Player Matchup

Ymir
Ymir
Balmossther
Ymir
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 56L
1,500 Elo+
Solo
Chaac
Chaac
Im Godz Ghost
Chaac
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,471 Elo+
Solo
Sol
Sol
Mythicaleo
Sol
Level 147
God Stats
4W - 8L
1,367 SR
Queue Stats
169W - 171L
1,463 Elo+
Solo
Cernunnos
Cernunnos
N33TZ
Cernunnos
Level 84
God Stats
1W - 3L
1,180 SR
Queue Stats
34W - 35L
1,518 Elo+
Solo
Yu Huang
Yu Huang
Xsilentdeath24X
Yu Huang
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
26W - 30L
1,330 Elo+
Solo
Team Averages
Level 112
1,409 SR
1,456 Elo+

VS

Team Averages
Level 85
1,506 SR
1,348 Elo+
Freya
Freya
Andres95055
Freya
Level 69
God Stats
2W - 1L
1,296 SR
Queue Stats
28W - 33L
1,110 Elo+
Solo
Baron Samedi
Baron Samedi
Over1324
Baron Samedi
Level 112
God Stats
16W - 18L
1,732 SR
Queue Stats
74W - 79L
1,425 Elo+
Party 1
Yemoja
Yemoja
RejectedRemnant
Yemoja
Level 60
God Stats
3W - 6L
1,500 SR
Queue Stats
51W - 59L
1,500 Elo+
Solo
Bellona
Bellona
Strider Yuna
Bellona
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,280 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
henneysee
Morgan Le Fay
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 53L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
8,796
1,100
8,247
17,241
20,425
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
0 / 2 / 0
7,518
940
1,972
3,605
2,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 0 / 0
7,275
909
0
0
0
Cernunnos
N33TZ
Cernunnos
13
3 / 4 / 0
8,903
1,113
12,209
16,631
6,971
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Yu Huang
14
0 / 5 / 3
8,564
1,071
10,040
13,380
6,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

190

VS

Team 2 Tickets

339

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 4
9,297
1,162
7,822
5,506
2,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Over1324
Baron Samedi
15
6 / 0 / 8
9,922
1,240
18,763
6,584
4,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
0 / 0 / 11
9,618
1,202
3,177
3,066
2,791
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
Strider Yuna
Bellona
15
2 / 1 / 8
9,160
1,145
9,142
11,516
12,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
henneysee
Morgan Le Fay
14
3 / 2 / 5
8,907
1,113
8,719
10,435
5,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
4
Kills
14
14
Deaths
4
5
Assists
36
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
L
1
3
2
0.67
L
0
2
0
0
L
0
0
0
0
L
Cernunnos
N33TZ
Cernunnos
3
4
0
0.75
W
Baron Samedi
Over1324
Baron Samedi
6
0
8
10
W
0
0
11
5.5
W
Bellona
Strider Yuna
Bellona
2
1
8
6
L
Yu Huang
0
5
3
0.3
W
Morgan Le Fay
henneysee
Morgan Le Fay
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,468
Damage
47,623
50,857
Taken
37,107
36,553
Mitigated
27,653
1,907
Healing
14,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,822
3,265
0
1,663
5,506
2,660
0
1,755
3,751
28,902
1,921
L
8,247
1,529
0
70
17,241
20,425
0
11,318
5,502
24,565
0
L
1,972
151
144
1,014
3,605
2,869
0
2,471
1,093
0
6,843
L
0
0
0
0
0
0
0
0
0
0
0
L
Cernunnos
N33TZ
Cernunnos
12,209
8,121
0
679
16,631
6,971
0
13,813
2,632
0
22,581
W
Baron Samedi
Over1324
Baron Samedi
18,763
1,428
1,217
2,337
6,584
4,288
0
3,138
3,446
36,388
583
W
3,177
1,575
6,598
1,589
3,066
2,791
0
1,925
1,103
12,271
691
W
Bellona
Strider Yuna
Bellona
9,142
3,425
0
695
11,516
12,847
0
5,559
5,847
0
19,115
L
Yu Huang
10,040
943
0
0
13,380
6,288
0
10,126
3,161
30,854
0
W
Morgan Le Fay
henneysee
Morgan Le Fay
8,719
1,923
0
852
10,435
5,067
0
5,910
4,484
13,755
781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,056
Gold Earned
46,904
136
Minions Killed
173
3
Camps Cleared
4
483,591
Distance Traveled
758,256
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,297
1,162
63
8
1
151,784
0
L
Ymir
8,796
1,100
43
5
0
135,984
0
L
Chaac
7,518
940
12
2
1
54,084
1
L
Sol
7,275
909
0
0
0
228
0
L
Cernunnos
8,903
1,113
37
5
0
154,927
0
W
Baron Samedi
9,922
1,240
37
5
1
169,772
0
W
Yemoja
9,618
1,202
21
3
1
147,943
0
W
Bellona
9,160
1,145
35
4
0
141,735
0
L
Yu Huang
8,564
1,071
44
6
2
138,368
0
W
Morgan Le Fay
8,907
1,113
17
2
1
147,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role