Player Matchup

Maui
Maui
ANGELOFD3ATH441
Maui
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 1
Anhur
Anhur
BenJoKo
Anhur
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
216W - 228L
1,236 Elo+
Solo
Heimdallr
Heimdallr
BunnyGirl123
Heimdallr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,846 Elo+
Party 1
Mulan
Mulan
Vox Spectre
Mulan
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 44L
1,500 Elo+
Solo
Tiamat
Tiamat
madgamer814
Tiamat
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,316 Elo+
Solo
Team Averages
Level 85
1,500 SR
1,480 Elo+

VS

Team Averages
Level 57
1,500 SR
1,566 Elo+
Poseidon
Poseidon
MongraalseiVater
Poseidon
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,686 Elo+
Party 2
Cerberus
Cerberus
RJCG102018
Cerberus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,500 Elo+
Solo
Odin
Odin
banbeicha
Odin
Level 67
God Stats
6W - 3L
1,500 SR
Queue Stats
205W - 196L
1,553 Elo+
Solo
Hercules
Hercules
goku2224
Hercules
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 57L
1,403 Elo+
Solo
Gilgamesh
Gilgamesh
xXrobert180Xx
Gilgamesh
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,686 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 12
7,976
725
5,951
16,229
12,287
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anhur
BenJoKo
Anhur
12
2 / 7 / 6
7,931
721
6,589
11,339
4,514
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
BunnyGirl123
Heimdallr
15
3 / 8 / 6
8,816
801
10,947
12,690
6,025
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
5 / 7 / 2
8,736
794
11,585
12,424
7,394
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Tiamat
11
0 / 8 / 5
7,099
645
8,928
10,766
7,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 13
10,626
966
21,333
11,944
4,660
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
RJCG102018
Cerberus
16
2 / 3 / 19
9,380
853
6,168
18,282
13,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Odin
16
5 / 2 / 14
9,764
888
8,088
10,946
12,521
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
goku2224
Hercules
15
3 / 1 / 11
9,054
823
5,404
20,874
17,760
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Gilgamesh
xXrobert180Xx
Gilgamesh
17
16 / 2 / 11
11,138
1,013
15,437
17,166
15,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
101
10
Kills
33
33
Deaths
13
31
Assists
68
Player
Kills
Deaths
Assists
KDA
L
0
3
12
2
L
Anhur
BenJoKo
Anhur
2
7
6
0.71
L
Heimdallr
BunnyGirl123
Heimdallr
3
8
6
0.75
W
7
5
13
2.7
W
Cerberus
RJCG102018
Cerberus
2
3
19
3.83
L
5
7
2
0.86
W
Odin
5
2
14
6
W
Hercules
goku2224
Hercules
3
1
11
8.5
L
Tiamat
0
8
5
0.31
W
Gilgamesh
xXrobert180Xx
Gilgamesh
16
2
11
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,000
Damage
56,430
63,448
Taken
79,212
37,385
Mitigated
63,433
6,401
Healing
36,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,951
1,334
0
4,364
16,229
12,287
0
7,705
8,372
11,584
152
L
Anhur
BenJoKo
Anhur
6,589
3,665
78
630
11,339
4,514
0
3,271
7,617
0
9,503
L
Heimdallr
BunnyGirl123
Heimdallr
10,947
7,346
0
0
12,690
6,025
0
6,990
5,557
0
19,120
W
21,333
3,185
786
4,118
11,944
4,660
1,599
2,351
9,593
46,803
1,025
W
Cerberus
RJCG102018
Cerberus
6,168
749
675
7,420
18,282
13,177
603
3,234
15,048
16,401
400
L
11,585
3,809
20
1,051
12,424
7,394
0
5,673
6,603
0
17,797
W
Odin
8,088
1,678
646
2,129
10,946
12,521
382
2,543
8,403
1,573
10,722
W
Hercules
goku2224
Hercules
5,404
2,987
1,532
12,161
20,874
17,760
1,884
3,940
16,934
0
11,555
L
Tiamat
8,928
1,256
0
258
10,766
7,165
0
4,214
6,205
14,111
250
W
Gilgamesh
xXrobert180Xx
Gilgamesh
15,437
4,132
794
6,503
17,166
15,315
1,403
2,699
14,467
0
19,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,558
Gold Earned
49,962
60
Minions Killed
124
0
Camps Cleared
0
869,200
Distance Traveled
1,145,244
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,976
725
15
1
0
202,050
0
L
Anhur
7,931
721
4
0
0
184,125
0
L
Heimdallr
8,816
801
16
1
0
149,887
0
W
Poseidon
10,626
966
59
5
0
186,017
0
W
Cerberus
9,380
853
25
2
0
207,582
0
L
Mulan
8,736
794
14
1
0
144,585
0
W
Odin
9,764
888
10
1
0
242,582
0
W
Hercules
9,054
823
10
1
0
254,367
0
L
Tiamat
7,099
645
11
1
0
188,553
0
W
Gilgamesh
11,138
1,013
20
2
0
254,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role