Player Matchup

Ix Chel
Ix Chel
ComradeGilbo
Ix Chel
Level 28
God Stats
5W - 1L
1,585 SR
Queue Stats
7W - 6L
1,494 Elo+
Party 1
Sun Wukong
Sun Wukong
RJC9069
Sun Wukong
Level 46
God Stats
4W - 1L
1,512 SR
Queue Stats
35W - 16L
1,611 Elo+
Solo
Artemis
Artemis
ndog02
Artemis
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,494 Elo+
Party 1
Team Averages
Level 63
1,532 SR
1,533 Elo+

VS

Team Averages
Level 67
1,483 SR
1,427 Elo+
Bellona
Bellona
LegendaryRastaX
Bellona
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
PrimalWeest
Baron Samedi
Level 117
God Stats
7W - 6L
1,448 SR
Queue Stats
38W - 39L
1,281 Elo+
Party 2
Thanatos
Thanatos
gey-cum
Thanatos
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ComradeGilbo
Ix Chel
15
5 / 4 / 5
9,718
810
10,026
8,608
3,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
RJC9069
Sun Wukong
15
5 / 1 / 5
9,552
796
9,647
11,943
11,927
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
ndog02
Artemis
14
1 / 2 / 7
8,727
727
8,820
7,886
3,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 5
8,432
703
8,888
13,605
14,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
PrimalWeest
Baron Samedi
15
4 / 2 / 2
9,170
764
9,871
12,010
5,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Thanatos
gey-cum
Thanatos
12
1 / 7 / 4
7,961
663
4,163
11,048
4,418
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
11
Kills
7
7
Deaths
11
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
ComradeGilbo
Ix Chel
5
4
5
1.88
L
2
2
5
2.25
L
Baron Samedi
PrimalWeest
Baron Samedi
4
2
2
2.5
W
Sun Wukong
RJC9069
Sun Wukong
5
1
5
7.5
L
Thanatos
gey-cum
Thanatos
1
7
4
0.43
W
Artemis
ndog02
Artemis
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,493
Damage
22,922
28,437
Taken
36,663
18,807
Mitigated
24,707
2,764
Healing
8,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
ComradeGilbo
Ix Chel
10,026
1,056
388
838
8,608
3,713
150
2,746
5,267
36,908
548
L
8,888
658
0
1,767
13,605
14,417
0
3,679
9,459
0
23,778
L
Baron Samedi
PrimalWeest
Baron Samedi
9,871
717
976
3,017
12,010
5,872
463
3,160
8,407
39,141
1,101
W
Sun Wukong
RJC9069
Sun Wukong
9,647
1,372
0
1,538
11,943
11,927
91
4,236
7,101
0
32,105
L
Thanatos
gey-cum
Thanatos
4,163
52
0
2,927
11,048
4,418
0
2,969
7,707
0
15,124
W
Artemis
ndog02
Artemis
8,820
2,418
0
0
7,886
3,167
807
2,071
5,449
0
35,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,997
Gold Earned
25,563
156
Minions Killed
128
0
Camps Cleared
0
668,617
Distance Traveled
666,170
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,718
810
55
5
0
219,102
0
L
Bellona
8,432
703
21
2
0
229,872
4
L
Baron Samedi
9,170
764
87
7
0
225,732
1
W
Sun Wukong
9,552
796
43
4
0
230,906
0
L
Thanatos
7,961
663
20
2
0
210,566
0
W
Artemis
8,727
727
58
5
0
218,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role