Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
EkeberN
Aphrodite
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,743 Elo+
Party 1
Neith
Neith
FadedFantasy
Neith
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 27L
1,829 Elo+
Solo
Loki
Loki
bioRival
Loki
Level 153
God Stats
20W - 11L
1,621 SR
Queue Stats
49W - 30L
1,610 Elo+
Solo
Olorun
Olorun
terraflopp
Olorun
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,743 Elo+
Party 1
Team Averages
Level 90
1,524 SR
1,685 Elo+

VS

Team Averages
Level 115
1,457 SR
1,569 Elo+
Kuzenbo
Kuzenbo
Arcami
Kuzenbo
Level 141
God Stats
4W - 6L
1,500 SR
Queue Stats
289W - 276L
1,500 Elo+
Party 2
Scylla
Scylla
Busquets19
Scylla
Level 87
God Stats
6W - 8L
1,285 SR
Queue Stats
214W - 190L
1,279 Elo+
Party 2
Arachne
Arachne
GauntPaladin436
Arachne
Level 134
God Stats
2W - 3L
1,500 SR
Queue Stats
106W - 110L
1,829 Elo+
Solo
Bellona
Bellona
KiriaSama
Bellona
Level 89
God Stats
16W - 13L
1,500 SR
Queue Stats
97W - 94L
1,680 Elo+
Party 3
Danzaburou
Danzaburou
therauru
Danzaburou
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 118L
1,558 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
7
0 / 0 / 0
4,277
611
4,605
6,036
3,722
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
EkeberN
Aphrodite
8
0 / 0 / 2
4,528
647
2,614
4,118
1,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

9
0 / 0 / 0
4,797
685
1,667
3,516
1,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Loki
9
0 / 0 / 1
4,271
610
1,356
5,536
1,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
terraflopp
Olorun
9
2 / 0 / 0
4,966
709
4,363
5,528
2,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Arcami
Kuzenbo
8
0 / 1 / 0
4,401
629
3,841
5,970
5,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
Busquets19
Scylla
9
0 / 0 / 0
4,471
639
446
2,756
718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

1
0 / 0 / 0
1,408
201
0
0
0
Bellona
KiriaSama
Bellona
9
0 / 0 / 0
4,790
684
4,017
7,948
6,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
therauru
Danzaburou
8
0 / 1 / 0
4,260
609
3,341
4,658
1,753
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
2
Kills
0
0
Deaths
2
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
0
0
0
L
Kuzenbo
Arcami
Kuzenbo
0
1
0
0
L
Scylla
Busquets19
Scylla
0
0
0
0
W
Aphrodite
EkeberN
Aphrodite
0
0
2
1
W
0
0
0
0
L
0
0
0
0
L
Bellona
KiriaSama
Bellona
0
0
0
0
W
Loki
0
0
1
0.5
W
Olorun
terraflopp
Olorun
2
0
0
2
L
Danzaburou
therauru
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,605
Damage
11,645
24,734
Taken
21,332
10,772
Mitigated
14,407
14,449
Healing
7,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
4,605
1,850
0
2,039
6,036
3,722
0
0
6,036
28,099
2,028
L
Kuzenbo
Arcami
Kuzenbo
3,841
1,831
0
2,162
5,970
5,521
0
3,922
2,048
12,067
0
L
Scylla
Busquets19
Scylla
446
90
0
489
2,756
718
0
0
2,756
32,246
0
W
Aphrodite
EkeberN
Aphrodite
2,614
1,120
1,331
2,584
4,118
1,994
0
1,297
2,821
13,357
871
W
1,667
477
0
1,258
3,516
1,162
0
446
3,070
0
45,209
L
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
KiriaSama
Bellona
4,017
1,443
0
3,306
7,948
6,415
0
4,322
3,626
0
32,777
W
Loki
1,356
457
0
3,964
5,536
1,670
0
399
5,137
0
30,730
W
Olorun
terraflopp
Olorun
4,363
2,127
208
3,065
5,528
2,224
0
2,145
3,383
40,891
4,834
L
Danzaburou
therauru
Danzaburou
3,341
1,638
0
2,010
4,658
1,753
0
2,974
1,684
0
38,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,839
Gold Earned
19,330
291
Minions Killed
222
0
Camps Cleared
0
725,378
Distance Traveled
598,169
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
4,277
611
45
6
0
134,921
0
L
Kuzenbo
4,401
629
11
2
0
153,086
3
L
Scylla
4,471
639
68
10
0
155,927
0
W
Aphrodite
4,528
647
34
5
0
142,661
0
W
Neith
4,797
685
78
11
0
116,792
0
L
Arachne
1,408
201
0
0
0
0
0
L
Bellona
4,790
684
67
10
0
155,006
2
W
Loki
4,271
610
53
8
0
190,409
0
W
Olorun
4,966
709
81
12
0
140,595
0
L
Danzaburou
4,260
609
76
11
0
134,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role