Player Matchup

Mulan
Mulan
 
Mulan
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
 
Horus
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Azar Hikari
Janus
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Arachne
Arachne
Fatman9030
Arachne
Level 68
God Stats
5W - 5L
1,500 SR
Queue Stats
460W - 467L
1,711 Elo+
Party 3
Izanami
Izanami
TURBOKILLER2007
Izanami
Level 78
God Stats
5W - 4L
1,282 SR
Queue Stats
144W - 135L
1,477 Elo+
Solo
Team Averages
Level 71
1,456 SR
1,538 Elo+

VS

Team Averages
Level 63
1,662 SR
1,797 Elo+
Awilix
Awilix
CaptTortoise
Awilix
Level 101
God Stats
11W - 10L
1,806 SR
Queue Stats
232W - 223L
1,839 Elo+
Party 1
Chiron
Chiron
OldScrolls412
Chiron
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,734 Elo+
Party 4
Kukulkan
Kukulkan
SPEEDO WEDGIE
Kukulkan
Level 55
God Stats
104W - 110L
1,806 SR
Queue Stats
152W - 157L
1,839 Elo+
Party 1
Surtr
Surtr
wheeler03
Surtr
Level 43
God Stats
1W - 5L
1,701 SR
Queue Stats
1W - 6L
1,734 Elo+
Party 4
Bacchus
Bacchus
wpgHYDRO
Bacchus
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,839 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
2 / 3 / 3
6,503
591
6,871
10,107
4,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Horus
 
Horus
8
2 / 1 / 4
5,977
543
3,639
9,125
6,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 1 / 0
5,989
544
5,996
3,837
1,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
Fatman9030
Arachne
12
3 / 0 / 1
6,065
551
4,221
9,217
3,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
3 / 1 / 2
6,422
584
5,198
9,070
3,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
11
1 / 2 / 0
5,435
494
2,614
8,423
3,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 3 / 2
5,435
494
5,494
7,465
2,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
SPEEDO WEDGIE
Kukulkan
8
0 / 1 / 0
4,761
433
4,164
6,013
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
wheeler03
Surtr
10
3 / 3 / 0
6,064
551
5,950
9,805
5,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
wpgHYDRO
Bacchus
8
1 / 3 / 0
5,061
460
3,365
7,815
6,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
12
Kills
6
6
Deaths
12
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
3
3
1.17
W
Horus
 
Horus
2
1
4
4
W
2
1
0
2
L
Awilix
1
2
0
0.5
W
Arachne
Fatman9030
Arachne
3
0
1
3.5
L
1
3
2
0.67
L
Kukulkan
SPEEDO WEDGIE
Kukulkan
0
1
0
0
W
3
1
2
4
L
Surtr
wheeler03
Surtr
3
3
0
1
L
Bacchus
wpgHYDRO
Bacchus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,925
Damage
21,587
41,356
Taken
39,521
19,988
Mitigated
20,044
12,983
Healing
4,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
6,871
879
0
2,364
10,107
4,894
0
1,434
8,206
0
41,310
W
Horus
 
Horus
3,639
1,183
1,486
2,242
9,125
6,293
0
2,916
6,209
0
8,071
W
5,996
338
0
490
3,837
1,515
629
1,390
2,447
45,057
0
L
Awilix
2,614
1,151
0
0
8,423
3,637
0
1,369
6,942
0
41,470
W
Arachne
Fatman9030
Arachne
4,221
2,755
0
3,590
9,217
3,975
0
826
8,308
0
46,706
L
5,494
2,414
142
1,202
7,465
2,523
0
321
7,132
0
32,959
L
Kukulkan
SPEEDO WEDGIE
Kukulkan
4,164
499
0
500
6,013
2,019
0
3,035
2,715
30,254
0
W
5,198
3,794
0
2,811
9,070
3,311
40
941
8,084
0
43,721
L
Surtr
wheeler03
Surtr
5,950
2,248
0
1,796
9,805
5,564
0
0
9,805
897
39,495
L
Bacchus
wpgHYDRO
Bacchus
3,365
228
0
1,058
7,815
6,301
0
787
6,931
9,035
2,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,956
Gold Earned
26,756
313
Minions Killed
245
0
Camps Cleared
0
1,014,826
Distance Traveled
1,077,848
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,503
591
84
8
0
196,472
2
W
Horus
5,977
543
8
1
0
226,950
0
W
Janus
5,989
544
72
7
0
193,937
0
L
Awilix
5,435
494
69
6
0
249,037
0
W
Arachne
6,065
551
80
7
0
235,603
0
L
Chiron
5,435
494
54
5
0
212,299
0
L
Kukulkan
4,761
433
51
5
0
205,741
0
W
Izanami
6,422
584
69
6
0
161,864
0
L
Surtr
6,064
551
57
5
0
191,805
0
L
Bacchus
5,061
460
14
1
0
218,966
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role