Player Matchup

Apollo
Apollo
ChokeInDeep
Apollo
Level 159
God Stats
9W - 12L
1,500 SR
Queue Stats
384W - 392L
1,217 Elo+
Solo
Artemis
Artemis
ESP-SEV-98
Artemis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,925 Elo+
Solo
Ymir
Ymir
MDKxDodo
Ymir
Level 144
God Stats
4W - 6L
1,500 SR
Queue Stats
328W - 313L
1,527 Elo+
Solo
Bastet
Bastet
Sülo
Bastet
Level 147
God Stats
2W - 5L
1,500 SR
Queue Stats
74W - 85L
1,281 Elo+
Solo
Sylvanus
Sylvanus
n00parA
Sylvanus
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 115L
1,082 Elo+
Solo
Team Averages
Level 133
1,500 SR
1,406 Elo+

VS

Team Averages
Level 116
1,500 SR
1,400 Elo+
Horus
Horus
Apoca_lixis
Horus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
396W - 438L
1,215 Elo+
Solo
Bake Kujira
Bake Kujira
CsabRyu
Bake Kujira
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 63L
1,241 Elo+
Solo
Apollo
Apollo
Gandert
Apollo
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 20L
1,362 Elo+
Solo
Bastet
Bastet
Memillas
Bastet
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 59L
1,500 Elo+
Solo
The Morrigan
The Morrigan
missiox
The Morrigan
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 20L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
10 / 4 / 12
10,964
843
17,291
15,005
8,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
ESP-SEV-98
Artemis
17
9 / 3 / 10
11,151
858
14,736
10,540
6,322
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
20
4 / 1 / 27
11,206
862
14,543
17,454
20,777
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
Sülo
Bastet
17
9 / 5 / 19
10,769
828
16,908
18,230
10,058
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Sylvanus
n00parA
Sylvanus
18
4 / 1 / 19
10,697
823
11,362
14,812
15,490
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 6
8,019
617
6,757
19,030
17,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bake Kujira
CsabRyu
Bake Kujira
17
3 / 5 / 6
9,294
715
8,207
16,345
20,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apollo
Gandert
Apollo
18
5 / 6 / 5
10,032
772
16,540
16,544
10,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
Memillas
Bastet
15
1 / 7 / 2
8,311
639
12,729
15,068
6,966
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
missiox
The Morrigan
13
1 / 12 / 3
7,808
601
9,504
13,063
5,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
32
36
Kills
10
14
Deaths
36
87
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
6
6
0.5
W
Apollo
10
4
12
4
L
Bake Kujira
CsabRyu
Bake Kujira
3
5
6
1.2
W
Artemis
ESP-SEV-98
Artemis
9
3
10
4.67
L
Apollo
Gandert
Apollo
5
6
5
1.25
W
Ymir
4
1
27
17.5
L
Bastet
Memillas
Bastet
1
7
2
0.29
W
Bastet
Sülo
Bastet
9
5
19
3.7
L
The Morrigan
missiox
The Morrigan
1
12
3
0.21
W
Sylvanus
n00parA
Sylvanus
4
1
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,840
Damage
53,737
76,041
Taken
80,050
61,428
Mitigated
60,028
34,725
Healing
20,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,757
2,410
4,001
5,584
19,030
17,272
0
6,081
12,949
1,754
8,026
W
Apollo
17,291
10,107
1,565
3,737
15,005
8,781
753
1,724
13,198
0
37,100
L
Bake Kujira
CsabRyu
Bake Kujira
8,207
3,387
933
1,428
16,345
20,155
0
5,410
10,935
17,920
233
W
Artemis
ESP-SEV-98
Artemis
14,736
5,888
1,002
291
10,540
6,322
4,017
1,897
8,643
0
38,530
L
Apollo
Gandert
Apollo
16,540
9,853
1,112
3,130
16,544
10,197
0
6,093
10,451
0
33,081
W
Ymir
14,543
1,008
1,122
3,794
17,454
20,777
797
3,432
13,777
36,575
0
L
Bastet
Memillas
Bastet
12,729
2,098
1,545
1,781
15,068
6,966
0
5,030
10,038
0
24,468
W
Bastet
Sülo
Bastet
16,908
4,468
2,398
4,705
18,230
10,058
1,818
3,747
14,229
0
25,326
L
The Morrigan
missiox
The Morrigan
9,504
1,986
305
307
13,063
5,438
0
3,291
9,560
12,645
2,829
W
Sylvanus
n00parA
Sylvanus
11,362
2,797
9,251
6,860
14,812
15,490
1,397
4,634
10,048
21,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,787
Gold Earned
43,464
172
Minions Killed
113
0
Camps Cleared
0
1,116,241
Distance Traveled
995,982
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,019
617
4
0
0
216,887
0
W
Apollo
10,964
843
39
3
0
212,939
0
L
Bake Kujira
9,294
715
24
2
0
204,652
0
W
Artemis
11,151
858
56
4
0
198,437
0
L
Apollo
10,032
772
42
3
0
176,629
0
W
Ymir
11,206
862
44
3
0
232,260
0
L
Bastet
8,311
639
31
2
0
225,981
0
W
Bastet
10,769
828
14
1
0
247,129
0
L
The Morrigan
7,808
601
12
1
0
171,833
0
W
Sylvanus
10,697
823
19
1
0
225,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role