Player Matchup

Nu Wa
Nu Wa
BigCityJim
Nu Wa
Level 158
God Stats
44W - 25L
1,500 SR
Queue Stats
261W - 274L
1,455 Elo+
Solo
Mercury
Mercury
Darknae
Mercury
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
233W - 245L
1,387 Elo+
Solo
Danzaburou
Danzaburou
Demonican934
Danzaburou
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 92L
1,342 Elo+
Solo
Zeus
Zeus
Don_Aneaus
Zeus
Level 108
God Stats
34W - 34L
1,520 SR
Queue Stats
61W - 58L
1,420 Elo+
Solo
Khepri
Khepri
Samberi89
Khepri
Level 62
God Stats
4W - 3L
1,500 SR
Queue Stats
346W - 360L
1,420 Elo+
Solo
Team Averages
Level 102
1,504 SR
1,405 Elo+

VS

Team Averages
Level 112
1,529 SR
1,596 Elo+
Vulcan
Vulcan
FearOfTheReaper
Vulcan
Level 122
God Stats
16W - 14L
1,500 SR
Queue Stats
80W - 80L
1,526 Elo+
Party 1
Thor
Thor
MrSaaC45
Thor
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,833 Elo+
Solo
Ares
Ares
SPATZ4572
Ares
Level 109
God Stats
96W - 72L
1,645 SR
Queue Stats
183W - 172L
1,596 Elo+
Solo
Nu Wa
Nu Wa
Wolf_Style01
Nu Wa
Level 76
God Stats
7W - 8L
1,500 SR
Queue Stats
41W - 45L
1,500 Elo+
Solo
Neith
Neith
ZeroVFenrir
Neith
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
82W - 81L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
0 / 0 / 3
7,816
977
6,751
1,279
611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
Darknae
Mercury
13
1 / 1 / 4
8,025
1,003
5,847
6,350
2,458
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Demonican934
Danzaburou
14
4 / 0 / 1
8,901
1,113
4,189
3,969
1,883
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 1 / 4
7,835
979
7,648
3,958
1,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Samberi89
Khepri
14
0 / 0 / 3
8,735
1,092
2,042
5,415
4,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

323

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
7,758
970
7,914
5,237
2,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
12
0 / 0 / 0
6,880
860
117
1,167
446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ares
14
1 / 2 / 1
8,981
1,123
4,329
11,884
13,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 3 / 1
7,722
965
4,365
6,568
2,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 0 / 0
7,924
991
2,314
3,651
1,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
5
Kills
2
2
Deaths
5
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
0
0
3
1.5
W
Mercury
Darknae
Mercury
1
1
4
3
W
Danzaburou
Demonican934
Danzaburou
4
0
1
4.5
W
0
1
4
2
L
1
0
0
1
L
Thor
0
0
0
0
L
Ares
1
2
1
0.75
W
Khepri
Samberi89
Khepri
0
0
3
1.5
L
0
3
1
0.17
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,477
Damage
19,039
20,971
Taken
28,507
10,811
Mitigated
21,071
4,891
Healing
2,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
6,751
2,018
27
0
1,279
611
0
997
252
25,698
0
W
Mercury
Darknae
Mercury
5,847
1,220
0
985
6,350
2,458
0
5,305
957
0
12,380
W
Danzaburou
Demonican934
Danzaburou
4,189
1,940
0
882
3,969
1,883
0
2,926
969
0
21,422
W
7,648
772
0
230
3,958
1,521
0
3,263
585
31,672
2,347
L
7,914
5,071
0
0
5,237
2,463
0
2,622
2,615
24,165
641
L
Thor
117
54
0
0
1,167
446
0
1,075
92
0
640
L
Ares
4,329
66
0
1,606
11,884
13,466
0
6,520
5,364
14,400
0
W
Khepri
Samberi89
Khepri
2,042
0
0
2,767
5,415
4,338
0
3,698
1,621
16,018
0
L
4,365
1,208
0
0
6,568
2,995
0
3,895
2,673
24,787
0
L
2,314
820
0
1,057
3,651
1,701
0
2,323
1,328
0
25,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,312
Gold Earned
39,265
185
Minions Killed
175
9
Camps Cleared
3
776,278
Distance Traveled
591,051
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,816
977
40
5
2
166,457
0
W
Mercury
8,025
1,003
13
2
4
173,668
0
W
Danzaburou
8,901
1,113
43
5
0
156,846
0
W
Zeus
7,835
979
66
8
1
133,133
0
L
Vulcan
7,758
970
44
6
1
161,207
0
L
Thor
6,880
860
0
0
0
13,345
0
L
Ares
8,981
1,123
16
2
0
163,950
0
W
Khepri
8,735
1,092
23
3
2
146,174
0
L
Nu Wa
7,722
965
41
5
0
117,908
0
L
Neith
7,924
991
74
9
2
134,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role