Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
 
Hun Batz
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Kaeve27
Sylvanus
Level 179
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,722 Elo+
Solo
Sol
Sol
miguelito007
Sol
Level 127
God Stats
8W - 7L
1,500 SR
Queue Stats
392W - 400L
1,097 Elo+
Solo
Sobek
Sobek
xPurification
Sobek
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 68L
1,293 Elo+
Solo
Team Averages
Level 147
1,500 SR
1,422 Elo+

VS

Team Averages
Level 135
1,500 SR
1,522 Elo+
Hou Yi
Hou Yi
GamerZeta2
Hou Yi
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,500 Elo+
Solo
Ix Chel
Ix Chel
TheJohnkyKong
Ix Chel
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,193 Elo+
Solo
Raijin
Raijin
iMiiTaTe
Raijin
Level 108
God Stats
1W - 8L
1,500 SR
Queue Stats
304W - 322L
1,535 Elo+
Solo
Artemis
Artemis
redminotaur21
Artemis
Level 193
God Stats
2W - 3L
1,500 SR
Queue Stats
147W - 145L
1,500 Elo+
Solo
Cthulhu
Cthulhu
stankypersephone
Cthulhu
Level 94
God Stats
2W - 2L
1,500 SR
Queue Stats
223W - 252L
1,881 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
4 / 1 / 8
6,051
1,210
7,852
5,337
2,318
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hun Batz
 
Hun Batz
11
0 / 1 / 12
5,733
1,147
3,837
5,538
3,404
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Kaeve27
Sylvanus
11
3 / 1 / 9
6,549
1,310
2,449
7,640
7,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
5 / 0 / 5
6,232
1,246
4,337
4,558
2,542
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

11
2 / 1 / 11
6,399
1,280
3,066
7,532
7,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
GamerZeta2
Hou Yi
10
1 / 2 / 1
5,266
1,053
4,754
5,063
1,957
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
9
0 / 3 / 1
4,769
954
5,262
4,243
2,099
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Raijin
iMiiTaTe
Raijin
10
1 / 4 / 3
5,303
1,061
1,808
5,234
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
9
1 / 4 / 0
5,059
1,012
4,805
6,024
3,164
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 1 / 0
4,465
893
951
2,436
1,597
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
8
14
Kills
3
4
Deaths
14
45
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
1
8
8
W
Hun Batz
 
Hun Batz
0
1
12
6
L
Hou Yi
GamerZeta2
Hou Yi
1
2
1
0.75
W
Sylvanus
Kaeve27
Sylvanus
3
1
9
7.5
L
Ix Chel
0
3
1
0.17
L
Raijin
iMiiTaTe
Raijin
1
4
3
0.63
W
5
0
5
7.5
L
Artemis
1
4
0
0.25
L
0
1
0
0
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,541
Damage
17,580
30,605
Taken
23,000
24,011
Mitigated
10,827
17,748
Healing
3,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
7,852
51
576
1,255
5,337
2,318
90
1,297
4,040
13,458
0
W
Hun Batz
 
Hun Batz
3,837
1,305
557
1,088
5,538
3,404
0
1,705
3,833
0
9,912
L
Hou Yi
GamerZeta2
Hou Yi
4,754
1,316
77
807
5,063
1,957
0
3,727
1,336
0
8,101
W
Sylvanus
Kaeve27
Sylvanus
2,449
184
6,600
3,915
7,640
7,926
229
2,216
5,424
3,536
223
L
Ix Chel
5,262
256
765
469
4,243
2,099
0
3,652
591
9,811
0
L
Raijin
iMiiTaTe
Raijin
1,808
269
80
90
5,234
2,010
0
3,517
1,717
5,700
0
W
4,337
1,347
0
1,138
4,558
2,542
1,905
264
4,294
10,426
0
L
Artemis
4,805
1,757
0
411
6,024
3,164
0
4,834
1,190
0
6,995
L
951
0
471
510
2,436
1,597
0
1,963
473
1,748
0
W
3,066
233
408
2,211
7,532
7,821
168
2,539
4,993
7,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,964
Gold Earned
24,862
51
Minions Killed
45
0
Camps Cleared
0
518,320
Distance Traveled
370,612
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,051
1,210
14
3
0
97,394
0
W
Hun Batz
5,733
1,147
12
2
0
123,672
0
L
Hou Yi
5,266
1,053
18
4
0
95,602
0
W
Sylvanus
6,549
1,310
3
1
0
109,907
0
L
Ix Chel
4,769
954
8
2
0
84,837
0
L
Raijin
5,303
1,061
8
2
0
67,699
0
W
Sol
6,232
1,246
10
2
0
86,123
0
L
Artemis
5,059
1,012
8
2
0
84,862
0
L
Cthulhu
4,465
893
3
1
0
37,612
0
W
Sobek
6,399
1,280
12
2
0
101,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role