Player Matchup

Jing Wei
Jing Wei
PanSzysza
Jing Wei
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,685 Elo+
Party 1
Agni
Agni
gryz94
Agni
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 62L
1,685 Elo+
Party 1
Fafnir
Fafnir
mmmSzopunie
Fafnir
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,733 Elo+
Party 1
Team Averages
Level 119
1,500 SR
1,701 Elo+

VS

Team Averages
Level 98
1,521 SR
1,574 Elo+
Apollo
Apollo
AtOm-spipi3
Apollo
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 32L
1,777 Elo+
Party 2
Chaac
Chaac
Warpzøne
Chaac
Level 104
God Stats
2W - 1L
1,285 SR
Queue Stats
2W - 1L
1,285 Elo+
Solo
Nu Wa
Nu Wa
destroy_by_rad
Nu Wa
Level 66
God Stats
9W - 4L
1,777 SR
Queue Stats
162W - 154L
1,662 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
PanSzysza
Jing Wei
13
2 / 2 / 1
8,762
674
8,595
9,623
3,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
gryz94
Agni
12
1 / 8 / 0
8,191
630
6,749
11,466
4,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
12
1 / 5 / 2
8,115
624
6,781
15,694
18,634
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
3 / 3 / 5
9,948
765
10,328
12,688
5,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Warpzøne
Chaac
15
8 / 1 / 7
11,109
855
11,951
14,204
18,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 0 / 7
10,269
790
11,535
6,402
2,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
4
Kills
15
15
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Apollo
3
3
5
1.83
L
Jing Wei
PanSzysza
Jing Wei
2
2
1
1.25
W
Chaac
Warpzøne
Chaac
8
1
7
11.5
W
4
0
7
7.5
L
Agni
gryz94
Agni
1
8
0
0.13
L
Fafnir
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,125
Damage
33,814
36,783
Taken
33,294
27,249
Mitigated
27,610
2,437
Healing
7,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
10,328
6,617
0
2,015
12,688
5,853
607
5,173
7,515
0
50,814
L
Jing Wei
PanSzysza
Jing Wei
8,595
6,210
0
250
9,623
3,864
96
2,778
6,626
0
48,371
W
Chaac
Warpzøne
Chaac
11,951
1,741
0
4,745
14,204
18,870
263
3,997
10,196
0
28,598
W
11,535
3,529
0
1,105
6,402
2,887
1,299
4,078
2,300
41,850
0
L
Agni
gryz94
Agni
6,749
188
0
190
11,466
4,751
0
3,735
7,448
30,999
821
L
Fafnir
6,781
2,538
0
1,997
15,694
18,634
0
5,096
9,968
15,742
1,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,068
Gold Earned
31,326
156
Minions Killed
161
0
Camps Cleared
0
691,800
Distance Traveled
746,561
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,948
765
64
5
0
251,022
0
L
Jing Wei
8,762
674
84
6
0
255,468
0
W
Chaac
11,109
855
34
3
0
246,797
0
W
Nu Wa
10,269
790
63
5
0
248,742
0
L
Agni
8,191
630
61
5
0
210,054
2
L
Fafnir
8,115
624
11
1
0
226,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role