Player Matchup

Nu Wa
Nu Wa
PapaMattTTV
Nu Wa
Level 161
God Stats
5W - 0L
1,500 SR
Queue Stats
130W - 128L
1,353 Elo+
Party 2
King Arthur
King Arthur
Wildstorm43
King Arthur
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
54W - 42L
1,347 Elo+
Solo
Hachiman
Hachiman
ZeroSkill8442
Hachiman
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
104W - 103L
1,353 Elo+
Party 2
Ravana
Ravana
cagieo3o
Ravana
Level 136
God Stats
8W - 0L
1,991 SR
Queue Stats
76W - 80L
1,638 Elo+
Solo
Atlas
Atlas
lolz907
Atlas
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 31L
1,675 Elo+
Solo
Team Averages
Level 132
1,598 SR
1,473 Elo+

VS

Team Averages
Level 129
1,500 SR
1,603 Elo+
Ymir
Ymir
EvietheBard
Ymir
Level 128
God Stats
22W - 22L
1,500 SR
Queue Stats
515W - 515L
1,554 Elo+
Solo
Ao Kuang
Ao Kuang
GmLsIllusions
Ao Kuang
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,743 Elo+
Party 1
Cupid
Cupid
GmLsMurk
Cupid
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,743 Elo+
Party 1
Skadi
Skadi
House OShea
Skadi
Level 109
God Stats
8W - 8L
1,500 SR
Queue Stats
32W - 42L
1,229 Elo+
Solo
Sobek
Sobek
xl Am Leg3ndx
Sobek
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,744 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 5
10,013
589
13,534
7,405
2,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Wildstorm43
King Arthur
15
0 / 1 / 2
8,646
509
10,003
17,717
15,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hachiman
ZeroSkill8442
Hachiman
15
1 / 1 / 5
8,377
493
13,104
8,374
3,432
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ravana
cagieo3o
Ravana
16
7 / 2 / 4
9,860
580
10,370
7,562
3,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
lolz907
Atlas
14
2 / 6 / 7
9,069
533
7,936
18,678
16,124
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 5
8,147
479
5,671
23,556
24,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ao Kuang
GmLsIllusions
Ao Kuang
16
3 / 4 / 2
8,722
513
5,526
17,690
8,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
GmLsMurk
Cupid
15
1 / 2 / 1
8,435
496
5,665
11,393
3,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 2 / 2
8,896
523
10,625
11,765
4,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

15
0 / 0 / 2
8,355
491
8,667
19,022
22,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
13
Kills
12
12
Deaths
13
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
L
Ao Kuang
GmLsIllusions
Ao Kuang
3
4
2
1
L
Cupid
GmLsMurk
Cupid
1
2
1
0.75
L
6
2
2
3.5
W
3
2
5
2.75
W
King Arthur
Wildstorm43
King Arthur
0
1
2
1
W
Hachiman
ZeroSkill8442
Hachiman
1
1
5
3.5
W
Ravana
cagieo3o
Ravana
7
2
4
4.5
W
Atlas
lolz907
Atlas
2
6
7
0.92
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,947
Damage
36,154
59,736
Taken
83,426
41,069
Mitigated
63,843
9,587
Healing
21,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,671
1,127
0
4,219
23,556
24,849
319
6,157
17,399
37,990
1,131
L
Ao Kuang
GmLsIllusions
Ao Kuang
5,526
1,402
0
2,411
17,690
8,233
0
3,884
13,806
73,002
7,487
L
Cupid
GmLsMurk
Cupid
5,665
1,986
76
3,058
11,393
3,819
2,813
5,474
5,919
0
81,754
L
10,625
2,754
0
2,094
11,765
4,200
0
3,803
7,962
0
60,417
W
13,534
2,597
0
480
7,405
2,843
2,078
1,309
6,096
87,390
2,283
W
King Arthur
Wildstorm43
King Arthur
10,003
1,312
0
795
17,717
15,346
33
7,579
8,876
0
67,896
W
Hachiman
ZeroSkill8442
Hachiman
13,104
8,210
0
4,298
8,374
3,432
488
2,324
6,050
0
73,895
W
Ravana
cagieo3o
Ravana
10,370
3,359
0
2,250
7,562
3,324
0
2,183
5,379
0
71,443
W
Atlas
lolz907
Atlas
7,936
3,269
0
1,764
18,678
16,124
155
3,653
14,934
32,452
1,865
L
8,667
940
0
9,313
19,022
22,742
0
1,582
17,440
53,900
4,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,965
Gold Earned
42,555
488
Minions Killed
475
0
Camps Cleared
0
1,691,496
Distance Traveled
1,520,942
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,147
479
39
2
0
275,905
1
L
Ao Kuang
8,722
513
115
7
0
336,444
0
L
Cupid
8,435
496
127
7
0
308,702
3
L
Skadi
8,896
523
103
6
0
296,965
5
W
Nu Wa
10,013
589
144
8
0
304,310
0
W
King Arthur
8,646
509
101
6
0
358,922
0
W
Hachiman
8,377
493
117
7
0
320,405
1
W
Ravana
9,860
580
97
6
0
364,707
6
W
Atlas
9,069
533
29
2
0
343,152
2
L
Sobek
8,355
491
91
5
0
302,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role