Player Matchup

Skadi
Skadi
EzMaCkZ
Skadi
Level 132
God Stats
3W - 1L
1,500 SR
Queue Stats
56W - 51L
1,692 Elo+
Party 2
Ah Puch
Ah Puch
MikeySiii
Ah Puch
Level 85
God Stats
6W - 4L
1,718 SR
Queue Stats
25W - 21L
1,612 Elo+
Party 2
Sylvanus
Sylvanus
asdfghjkldana
Sylvanus
Level 135
God Stats
4W - 1L
1,285 SR
Queue Stats
38W - 37L
1,824 Elo+
Party 2
Team Averages
Level 117
1,501 SR
1,709 Elo+

VS

Team Averages
Level 136
1,500 SR
1,376 Elo+
Amaterasu
Amaterasu
BeakerMeadows20
Amaterasu
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 52L
1,320 Elo+
Party 1
Nike
Nike
JacksDeadLiver
Nike
Level 144
God Stats
3W - 4L
1,500 SR
Queue Stats
47W - 51L
1,320 Elo+
Party 1
Chang'e
Chang'e
UnBakedSkunk666
Chang'e
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 5L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
EzMaCkZ
Skadi
16
5 / 0 / 4
10,445
746
16,290
10,978
5,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
MikeySiii
Ah Puch
16
3 / 1 / 5
10,228
731
14,311
10,427
5,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
asdfghjkldana
Sylvanus
14
1 / 1 / 8
9,361
669
7,202
12,318
12,183
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BeakerMeadows20
Amaterasu
13
1 / 4 / 0
8,509
608
8,305
19,578
19,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
1 / 1 / 1
8,831
631
9,420
14,230
13,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 4 / 1
8,813
630
6,049
13,195
5,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
9
Kills
2
2
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BeakerMeadows20
Amaterasu
1
4
0
0.25
W
Skadi
EzMaCkZ
Skadi
5
0
4
7
L
1
1
1
1.5
W
Ah Puch
MikeySiii
Ah Puch
3
1
5
5.5
L
0
4
1
0.13
W
Sylvanus
asdfghjkldana
Sylvanus
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,803
Damage
23,774
33,723
Taken
47,003
22,235
Mitigated
37,528
9,823
Healing
9,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BeakerMeadows20
Amaterasu
8,305
2,836
0
2,704
19,578
19,022
0
7,519
11,966
0
42,534
W
Skadi
EzMaCkZ
Skadi
16,290
6,996
0
705
10,978
5,032
1,427
1,535
8,963
0
63,672
L
9,420
724
0
503
14,230
13,239
0
6,765
7,397
0
31,860
W
Ah Puch
MikeySiii
Ah Puch
14,311
1,368
0
1,500
10,427
5,020
569
1,266
8,726
39,022
0
L
6,049
257
1,423
5,198
13,195
5,267
0
6,983
6,195
33,130
0
W
Sylvanus
asdfghjkldana
Sylvanus
7,202
1,562
4,281
3,337
12,318
12,183
451
2,668
9,073
17,540
1,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,034
Gold Earned
26,153
186
Minions Killed
189
0
Camps Cleared
0
743,011
Distance Traveled
734,119
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,509
608
52
4
0
255,519
0
W
Skadi
10,445
746
91
7
0
267,427
3
L
Nike
8,831
631
55
4
0
276,449
4
W
Ah Puch
10,228
731
72
5
0
253,965
0
L
Chang'e
8,813
630
82
6
0
202,151
0
W
Sylvanus
9,361
669
23
2
0
221,619
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role