Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Bigboymixer
Loki
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,255 Elo+
Party 1
Anhur
Anhur
J4YDizzl3
Anhur
Level 158
God Stats
3W - 3L
1,268 SR
Queue Stats
171W - 183L
1,357 Elo+
Solo
Pele
Pele
SmellyGoonch
Pele
Level 15
God Stats
0W - 2L
1,263 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Nemesis
Nemesis
VeryAntelope678
Nemesis
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 72L
1,255 Elo+
Party 1
Team Averages
Level 79
1,406 SR
1,373 Elo+

VS

Team Averages
Level 129
1,518 SR
1,579 Elo+
Maui
Maui
BeeJayyC
Maui
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 12L
1,500 Elo+
Party 2
Chang'e
Chang'e
BeeRhodes99
Chang'e
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,500 Elo+
Party 2
Chronos
Chronos
Biotekt
Chronos
Level 157
God Stats
57W - 60L
1,589 SR
Queue Stats
653W - 707L
1,578 Elo+
Solo
Chaac
Chaac
JamieLee007
Chaac
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 17L
1,500 Elo+
Party 2
Thanatos
Thanatos
PL4YB01_MEN4CE
Thanatos
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
54W - 51L
1,815 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
0 / 3 / 2
4,843
969
4,307
5,434
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 1
4,626
925
1,128
4,677
2,210
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Anhur
J4YDizzl3
Anhur
11
1 / 1 / 0
5,275
1,055
3,731
4,789
1,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 0 / 0
4,890
978
1,985
2,469
1,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
0 / 1 / 1
4,631
926
2,072
2,801
1,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
10
0 / 0 / 4
5,276
1,055
1,236
4,712
2,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
BeeRhodes99
Chang'e
10
1 / 1 / 2
5,109
1,022
4,235
3,486
1,685
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Biotekt
Chronos
11
0 / 0 / 3
5,373
1,075
1,873
1,457
520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 1 / 3
4,880
976
3,505
4,181
3,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
12
6 / 0 / 0
6,121
1,224
5,246
3,983
1,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
2
Kills
7
7
Deaths
2
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
3
2
0.33
W
Maui
0
0
4
2
W
Chang'e
BeeRhodes99
Chang'e
1
1
2
2
L
0
2
1
0.25
W
Chronos
Biotekt
Chronos
0
0
3
1.5
L
Anhur
J4YDizzl3
Anhur
1
1
0
1
W
0
1
3
1.5
W
Thanatos
6
0
0
6
L
1
0
0
1
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,223
Damage
16,095
20,170
Taken
17,819
8,548
Mitigated
9,562
1,805
Healing
6,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
4,307
516
475
390
5,434
2,365
0
1,314
3,875
12,167
0
W
Maui
1,236
221
511
1,022
4,712
2,270
0
1,127
3,585
8,400
0
W
Chang'e
BeeRhodes99
Chang'e
4,235
239
442
993
3,486
1,685
0
626
2,860
11,905
1,794
L
1,128
232
0
204
4,677
2,210
0
1,917
2,719
0
5,344
W
Chronos
Biotekt
Chronos
1,873
530
0
274
1,457
520
1,508
132
1,325
15,089
0
L
Anhur
J4YDizzl3
Anhur
3,731
1,675
0
490
4,789
1,706
0
1,137
3,491
0
15,269
W
3,505
860
0
823
4,181
3,311
0
1,547
2,634
0
10,287
W
Thanatos
5,246
1,977
0
2,580
3,983
1,776
0
875
3,108
0
14,739
L
1,985
262
0
26
2,469
1,067
0
1,494
975
0
7,346
L
2,072
614
0
220
2,801
1,200
0
956
1,845
0
4,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,265
Gold Earned
26,759
89
Minions Killed
113
0
Camps Cleared
0
479,819
Distance Traveled
597,574
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,843
969
17
3
0
94,115
0
W
Maui
5,276
1,055
16
3
0
125,366
0
W
Chang'e
5,109
1,022
28
6
0
129,845
0
L
Loki
4,626
925
13
3
0
113,687
0
W
Chronos
5,373
1,075
34
7
0
103,068
0
L
Anhur
5,275
1,055
39
8
0
89,434
0
W
Chaac
4,880
976
12
2
0
116,550
0
W
Thanatos
6,121
1,224
23
5
0
122,745
0
L
Pele
4,890
978
10
2
0
98,236
0
L
Nemesis
4,631
926
10
2
0
84,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role