Player Matchup

Janus
Janus
Jooke972
Janus
Level 102
God Stats
7W - 14L
1,500 SR
Queue Stats
52W - 45L
1,500 Elo+
Solo
Ra
Ra
TrueSaiyanMight
Ra
Level 101
God Stats
12W - 11L
1,500 SR
Queue Stats
77W - 85L
1,500 Elo+
Solo
Atlas
Atlas
elcucas
Atlas
Level 140
God Stats
19W - 19L
1,733 SR
Queue Stats
592W - 580L
1,666 Elo+
Solo
Achilles
Achilles
falvaro932
Achilles
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
188W - 194L
1,193 Elo+
Solo
Izanami
Izanami
kisamee0
Izanami
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Team Averages
Level 111
1,547 SR
1,472 Elo+

VS

Team Averages
Level 123
1,478 SR
1,501 Elo+
Cliodhna
Cliodhna
Feeling_Desolate
Cliodhna
Level 128
God Stats
2W - 0L
1,712 SR
Queue Stats
5W - 2L
1,694 Elo+
Solo
Ishtar
Ishtar
GeneratorShock7
Ishtar
Level 149
God Stats
8W - 7L
1,299 SR
Queue Stats
190W - 185L
1,306 Elo+
Solo
Jormungandr
Jormungandr
Killa_Queen02
Jormungandr
Level 117
God Stats
5W - 0L
1,715 SR
Queue Stats
42W - 30L
1,500 Elo+
Solo
Ix Chel
Ix Chel
SilentVengence43
Ix Chel
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 30L
1,500 Elo+
Solo
Ra
Ra
W4NT3D_Alvrinnnn
Ra
Level 131
God Stats
1W - 8L
1,164 SR
Queue Stats
157W - 153L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Jooke972
Janus
14
0 / 4 / 1
7,373
819
4,491
6,786
3,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 4 / 1
7,385
821
5,500
8,638
3,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
elcucas
Atlas
14
2 / 2 / 1
7,677
853
7,242
8,579
9,031
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
falvaro932
Achilles
13
1 / 2 / 2
7,245
805
5,130
8,765
5,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
kisamee0
Izanami
12
0 / 1 / 0
6,895
766
1,051
5,797
2,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 8
8,439
938
8,325
5,747
2,656
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
3 / 0 / 7
8,325
925
4,313
5,281
2,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Killa_Queen02
Jormungandr
16
5 / 1 / 4
8,531
948
10,468
7,855
5,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
0 / 2 / 4
7,415
824
4,994
6,723
2,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 1 / 2
8,250
917
4,795
5,299
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
4
Kills
13
13
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
W
3
0
7
6.5
L
Janus
Jooke972
Janus
0
4
1
0.13
W
Jormungandr
Killa_Queen02
Jormungandr
5
1
4
7
W
0
2
4
1
L
1
4
1
0.38
W
3
1
2
4
L
Atlas
elcucas
Atlas
2
2
1
1.25
L
Achilles
falvaro932
Achilles
1
2
2
1
L
Izanami
kisamee0
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,414
Damage
32,895
38,565
Taken
30,905
23,586
Mitigated
15,899
5,285
Healing
6,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,325
1,259
0
1,390
5,747
2,656
55
2,609
2,942
0
30,670
W
4,313
1,459
0
220
5,281
2,516
1,235
2,547
2,578
0
23,494
L
Janus
Jooke972
Janus
4,491
438
0
250
6,786
3,019
0
3,905
2,813
24,927
0
W
Jormungandr
Killa_Queen02
Jormungandr
10,468
2,557
0
1,213
7,855
5,778
0
2,557
4,629
24,955
1,692
W
4,994
262
622
1,271
6,723
2,799
140
4,336
1,940
22,715
0
L
5,500
300
1,378
1,356
8,638
3,766
0
2,721
5,751
18,171
0
W
4,795
367
671
933
5,299
2,150
917
3,761
1,226
24,737
109
L
Atlas
elcucas
Atlas
7,242
2,204
0
291
8,579
9,031
0
4,357
3,957
15,678
380
L
Achilles
falvaro932
Achilles
5,130
790
0
1,313
8,765
5,511
0
3,868
4,727
0
14,143
L
Izanami
kisamee0
Izanami
1,051
671
0
697
5,797
2,259
0
3,620
1,990
0
13,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,575
Gold Earned
40,960
164
Minions Killed
237
0
Camps Cleared
0
881,051
Distance Traveled
975,253
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,439
938
66
7
0
234,343
0
W
Ishtar
8,325
925
45
5
0
188,810
0
L
Janus
7,373
819
56
6
0
169,934
0
W
Jormungandr
8,531
948
34
4
0
181,813
0
W
Ix Chel
7,415
824
39
4
0
170,607
1
L
Ra
7,385
821
36
4
0
171,336
0
W
Ra
8,250
917
53
6
0
199,680
2
L
Atlas
7,677
853
20
2
0
190,743
0
L
Achilles
7,245
805
21
2
0
207,726
0
L
Izanami
6,895
766
31
3
0
141,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role