Player Matchup

Sol
Sol
LemursAreCool
Sol
Level 126
God Stats
4W - 4L
1,500 SR
Queue Stats
92W - 95L
1,300 Elo+
Party 2
Maman Brigitte
Maman Brigitte
ProCrux
Maman Brigitte
Level 103
God Stats
2W - 5L
1,715 SR
Queue Stats
155W - 150L
1,548 Elo+
Solo
Ravana
Ravana
Ravioli69
Ravana
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 5L
1,308 Elo+
Party 3
Nike
Nike
SquidFN
Nike
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 105L
1,300 Elo+
Party 2
Zhong Kui
Zhong Kui
frankbyrge123
Zhong Kui
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 36L
1,271 Elo+
Party 3
Team Averages
Level 116
1,543 SR
1,346 Elo+

VS

Team Averages
Level 93
1,496 SR
1,543 Elo+
Awilix
Awilix
ArguingAardvark
Awilix
Level 105
God Stats
6W - 3L
1,813 SR
Queue Stats
9W - 6L
1,900 Elo+
Party 1
Raijin
Raijin
CarlossaidMA
Raijin
Level 128
God Stats
0W - 2L
1,298 SR
Queue Stats
61W - 61L
1,325 Elo+
Solo
Achilles
Achilles
Gutsberserk7
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 13L
1,884 Elo+
Party 1
Hachiman
Hachiman
MyPetDoge
Hachiman
Level 123
God Stats
1W - 4L
1,369 SR
Queue Stats
153W - 167L
1,345 Elo+
Solo
Thoth
Thoth
XNoTeVenGOODx
Thoth
Level 79
God Stats
18W - 23L
1,500 SR
Queue Stats
219W - 173L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 4
9,027
564
10,493
13,070
5,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Maman Brigitte
ProCrux
Maman Brigitte
14
1 / 6 / 7
8,590
537
8,738
15,575
5,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Ravioli69
Ravana
16
8 / 0 / 1
9,613
601
8,559
6,037
3,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nike
SquidFN
Nike
14
3 / 2 / 5
8,702
544
8,727
12,356
10,529
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Zhong Kui
frankbyrge123
Zhong Kui
15
3 / 1 / 4
8,971
561
8,597
9,345
7,243
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 1
7,888
493
6,990
15,350
6,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
12
0 / 2 / 1
7,014
438
3,330
13,097
10,531
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
Gutsberserk7
Achilles
14
6 / 5 / 0
9,236
577
13,115
20,767
17,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
MyPetDoge
Hachiman
11
1 / 2 / 0
7,326
458
4,529
8,472
3,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 3 / 1
7,681
480
6,722
7,971
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
15
Kills
12
12
Deaths
15
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
L
Raijin
0
2
1
0.25
L
Achilles
Gutsberserk7
Achilles
6
5
0
1.2
W
0
3
4
0.67
L
Hachiman
MyPetDoge
Hachiman
1
2
0
0.5
W
Maman Brigitte
ProCrux
Maman Brigitte
1
6
7
0.75
W
Ravana
Ravioli69
Ravana
8
0
1
8.5
W
Nike
SquidFN
Nike
3
2
5
2.75
L
1
3
1
0.5
W
Zhong Kui
frankbyrge123
Zhong Kui
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,114
Damage
34,686
56,383
Taken
65,657
31,715
Mitigated
40,631
21,444
Healing
18,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,990
2,619
0
5,016
15,350
6,315
0
4,837
10,513
0
54,029
L
Raijin
3,330
580
0
1,818
13,097
10,531
0
7,239
5,858
29,190
0
L
Achilles
Gutsberserk7
Achilles
13,115
2,567
0
7,429
20,767
17,576
11
7,864
12,903
0
68,909
W
10,493
5,975
0
6,472
13,070
5,026
3,332
2,564
10,506
89,421
10,823
L
Hachiman
MyPetDoge
Hachiman
4,529
2,398
0
3,020
8,472
3,215
0
5,174
3,298
0
44,927
W
Maman Brigitte
ProCrux
Maman Brigitte
8,738
477
0
3,175
15,575
5,680
0
117
14,704
53,632
1,906
W
Ravana
Ravioli69
Ravana
8,559
2,788
0
2,164
6,037
3,237
0
670
5,127
0
73,252
W
Nike
SquidFN
Nike
8,727
1,151
0
2,426
12,356
10,529
0
3,881
8,475
0
38,533
L
6,722
184
0
895
7,971
2,994
0
2,210
5,761
71,903
0
W
Zhong Kui
frankbyrge123
Zhong Kui
8,597
1,142
0
7,207
9,345
7,243
760
3,702
5,543
62,132
6,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,903
Gold Earned
39,145
500
Minions Killed
430
0
Camps Cleared
0
1,682,915
Distance Traveled
1,479,833
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,888
493
83
5
0
366,612
7
L
Raijin
7,014
438
45
3
0
300,217
2
L
Achilles
9,236
577
101
6
0
270,147
0
W
Sol
9,027
564
147
9
0
295,154
2
L
Hachiman
7,326
458
75
5
0
215,794
2
W
Maman Brigitte
8,590
537
96
6
0
319,835
3
W
Ravana
9,613
601
102
6
0
384,886
3
W
Nike
8,702
544
35
2
0
357,848
0
L
Thoth
7,681
480
126
8
0
327,063
0
W
Zhong Kui
8,971
561
120
8
0
325,192
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role