Player Matchup

Thor
Thor
Crimsоn
Thor
Level 30
God Stats
10W - 6L
1,715 SR
Queue Stats
326W - 120L
1,971 Elo+
Party 2
Surtr
Surtr
Omfeloriza
Surtr
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 36L
1,151 Elo+
Solo
Erlang Shen
Erlang Shen
Wαddles
Erlang Shen
Level 192
God Stats
6W - 0L
1,500 SR
Queue Stats
65W - 21L
1,500 Elo+
Party 2
Merlin
Merlin
Wаke
Merlin
Level 158
God Stats
4W - 0L
1,500 SR
Queue Stats
227W - 53L
1,500 Elo+
Party 2
Cupid
Cupid
castlellanos
Cupid
Level 88
God Stats
16W - 11L
1,516 SR
Queue Stats
99W - 93L
1,595 Elo+
Solo
Team Averages
Level 102
1,546 SR
1,543 Elo+

VS

Team Averages
Level 97
1,571 SR
1,620 Elo+
Sun Wukong
Sun Wukong
Aquavella
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,582 Elo+
Solo
Kumbhakarna
Kumbhakarna
BCNATION300
Kumbhakarna
Level 108
God Stats
10W - 8L
1,482 SR
Queue Stats
14W - 14L
1,644 Elo+
Party 1
Izanami
Izanami
BdubsAllStar
Izanami
Level 143
God Stats
5W - 1L
1,872 SR
Queue Stats
14W - 10L
1,782 Elo+
Party 1
Vulcan
Vulcan
SirPearler03
Vulcan
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 11L
1,782 Elo+
Party 1
Serqet
Serqet
brya420
Serqet
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 84L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
7 / 2 / 14
9,637
964
15,766
12,041
5,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Surtr
13
1 / 2 / 10
7,631
763
4,432
10,389
8,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Erlang Shen
Wαddles
Erlang Shen
14
4 / 6 / 11
8,620
862
11,188
12,694
9,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
Wаke
Merlin
18
9 / 1 / 7
10,214
1,021
16,086
8,585
3,874
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 1 / 8
8,432
843
5,639
7,064
2,744
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aquavella
Sun Wukong
13
1 / 7 / 4
7,496
750
9,115
14,572
10,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
BCNATION300
Kumbhakarna
12
0 / 5 / 5
7,004
700
5,449
15,298
13,995
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
BdubsAllStar
Izanami
14
3 / 4 / 2
7,830
783
6,216
9,552
3,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
15
6 / 5 / 1
8,821
882
9,125
10,342
4,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
brya420
Serqet
13
1 / 5 / 4
7,449
745
4,343
8,924
5,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
27
26
Kills
11
12
Deaths
26
50
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Aquavella
Sun Wukong
1
7
4
0.43
L
Kumbhakarna
BCNATION300
Kumbhakarna
0
5
5
0.5
L
Izanami
BdubsAllStar
Izanami
3
4
2
1
W
Thor
7
2
14
7
W
Surtr
1
2
10
3
L
Vulcan
6
5
1
1.3
W
Erlang Shen
Wαddles
Erlang Shen
4
6
11
1.58
W
Merlin
Wаke
Merlin
9
1
7
12.5
L
Serqet
brya420
Serqet
1
5
4
0.6
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,111
Damage
34,248
50,773
Taken
58,688
30,007
Mitigated
38,462
10,391
Healing
1,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Aquavella
Sun Wukong
9,115
2,224
0
877
14,572
10,961
0
3,381
10,914
0
26,049
L
Kumbhakarna
BCNATION300
Kumbhakarna
5,449
716
26
243
15,298
13,995
0
4,286
10,588
8,266
0
L
Izanami
BdubsAllStar
Izanami
6,216
3,933
0
190
9,552
3,812
0
1,843
7,619
0
16,952
W
Thor
15,766
3,329
0
2,484
12,041
5,507
0
3,291
8,750
0
36,999
W
Surtr
4,432
1,355
0
438
10,389
8,201
69
3,320
7,069
367
10,169
L
Vulcan
9,125
3,995
0
320
10,342
4,679
0
2,137
8,020
26,302
0
W
Erlang Shen
Wαddles
Erlang Shen
11,188
7,230
0
2,343
12,694
9,681
410
2,699
9,705
0
20,643
W
Merlin
Wаke
Merlin
16,086
2,334
0
2,422
8,585
3,874
1,809
1,809
6,776
51,656
626
L
Serqet
brya420
Serqet
4,343
915
0
215
8,924
5,015
0
3,305
5,373
0
12,605
W
5,639
3,324
211
2,493
7,064
2,744
1,485
3,455
3,609
0
18,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,534
Gold Earned
38,600
230
Minions Killed
151
0
Camps Cleared
0
931,368
Distance Traveled
889,768
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,496
750
50
5
0
182,053
0
L
Kumbhakarna
7,004
700
7
1
0
171,189
0
L
Izanami
7,830
783
26
3
0
195,964
0
W
Thor
9,637
964
42
4
0
194,582
0
W
Surtr
7,631
763
17
2
0
197,932
0
L
Vulcan
8,821
882
52
5
0
194,045
0
W
Erlang Shen
8,620
862
29
3
0
164,833
0
W
Merlin
10,214
1,021
109
11
0
204,291
0
L
Serqet
7,449
745
16
2
0
146,517
0
W
Cupid
8,432
843
33
3
0
169,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role