,911
5,654
0
19,604
W
7,214
281
2,752
3,765
12,766
7,857
826
2,523
10,161
20,688
1,983
L
Fafnir
Maicsteven
Fafnir
4,148
949
1,832
3,644
14,542
16,897
54
8,889
5,653
6,428
0
W
Morgan Le Fay
MythicBrandon
Morgan Le Fay
19,368
1,874
2,970
1,442
8,392
5,069
609
1,685
6,649
32,082
1,136
L
Apollo
Silvaa2720
Apollo
10,603
5,366
535
3,740
14,344
6,636
0
10,085
4,259
0
27,069
W
Kuzenbo
ToddJobsonII
Kuzenbo
7,595
1,700
2,074
3,602
13,967
19,499
263
3,738
10,092
10,815
0
W
Sylvanus
YesirBobkaban
Sylvanus
9,476
1,584
8,040
5,633
13,799
14,464
592
4,354
9,170
16,426
921
L
6,519
457
3,270
822
8,724
3,424
0
5,419
3,305
17,400
375
L
Thanatos
xIXMURKIVx
Thanatos
5,406
821
607
3,785
11,202
4,272
0
8,435
2,767
0
11,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,113
Gold Earned
47,280
126
Minions Killed
118
0
Camps Cleared
0
890,041
Distance Traveled
1,033,050
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,106
711
30
3
0
158,907
0
W
Cernunnos
8,617
862
29
3
0
184,660
0
W
Hades
9,074
907
44
4
0
212,140
0
L
Fafnir
7,505
751
2
0
0
184,695
0
W
Morgan Le Fay
9,831
983
23
2
0
237,573
0
L
Apollo
7,551
755
41
4
0
184,893
0
W
Kuzenbo
9,620
962
5
1
0
216,677
0
W
Sylvanus
10,138
1,014
17
2
0
182,000
0
L
Ra
6,878
688
35
4
0
172,896
0
L
Thanatos
7,073
707
18
2
0
188,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role