Player Matchup

Tyr
Tyr
Aerose
Tyr
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
134W - 122L
1,627 Elo+
Solo
Mercury
Mercury
NohsWerdna
Mercury
Level 105
God Stats
5W - 4L
1,715 SR
Queue Stats
70W - 58L
1,708 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Slsde
Morgan Le Fay
Level 177
God Stats
10W - 10L
1,285 SR
Queue Stats
101W - 104L
1,578 Elo+
Party 2
Jing Wei
Jing Wei
Tweatledoo
Jing Wei
Level 128
God Stats
14W - 33L
1,500 SR
Queue Stats
127W - 128L
1,545 Elo+
Party 2
Baron Samedi
Baron Samedi
llN0BLEll
Baron Samedi
Level 158
God Stats
7W - 9L
1,500 SR
Queue Stats
460W - 436L
1,542 Elo+
Solo
Team Averages
Level 143
1,500 SR
1,600 Elo+

VS

Team Averages
Level 156
1,503 SR
1,549 Elo+
Ganesha
Ganesha
Driestpants11
Ganesha
Level 140
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 27L
1,519 Elo+
Party 1
Bake Kujira
Bake Kujira
Firedrake123
Bake Kujira
Level 246
God Stats
18W - 8L
1,500 SR
Queue Stats
465W - 467L
1,780 Elo+
Solo
Ne Zha
Ne Zha
PrincePnut
Ne Zha
Level 141
God Stats
3W - 0L
1,500 SR
Queue Stats
60W - 49L
1,498 Elo+
Party 1
Janus
Janus
StraightBread1
Janus
Level 155
God Stats
5W - 6L
1,500 SR
Queue Stats
84W - 82L
1,451 Elo+
Solo
Izanami
Izanami
TrapLordCthulhu
Izanami
Level 97
God Stats
1W - 0L
1,515 SR
Queue Stats
8W - 7L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Aerose
Tyr
14
3 / 3 / 7
9,665
460
13,301
21,787
20,897
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
NohsWerdna
Mercury
14
1 / 6 / 2
8,982
428
4,422
15,875
6,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Morgan Le Fay
Slsde
Morgan Le Fay
15
4 / 4 / 7
9,632
459
10,435
13,821
5,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
Tweatledoo
Jing Wei
19
7 / 2 / 4
11,828
563
15,200
14,406
6,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
llN0BLEll
Baron Samedi
15
0 / 5 / 7
9,171
437
10,854
19,257
15,816
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
13
0 / 3 / 9
7,978
380
5,786
16,652
15,609
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bake Kujira
Firedrake123
Bake Kujira
17
6 / 3 / 1
11,508
548
9,716
19,932
19,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ne Zha
PrincePnut
Ne Zha
15
4 / 5 / 9
9,553
455
9,955
20,255
10,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
8 / 1 / 5
11,991
571
18,210
14,250
7,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
2 / 4 / 4
10,034
478
11,630
11,002
4,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
48
15
Kills
20
20
Deaths
16
27
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Tyr
Aerose
Tyr
3
3
7
2.17
W
Ganesha
0
3
9
1.5
W
Bake Kujira
Firedrake123
Bake Kujira
6
3
1
2.17
L
Mercury
NohsWerdna
Mercury
1
6
2
0.33
W
Ne Zha
PrincePnut
Ne Zha
4
5
9
1.7
L
Morgan Le Fay
Slsde
Morgan Le Fay
4
4
7
1.88
W
8
1
5
10.5
W
2
4
4
1
L
Jing Wei
Tweatledoo
Jing Wei
7
2
4
4.5
L
Baron Samedi
llN0BLEll
Baron Samedi
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,212
Damage
55,297
85,146
Taken
82,091
55,027
Mitigated
58,320
23,937
Healing
13,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
Aerose
Tyr
13,301
1,516
0
4,151
21,787
20,897
0
8,580
12,952
0
41,945
W
Ganesha
5,786
807
0
1,767
16,652
15,609
14
4,458
12,194
20,415
0
W
Bake Kujira
Firedrake123
Bake Kujira
9,716
3,020
0
4,830
19,932
19,696
383
7,812
12,120
81,054
2,066
L
Mercury
NohsWerdna
Mercury
4,422
1,744
0
842
15,875
6,569
0
7,184
8,331
0
76,010
W
Ne Zha
PrincePnut
Ne Zha
9,955
3,169
0
5,353
20,255
10,912
147
3,606
16,649
0
76,556
L
Morgan Le Fay
Slsde
Morgan Le Fay
10,435
495
0
2,340
13,821
5,410
0
6,176
7,455
64,542
0
W
18,210
1,036
0
900
14,250
7,174
0
4,014
10,236
101,482
4,001
W
11,630
8,176
0
750
11,002
4,929
371
1,879
9,123
0
81,930
L
Jing Wei
Tweatledoo
Jing Wei
15,200
11,558
0
6,582
14,406
6,335
0
3,226
11,150
0
125,688
L
Baron Samedi
llN0BLEll
Baron Samedi
10,854
1,420
1,694
8,328
19,257
15,816
0
7,992
11,143
69,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,278
Gold Earned
51,064
541
Minions Killed
529
0
Camps Cleared
0
1,911,005
Distance Traveled
2,028,050
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,665
460
49
2
0
447,933
0
W
Ganesha
7,978
380
4
0
0
398,258
10
W
Bake Kujira
11,508
548
124
6
0
373,968
2
L
Mercury
8,982
428
107
5
0
347,200
0
W
Ne Zha
9,553
455
97
5
0
420,103
0
L
Morgan Le Fay
9,632
459
111
5
0
381,233
10
W
Janus
11,991
571
169
8
0
462,582
2
W
Izanami
10,034
478
135
6
0
373,139
2
L
Jing Wei
11,828
563
176
8
0
402,375
2
L
Baron Samedi
9,171
437
98
5
0
332,264
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role