Player Matchup

Medusa
Medusa
BarrelAttic6148
Medusa
Level 104
God Stats
3W - 5L
1,500 SR
Queue Stats
634W - 628L
1,445 Elo+
Solo
Fenrir
Fenrir
Bndr
Fenrir
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 115L
1,500 Elo+
Solo
Persephone
Persephone
KiMDork
Persephone
Level 159
God Stats
10W - 3L
1,500 SR
Queue Stats
231W - 240L
1,500 Elo+
Party 1
Merlin
Merlin
Kyrstia
Merlin
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 191L
1,500 Elo+
Party 1
Ra
Ra
MiraCZ
Ra
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 126L
1,500 Elo+
Solo
Team Averages
Level 121
1,500 SR
1,489 Elo+

VS

Team Averages
Level 89
1,500 SR
1,363 Elo+
Tyr
Tyr
 
Tyr
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
DarkRaven_CZ
Apollo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,258 Elo+
Solo
Chronos
Chronos
MonkeyDAegis
Chronos
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,245 Elo+
Solo
Jing Wei
Jing Wei
Skrýmir
Jing Wei
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
161W - 159L
1,381 Elo+
Party 2
Horus
Horus
nekolover211
Horus
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
62W - 71L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 15
9,987
999
20,193
12,900
6,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Bndr
Fenrir
15
6 / 2 / 14
8,535
854
8,494
17,573
11,915
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
KiMDork
Persephone
14
5 / 1 / 15
8,781
878
15,150
8,436
3,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Kyrstia
Merlin
13
2 / 2 / 17
7,955
796
7,270
9,377
4,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ra
14
3 / 0 / 15
8,073
807
6,506
4,054
2,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
1 / 0 / 6
8,029
803
8,729
12,763
14,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Apollo
11
1 / 8 / 2
6,913
691
5,038
13,130
6,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chronos
MonkeyDAegis
Chronos
14
2 / 5 / 1
7,252
725
11,720
11,212
5,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jing Wei
Skrýmir
Jing Wei
12
0 / 7 / 4
6,819
682
3,855
11,423
5,967
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 5 / 2
7,339
734
4,161
13,807
16,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
20
25
Kills
5
6
Deaths
25
76
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
0
6
4
W
9
1
15
16.5
W
Fenrir
Bndr
Fenrir
6
2
14
6.5
L
Apollo
1
8
2
0.25
W
Persephone
KiMDork
Persephone
5
1
15
12.5
W
Merlin
Kyrstia
Merlin
2
2
17
5.25
W
Ra
3
0
15
10.5
L
Chronos
MonkeyDAegis
Chronos
2
5
1
0.5
L
Jing Wei
Skrýmir
Jing Wei
0
7
4
0.29
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,613
Damage
33,503
52,340
Taken
62,335
28,521
Mitigated
49,361
28,723
Healing
15,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
8,729
180
2,440
4,854
12,763
14,128
0
6,311
6,277
0
19,438
W
20,193
5,533
843
3,236
12,900
6,675
1,735
2,502
10,398
0
40,937
W
Fenrir
Bndr
Fenrir
8,494
577
1,177
4,700
17,573
11,915
0
2,875
14,698
0
11,297
L
Apollo
5,038
2,083
0
382
13,130
6,788
0
5,496
7,634
0
11,851
W
Persephone
KiMDork
Persephone
15,150
402
1,318
1,571
8,436
3,587
880
1,949
6,478
24,339
0
W
Merlin
Kyrstia
Merlin
7,270
310
1,798
1,565
9,377
4,245
562
2,747
6,630
12,613
175
W
Ra
6,506
369
10,254
2,261
4,054
2,099
554
1,647
2,407
14,774
0
L
Chronos
MonkeyDAegis
Chronos
11,720
3,278
307
496
11,212
5,929
0
6,136
5,076
27,392
0
L
Jing Wei
Skrýmir
Jing Wei
3,855
1,841
583
506
11,423
5,967
0
4,949
6,403
0
9,175
L
4,161
1,960
2,804
2,963
13,807
16,549
0
5,564
8,074
0
7,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,331
Gold Earned
36,352
118
Minions Killed
98
0
Camps Cleared
0
972,673
Distance Traveled
950,018
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,029
803
26
3
0
241,895
0
W
Medusa
9,987
999
45
5
0
202,889
0
W
Fenrir
8,535
854
3
0
0
190,639
0
L
Apollo
6,913
691
14
1
0
183,065
0
W
Persephone
8,781
878
31
3
0
193,673
0
W
Merlin
7,955
796
21
2
0
193,723
0
W
Ra
8,073
807
18
2
0
191,749
0
L
Chronos
7,252
725
37
4
0
180,390
0
L
Jing Wei
6,819
682
18
2
0
163,536
0
L
Horus
7,339
734
3
0
0
181,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role