Player Matchup

Yemoja
Yemoja
Nakadashu
Yemoja
Level 69
God Stats
1W - 3L
1,532 SR
Queue Stats
75W - 65L
1,568 Elo+
Party 2
Thanatos
Thanatos
OsgoNNM
Thanatos
Level 68
God Stats
7W - 6L
1,824 SR
Queue Stats
117W - 107L
1,561 Elo+
Solo
Tyr
Tyr
TVDeercyclop
Tyr
Level 69
God Stats
2W - 7L
1,500 SR
Queue Stats
197W - 193L
1,645 Elo+
Party 2
Chang'e
Chang'e
liarest2
Chang'e
Level 47
God Stats
3W - 5L
1,503 SR
Queue Stats
5W - 11L
1,324 Elo+
Solo
Anhur
Anhur
sergioelmono
Anhur
Level 69
God Stats
5W - 2L
1,822 SR
Queue Stats
57W - 51L
1,584 Elo+
Solo
Team Averages
Level 64
1,636 SR
1,536 Elo+

VS

Team Averages
Level 76
1,571 SR
1,680 Elo+
Nemesis
Nemesis
 
Nemesis
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Stee1rock
King Arthur
Level 26
God Stats
1W - 0L
1,711 SR
Queue Stats
10W - 4L
1,701 Elo+
Party 1
Athena
Athena
clghsf
Athena
Level 61
God Stats
7W - 7L
1,500 SR
Queue Stats
32W - 21L
1,754 Elo+
Solo
Eset
Eset
zZeveNn
Eset
Level 114
God Stats
3W - 2L
1,500 SR
Queue Stats
29W - 23L
1,701 Elo+
Party 1
Hachiman
Hachiman
ппĐiGμ
Hachiman
Level 121
God Stats
3W - 2L
1,646 SR
Queue Stats
36W - 28L
1,743 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Nakadashu
Yemoja
11
1 / 2 / 2
7,673
480
3,579
10,731
8,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
OsgoNNM
Thanatos
13
3 / 3 / 1
7,496
469
8,622
12,686
5,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 1 / 1
8,500
531
7,787
12,504
11,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chang'e
liarest2
Chang'e
10
0 / 3 / 2
6,899
431
3,333
8,382
2,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 2 / 2
8,177
511
7,504
12,651
4,576
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
5 / 0 / 3
8,693
543
9,199
13,022
6,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
Stee1rock
King Arthur
13
1 / 0 / 3
6,515
407
6,680
10,408
9,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Athena
clghsf
Athena
13
1 / 1 / 4
7,759
485
3,299
8,013
5,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Eset
zZeveNn
Eset
13
3 / 2 / 2
7,797
487
7,096
7,373
2,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
ппĐiGμ
Hachiman
15
1 / 2 / 0
8,683
543
8,251
10,934
3,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
5
Kills
11
11
Deaths
5
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
0
3
6.5
L
Yemoja
Nakadashu
Yemoja
1
2
2
1
L
Thanatos
OsgoNNM
Thanatos
3
3
1
1.17
W
King Arthur
Stee1rock
King Arthur
1
0
3
2.5
L
0
1
1
0.5
W
Athena
clghsf
Athena
1
1
4
3
L
Chang'e
liarest2
Chang'e
0
3
2
0.33
L
1
2
2
1
W
Eset
zZeveNn
Eset
3
2
2
2
W
Hachiman
ппĐiGμ
Hachiman
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,825
Damage
34,525
56,954
Taken
49,750
32,406
Mitigated
27,229
25,222
Healing
8,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
9,199
3,803
0
966
13,022
6,458
477
1,346
11,676
0
83,690
L
Yemoja
Nakadashu
Yemoja
3,579
1,030
3,757
2,394
10,731
8,039
0
1,922
8,809
18,862
0
L
Thanatos
OsgoNNM
Thanatos
8,622
1,961
0
9,067
12,686
5,083
19
2,639
10,047
0
65,972
W
King Arthur
Stee1rock
King Arthur
6,680
947
0
250
10,408
9,351
80
572
9,836
354
33,163
L
7,787
1,834
0
3,063
12,504
11,812
0
1,664
10,840
0
71,423
W
Athena
clghsf
Athena
3,299
703
0
1,610
8,013
5,205
128
1,865
6,148
14,452
1,855
L
Chang'e
liarest2
Chang'e
3,333
370
80
2,633
8,382
2,896
68
2,416
5,966
42,443
0
L
7,504
4,810
0
4,228
12,651
4,576
0
1,678
10,973
0
72,296
W
Eset
zZeveNn
Eset
7,096
308
194
1,090
7,373
2,734
608
1,803
5,570
56,411
1,297
W
Hachiman
ппĐiGμ
Hachiman
8,251
4,180
0
4,153
10,934
3,481
0
1,326
9,608
0
80,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,745
Gold Earned
39,447
436
Minions Killed
410
0
Camps Cleared
0
1,402,559
Distance Traveled
1,616,611
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,693
543
117
7
0
373,863
0
L
Yemoja
7,673
480
17
1
0
272,981
2
L
Thanatos
7,496
469
91
6
0
346,098
0
W
King Arthur
6,515
407
41
3
0
327,208
0
L
Tyr
8,500
531
121
8
0
310,398
0
W
Athena
7,759
485
15
1
0
321,256
0
L
Chang'e
6,899
431
78
5
0
189,822
0
L
Anhur
8,177
511
129
8
0
283,260
0
W
Eset
7,797
487
93
6
0
310,607
3
W
Hachiman
8,683
543
144
9
0
283,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role