Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
EImn
Chaac
Level 157
God Stats
4W - 1L
1,500 SR
Queue Stats
38W - 30L
1,697 Elo+
Party 1
Eset
Eset
GodlyTwerkPower
Eset
Level 159
God Stats
3W - 2L
1,696 SR
Queue Stats
215W - 210L
1,794 Elo+
Solo
Thanatos
Thanatos
rydzev
Thanatos
Level 122
God Stats
5W - 2L
1,500 SR
Queue Stats
42W - 26L
1,697 Elo+
Party 1
Team Averages
Level 138
1,539 SR
1,638 Elo+

VS

Team Averages
Level 122
1,500 SR
1,256 Elo+
Maui
Maui
ChaseAlex
Maui
Level 165
God Stats
2W - 4L
1,500 SR
Queue Stats
96W - 94L
1,272 Elo+
Party 3
Janus
Janus
Ghetto Pheasant
Janus
Level 158
God Stats
4W - 4L
1,500 SR
Queue Stats
133W - 130L
1,272 Elo+
Party 3
Pele
Pele
GodlyGarza
Pele
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,232 Elo+
Party 2
Izanami
Izanami
SwSEvolution
Izanami
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,232 Elo+
Party 2
Bellona
Bellona
salesman
Bellona
Level 146
God Stats
13W - 3L
1,500 SR
Queue Stats
124W - 112L
1,272 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
1 / 1 / 1
5,767
577
4,842
8,682
2,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
 
Cerberus
8
0 / 3 / 0
5,041
504
3,207
10,640
4,805
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
EImn
Chaac
10
3 / 2 / 0
6,162
616
7,420
12,340
8,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 1 / 0
5,009
501
2,137
4,609
1,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
rydzev
Thanatos
11
1 / 0 / 2
5,926
593
4,585
7,904
3,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
9
1 / 0 / 5
6,043
604
5,650
9,118
6,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
3 / 0 / 1
6,059
606
4,343
4,197
1,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 1
5,347
535
3,719
8,814
3,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
SwSEvolution
Izanami
11
1 / 2 / 1
6,169
617
6,263
6,630
2,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
salesman
Bellona
11
1 / 2 / 1
6,113
611
7,887
11,488
12,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
5
Kills
7
7
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
1
1
1.5
L
Cerberus
 
Cerberus
0
3
0
0
W
Maui
1
0
5
3.5
L
Chaac
EImn
Chaac
3
2
0
1.5
W
3
0
1
3.5
W
1
1
1
1.5
L
0
1
0
0
W
Izanami
SwSEvolution
Izanami
1
2
1
0.75
L
Thanatos
rydzev
Thanatos
1
0
2
2
W
Bellona
salesman
Bellona
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,191
Damage
27,862
44,175
Taken
40,247
21,296
Mitigated
25,973
18,500
Healing
11,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
4,842
2,311
0
3,264
8,682
2,782
0
1,865
6,817
0
40,190
L
Cerberus
 
Cerberus
3,207
403
808
2,217
10,640
4,805
0
3,852
6,632
17,770
2,161
W
Maui
5,650
1,216
0
3,168
9,118
6,827
0
2,343
6,775
16,234
0
L
Chaac
EImn
Chaac
7,420
786
0
4,348
12,340
8,531
0
834
11,438
0
41,304
W
4,343
183
0
500
4,197
1,245
0
1,371
2,826
43,996
112
W
3,719
1,191
0
960
8,814
3,499
0
721
8,093
0
36,994
L
2,137
121
240
1,420
4,609
1,559
25
2,205
2,280
28,692
0
W
Izanami
SwSEvolution
Izanami
6,263
4,148
0
1,132
6,630
2,370
0
263
6,367
0
53,488
L
Thanatos
rydzev
Thanatos
4,585
977
0
6,203
7,904
3,619
0
796
7,052
0
49,930
W
Bellona
salesman
Bellona
7,887
3,038
0
5,625
11,488
12,032
0
0
11,488
0
45,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,905
Gold Earned
29,731
328
Minions Killed
320
0
Camps Cleared
0
953,873
Distance Traveled
1,118,372
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,767
577
81
8
0
180,769
2
L
Cerberus
5,041
504
31
3
0
206,033
0
W
Maui
6,043
604
16
2
0
246,997
4
L
Chaac
6,162
616
77
8
0
198,668
1
W
Janus
6,059
606
88
9
0
226,205
1
W
Pele
5,347
535
58
6
0
245,849
0
L
Eset
5,009
501
55
6
0
142,376
0
W
Izanami
6,169
617
89
9
0
189,146
2
L
Thanatos
5,926
593
84
8
0
226,027
1
W
Bellona
6,113
611
69
7
0
210,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role