Player Matchup

Xbalanque
Xbalanque
ExtreemMeemXD
Xbalanque
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Solo
Terra
Terra
LucatialofMirrah
Terra
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 20L
1,832 Elo+
Party 1
Rama
Rama
Sovietwhale
Rama
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 11L
1,832 Elo+
Party 1
Zeus
Zeus
piffmagicdragon3
Zeus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,832 Elo+
Party 1
Sobek
Sobek
rollinthehay
Sobek
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,832 Elo+
Party 1
Team Averages
Level 104
1,500 SR
1,765 Elo+

VS

Team Averages
Level 127
1,500 SR
1,539 Elo+
Jing Wei
Jing Wei
Bandalo
Jing Wei
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,322 Elo+
Solo
Discordia
Discordia
PurpleFroggi
Discordia
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,736 Elo+
Solo
Apollo
Apollo
fireninjanic
Apollo
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
37W - 42L
1,654 Elo+
Solo
Horus
Horus
hauntedmuzik
Horus
Level 148
God Stats
2W - 5L
1,500 SR
Queue Stats
332W - 336L
1,688 Elo+
Solo
Charybdis
Charybdis
puddles2017
Charybdis
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ExtreemMeemXD
Xbalanque
18
11 / 3 / 12
11,196
933
21,533
12,356
6,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
3 / 0 / 15
10,762
897
5,586
12,195
12,178
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
2 / 3 / 12
9,033
753
8,314
11,546
6,251
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
4 / 2 / 16
9,511
793
13,816
6,230
3,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
6 / 4 / 8
9,456
788
9,953
12,587
8,775
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bandalo
Jing Wei
16
3 / 6 / 1
8,576
715
9,236
13,453
5,928
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
PurpleFroggi
Discordia
18
5 / 2 / 7
9,491
791
18,015
9,571
4,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Apollo
13
2 / 7 / 4
7,865
655
6,868
12,867
5,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 8 / 6
7,677
640
6,400
16,096
15,669
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
puddles2017
Charybdis
15
1 / 3 / 5
7,886
657
6,529
11,785
5,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
35
26
Kills
12
12
Deaths
26
63
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Bandalo
Jing Wei
3
6
1
0.58
W
Xbalanque
ExtreemMeemXD
Xbalanque
11
3
12
5.67
W
3
0
15
10.5
L
Discordia
PurpleFroggi
Discordia
5
2
7
4.25
W
2
3
12
2.67
L
Apollo
2
7
4
0.57
L
1
8
6
0.5
W
4
2
16
6
L
Charybdis
puddles2017
Charybdis
1
3
5
1.17
W
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,202
Damage
47,048
54,914
Taken
63,772
37,166
Mitigated
36,714
24,838
Healing
17,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Bandalo
Jing Wei
9,236
7,771
106
1,560
13,453
5,928
127
5,497
7,956
0
22,826
W
Xbalanque
ExtreemMeemXD
Xbalanque
21,533
10,436
953
1,903
12,356
6,714
1,422
3,966
8,390
0
36,109
W
5,586
1,009
8,328
7,154
12,195
12,178
62
3,738
8,457
12,773
1,086
L
Discordia
PurpleFroggi
Discordia
18,015
112
2,870
4,125
9,571
4,438
28
4,370
5,201
36,678
402
W
8,314
7,024
689
2,537
11,546
6,251
876
4,943
6,603
0
26,802
L
Apollo
6,868
4,663
754
823
12,867
5,506
0
6,958
5,909
0
11,807
L
6,400
3,216
1,618
1,590
16,096
15,669
0
6,654
9,442
573
7,516
W
13,816
2,034
196
301
6,230
3,248
1,148
2,605
3,625
24,596
186
L
Charybdis
puddles2017
Charybdis
6,529
2,547
430
3,319
11,785
5,173
153
5,100
6,685
0
16,006
W
9,953
722
559
2,218
12,587
8,775
644
3,014
9,573
12,600
556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,958
Gold Earned
41,495
140
Minions Killed
121
0
Camps Cleared
0
1,139,780
Distance Traveled
1,032,277
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,576
715
33
3
0
193,300
0
W
Xbalanque
11,196
933
33
3
0
219,410
0
W
Terra
10,762
897
14
1
0
292,851
0
L
Discordia
9,491
791
47
4
0
213,066
0
W
Rama
9,033
753
56
5
0
195,666
0
L
Apollo
7,865
655
15
1
0
196,578
0
L
Horus
7,677
640
2
0
0
196,735
0
W
Zeus
9,511
793
37
3
0
197,996
0
L
Charybdis
7,886
657
24
2
0
232,598
0
W
Sobek
9,456
788
0
0
0
233,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role