Player Matchup

Scylla
Scylla
 
Scylla
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
 
Ix Chel
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
WARSTYLE666
Ganesha
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 94L
1,635 Elo+
Party 1
Sol
Sol
wiuowiu
Sol
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,579 Elo+
Party 1
Team Averages
Level 63
1,500 SR
1,543 Elo+

VS

Team Averages
Level 93
1,500 SR
1,601 Elo+
Heimdallr
Heimdallr
AndyTheLion
Heimdallr
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 47L
1,926 Elo+
Solo
Anubis
Anubis
Arivali
Anubis
Level 42
God Stats
4W - 2L
1,500 SR
Queue Stats
182W - 190L
1,802 Elo+
Solo
Scylla
Scylla
Demon7923
Scylla
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
40W - 36L
1,500 Elo+
Party 2
Odin
Odin
Priestivan
Odin
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,279 Elo+
Solo
Ra
Ra
alexsnakes7
Ra
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
1 / 0 / 4
6,231
1,039
2,261
1,875
705
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
 
Ix Chel
11
1 / 0 / 3
6,023
1,004
1,998
2,790
1,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
 
Chaac
10
1 / 0 / 3
5,904
984
6,856
6,660
5,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
WARSTYLE666
Ganesha
12
0 / 0 / 4
6,665
1,111
1,994
6,522
5,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sol
12
3 / 1 / 0
6,483
1,081
3,004
2,820
1,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AndyTheLion
Heimdallr
11
0 / 0 / 0
5,585
931
1,529
2,315
986
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Anubis
Arivali
Anubis
11
0 / 2 / 1
5,637
940
1,316
5,200
2,563
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
Demon7923
Scylla
10
0 / 2 / 1
5,654
942
5,763
3,423
1,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 1 / 0
4,790
798
1,294
3,322
2,944
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

9
1 / 1 / 0
5,441
907
2,279
2,324
970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
6
Kills
1
1
Deaths
6
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
0
4
3
W
Ix Chel
 
Ix Chel
1
0
3
2.5
W
Chaac
 
Chaac
1
0
3
2.5
L
Heimdallr
AndyTheLion
Heimdallr
0
0
0
0
L
Anubis
Arivali
Anubis
0
2
1
0.25
L
Scylla
Demon7923
Scylla
0
2
1
0.25
L
0
1
0
0
W
Ganesha
WARSTYLE666
Ganesha
0
0
4
2
L
1
1
0
1
W
Sol
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,113
Damage
12,181
20,667
Taken
16,584
14,563
Mitigated
8,899
9,690
Healing
5,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
2,261
182
0
469
1,875
705
406
1,176
699
10,664
276
W
Ix Chel
 
Ix Chel
1,998
63
2,754
1,002
2,790
1,103
291
1,344
1,325
7,113
211
W
Chaac
 
Chaac
6,856
160
1,094
2,290
6,660
5,819
0
1,640
5,020
0
8,937
L
Heimdallr
AndyTheLion
Heimdallr
1,529
1,037
0
178
2,315
986
0
1,706
609
0
9,034
L
Anubis
Arivali
Anubis
1,316
82
214
1,393
5,200
2,563
0
2,698
2,502
11,010
0
L
Scylla
Demon7923
Scylla
5,763
40
564
328
3,423
1,436
0
956
2,467
10,697
210
L
1,294
103
171
1,204
3,322
2,944
0
2,035
1,287
0
1,409
W
Ganesha
WARSTYLE666
Ganesha
1,994
144
399
1,303
6,522
5,919
228
3,127
3,317
10,001
400
L
2,279
105
842
275
2,324
970
0
1,735
589
4,910
0
W
Sol
3,004
1,002
0
379
2,820
1,017
727
1,753
1,067
8,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,306
Gold Earned
27,107
65
Minions Killed
58
0
Camps Cleared
0
704,281
Distance Traveled
481,006
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,231
1,039
23
4
0
129,848
0
W
Ix Chel
6,023
1,004
13
2
0
149,489
0
W
Chaac
5,904
984
9
2
0
156,747
0
L
Heimdallr
5,585
931
24
4
0
113,606
0
L
Anubis
5,637
940
17
3
0
93,810
0
L
Scylla
5,654
942
13
2
0
104,678
0
L
Odin
4,790
798
0
0
0
64,736
0
W
Ganesha
6,665
1,111
1
0
0
147,964
0
L
Ra
5,441
907
4
1
0
104,176
0
W
Sol
6,483
1,081
19
3
0
120,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role