Player Matchup

Hercules
Hercules
KongoJack
Hercules
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 3L
1,813 Elo+
Party 1
Loki
Loki
N3philim9
Loki
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,605 Elo+
Party 1
Anubis
Anubis
Ompire
Anubis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 1L
1,813 Elo+
Party 1
Zeus
Zeus
facu98bombi
Zeus
Level 39
God Stats
5W - 3L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
The Morrigan
The Morrigan
nutrikatya_lazca
The Morrigan
Level 55
God Stats
4W - 6L
1,260 SR
Queue Stats
6W - 10L
1,230 Elo+
Solo
Team Averages
Level 50
1,452 SR
1,592 Elo+

VS

Team Averages
Level 81
1,478 SR
1,544 Elo+
Raijin
Raijin
IggyBoss153
Raijin
Level 87
God Stats
0W - 2L
1,289 SR
Queue Stats
33W - 35L
1,451 Elo+
Party 2
Scylla
Scylla
LootKang
Scylla
Level 87
God Stats
14W - 11L
1,755 SR
Queue Stats
32W - 29L
1,691 Elo+
Solo
Jing Wei
Jing Wei
LukeFonFable
Jing Wei
Level 70
God Stats
2W - 3L
1,179 SR
Queue Stats
27W - 25L
1,451 Elo+
Party 2
Cthulhu
Cthulhu
ParisRenteria
Cthulhu
Level 41
God Stats
43W - 45L
1,452 SR
Queue Stats
43W - 45L
1,473 Elo+
Solo
Da Ji
Da Ji
So_realbabe
Da Ji
Level 119
God Stats
22W - 20L
1,715 SR
Queue Stats
777W - 801L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KongoJack
Hercules
17
3 / 1 / 15
11,146
1,115
12,446
10,852
15,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
17
10 / 0 / 11
12,293
1,229
13,355
8,006
3,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Ompire
Anubis
17
11 / 3 / 7
11,968
1,197
18,627
10,048
5,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 3 / 14
10,105
1,011
11,324
7,461
3,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

The Morrigan
nutrikatya_lazca
The Morrigan
16
0 / 0 / 9
9,896
990
1,743
3,479
1,329
Team 1 Tickets

253

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
0 / 7 / 2
9,408
941
6,346
16,099
4,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
LootKang
Scylla
15
3 / 4 / 2
10,180
1,018
8,587
8,005
2,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
LukeFonFable
Jing Wei
15
1 / 4 / 4
10,011
1,001
6,981
14,482
5,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
15
0 / 3 / 4
9,602
960
6,666
13,321
8,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
3 / 7 / 3
9,928
993
6,301
10,755
4,885
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
22
25
Kills
7
7
Deaths
25
56
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Raijin
0
7
2
0.14
W
Hercules
KongoJack
Hercules
3
1
15
10.5
L
Scylla
LootKang
Scylla
3
4
2
1
L
Jing Wei
LukeFonFable
Jing Wei
1
4
4
0.75
W
Loki
10
0
11
15.5
W
Anubis
Ompire
Anubis
11
3
7
4.83
L
Cthulhu
0
3
4
0.67
L
3
7
3
0.64
W
1
3
14
2.67
W
The Morrigan
nutrikatya_lazca
The Morrigan
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,495
Damage
34,881
39,846
Taken
62,662
28,298
Mitigated
25,525
6,638
Healing
3,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
6,346
606
140
611
16,099
4,666
0
8,767
7,073
28,377
550
W
Hercules
KongoJack
Hercules
12,446
5,308
0
4,545
10,852
15,116
0
5,607
5,245
1,098
20,179
L
Scylla
LootKang
Scylla
8,587
259
0
608
8,005
2,715
0
3,736
4,085
24,996
642
L
Jing Wei
LukeFonFable
Jing Wei
6,981
5,212
0
1,023
14,482
5,076
0
7,834
6,461
0
27,929
W
Loki
13,355
2,494
0
541
8,006
3,573
0
3,396
4,610
0
28,055
W
Anubis
Ompire
Anubis
18,627
1,160
0
180
10,048
5,221
0
4,898
3,986
38,105
0
L
Cthulhu
6,666
101
853
0
13,321
8,183
0
8,078
5,115
39,310
0
L
6,301
923
0
170
10,755
4,885
0
3,529
7,021
0
18,440
W
11,324
1,057
0
40
7,461
3,059
0
5,302
2,159
29,115
0
W
The Morrigan
nutrikatya_lazca
The Morrigan
1,743
235
0
1,332
3,479
1,329
0
2,199
1,280
24,622
296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,408
Gold Earned
49,129
201
Minions Killed
215
9
Camps Cleared
6
906,279
Distance Traveled
813,049
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,408
941
46
5
1
148,433
0
W
Hercules
11,146
1,115
18
2
3
160,132
0
L
Scylla
10,180
1,018
48
5
2
164,562
0
L
Jing Wei
10,011
1,001
40
4
2
196,000
0
W
Loki
12,293
1,229
32
3
4
195,684
0
W
Anubis
11,968
1,197
53
5
0
184,290
0
L
Cthulhu
9,602
960
70
7
0
187,508
0
L
Da Ji
9,928
993
11
1
1
116,546
0
W
Zeus
10,105
1,011
54
5
2
172,616
0
W
The Morrigan
9,896
990
44
4
0
193,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role