Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
hitman13459
Medusa
Level 108
God Stats
35W - 20L
1,285 SR
Queue Stats
228W - 226L
1,470 Elo+
Party 1
Bellona
Bellona
jarjar-stinx
Bellona
Level 86
God Stats
3W - 3L
1,500 SR
Queue Stats
179W - 186L
1,715 Elo+
Party 1
Team Averages
Level 131
1,428 SR
1,562 Elo+

VS

Team Averages
Level 66
1,500 SR
1,500 Elo+
Hou Yi
Hou Yi
FatalMerk
Hou Yi
Level 141
God Stats
0W - 4L
1,500 SR
Queue Stats
56W - 50L
1,500 Elo+
Party 2
Janus
Janus
Midnightisbae
Janus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 46L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
PalliesE
Guan Yu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
4 / 0 / 7
8,346
835
6,397
5,978
2,382
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
13
6 / 1 / 5
8,307
831
9,801
6,817
2,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
jarjar-stinx
Bellona
13
3 / 4 / 7
7,647
765
5,889
9,569
8,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
FatalMerk
Hou Yi
11
1 / 4 / 4
6,996
700
4,784
8,654
3,220
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 5 / 2
6,525
653
2,085
6,151
1,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
PalliesE
Guan Yu
11
3 / 4 / 1
7,792
779
4,811
10,691
10,040
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
13
Kills
5
5
Deaths
13
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
0
7
7.5
L
Hou Yi
FatalMerk
Hou Yi
1
4
4
0.75
L
1
5
2
0.4
L
Guan Yu
PalliesE
Guan Yu
3
4
1
0.88
W
Medusa
6
1
5
8.5
W
Bellona
jarjar-stinx
Bellona
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,087
Damage
11,680
22,364
Taken
25,496
13,351
Mitigated
15,162
3,526
Healing
1,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
6,397
1,327
0
843
5,978
2,382
268
345
5,617
0
33,674
L
Hou Yi
FatalMerk
Hou Yi
4,784
1,646
0
488
8,654
3,220
0
40
8,448
0
18,722
L
2,085
70
0
210
6,151
1,902
0
0
5,961
13,211
0
L
Guan Yu
PalliesE
Guan Yu
4,811
618
352
658
10,691
10,040
0
6
10,246
0
11,467
W
Medusa
9,801
3,248
0
1,167
6,817
2,704
993
573
6,166
0
37,494
W
Bellona
jarjar-stinx
Bellona
5,889
1,747
0
1,516
9,569
8,265
138
1,011
8,412
0
17,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,300
Gold Earned
21,313
140
Minions Killed
86
0
Camps Cleared
0
539,185
Distance Traveled
462,621
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,346
835
53
5
0
196,845
0
L
Hou Yi
6,996
700
25
3
0
168,894
0
L
Janus
6,525
653
35
4
0
125,428
0
L
Guan Yu
7,792
779
26
3
0
168,299
0
W
Medusa
8,307
831
67
7
0
181,972
0
W
Bellona
7,647
765
20
2
0
160,368
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role