Player Matchup

Ares
Ares
Azazel
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Dennismite19
Kuzenbo
Level 171
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 15L
1,840 Elo+
Solo
Baron Samedi
Baron Samedi
ImOnlyHueman
Baron Samedi
Level 130
God Stats
1W - 2L
1,312 SR
Queue Stats
1W - 3L
1,283 Elo+
Solo
Janus
Janus
dayofthedemons
Janus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1
Ishtar
Ishtar
xGrizzy7
Ishtar
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,500 Elo+
Solo
Team Averages
Level 119
1,462 SR
1,525 Elo+

VS

Team Averages
Level 96
1,581 SR
1,403 Elo+
Medusa
Medusa
EmuMaster0
Medusa
Level 104
God Stats
10W - 10L
1,500 SR
Queue Stats
199W - 177L
1,713 Elo+
Solo
Ravana
Ravana
Expulsi0n
Ravana
Level 105
God Stats
5W - 6L
1,500 SR
Queue Stats
20W - 27L
1,500 Elo+
Solo
Ares
Ares
ItzchecheTv
Ares
Level 35
God Stats
4W - 2L
1,500 SR
Queue Stats
62W - 77L
1,396 Elo+
Solo
Fenrir
Fenrir
RunE85
Fenrir
Level 149
God Stats
3W - 1L
1,904 SR
Queue Stats
20W - 16L
1,363 Elo+
Solo
Persephone
Persephone
anahgee
Persephone
Level 87
God Stats
5W - 3L
1,500 SR
Queue Stats
439W - 403L
1,042 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Azazel
Ares
14
3 / 6 / 5
8,269
517
8,310
16,767
19,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
Dennismite19
Kuzenbo
15
2 / 2 / 1
8,534
533
8,221
12,789
14,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
ImOnlyHueman
Baron Samedi
12
3 / 5 / 2
7,441
465
6,088
12,522
6,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 3 / 1
8,021
501
3,457
8,559
2,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
xGrizzy7
Ishtar
14
4 / 5 / 4
8,475
530
12,243
11,100
5,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EmuMaster0
Medusa
14
5 / 2 / 2
8,503
531
10,682
9,742
5,127
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
Expulsi0n
Ravana
14
2 / 3 / 1
8,562
535
5,837
10,988
6,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 6 / 8
7,759
485
6,330
16,207
15,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
RunE85
Fenrir
15
5 / 4 / 7
8,910
557
9,539
14,548
7,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
anahgee
Persephone
17
8 / 0 / 2
11,190
699
10,165
6,871
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
40
14
Kills
20
21
Deaths
15
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ares
Azazel
Ares
3
6
5
0.92
L
Kuzenbo
Dennismite19
Kuzenbo
2
2
1
1.25
W
Medusa
EmuMaster0
Medusa
5
2
2
3
W
Ravana
Expulsi0n
Ravana
2
3
1
0.83
L
Baron Samedi
ImOnlyHueman
Baron Samedi
3
5
2
0.8
W
0
6
8
0.67
W
Fenrir
RunE85
Fenrir
5
4
7
2.13
W
Persephone
anahgee
Persephone
8
0
2
9
L
2
3
1
0.83
L
Ishtar
xGrizzy7
Ishtar
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,319
Damage
42,553
61,737
Taken
58,356
48,996
Mitigated
37,815
14,255
Healing
14,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Azazel
Ares
8,310
2,073
0
1,518
16,767
19,497
0
6,535
10,232
17,534
0
L
Kuzenbo
Dennismite19
Kuzenbo
8,221
2,736
0
4,129
12,789
14,983
7
0
12,135
53,572
2,791
W
Medusa
EmuMaster0
Medusa
10,682
4,394
0
2,849
9,742
5,127
641
3,223
6,519
0
76,842
W
Ravana
Expulsi0n
Ravana
5,837
2,203
0
4,041
10,988
6,594
0
6,710
3,872
0
63,090
L
Baron Samedi
ImOnlyHueman
Baron Samedi
6,088
622
456
4,372
12,522
6,194
0
2,830
9,692
46,240
0
W
6,330
1,277
0
1,993
16,207
15,426
77
5,990
10,177
25,292
0
W
Fenrir
RunE85
Fenrir
9,539
2,604
0
2,205
14,548
7,938
0
5,822
8,474
0
65,682
W
Persephone
anahgee
Persephone
10,165
760
0
3,170
6,871
2,730
1,476
3,333
3,438
81,284
2,405
L
3,457
127
0
1,689
8,559
2,943
360
4,494
4,065
47,960
468
L
Ishtar
xGrizzy7
Ishtar
12,243
7,771
0
2,091
11,100
5,379
283
2,554
8,546
0
83,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,740
Gold Earned
44,924
421
Minions Killed
497
0
Camps Cleared
0
1,386,067
Distance Traveled
1,529,268
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,269
517
17
1
0
293,894
0
L
Kuzenbo
8,534
533
98
6
0
310,674
0
W
Medusa
8,503
531
106
7
0
318,153
0
W
Ravana
8,562
535
127
8
0
270,720
2
L
Baron Samedi
7,441
465
74
5
0
246,424
3
W
Ares
7,759
485
40
3
0
309,779
6
W
Fenrir
8,910
557
76
5
0
337,241
0
W
Persephone
11,190
699
148
9
0
293,375
3
L
Janus
8,021
501
107
7
0
297,950
0
L
Ishtar
8,475
530
125
8
0
237,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role