Player Matchup

Ullr
Ullr
A1fi38556
Ullr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,282 Elo+
Party 1
Amaterasu
Amaterasu
AtomicAkыЛБek
Amaterasu
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 11L
1,218 Elo+
Solo
Aphrodite
Aphrodite
CurseTheMoon379
Aphrodite
Level 15
God Stats
0W - 3L
1,285 SR
Queue Stats
0W - 10L
1,282 Elo+
Party 1
Persephone
Persephone
PaRoDiA7266
Persephone
Level 48
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 10L
1,282 Elo+
Party 1
Thanatos
Thanatos
super zombie 99
Thanatos
Level 11
God Stats
0W - 6L
1,500 SR
Queue Stats
0W - 10L
1,500 Elo+
Party 1
Team Averages
Level 27
1,457 SR
1,313 Elo+

VS

Team Averages
Level 119
1,424 SR
1,387 Elo+
Osiris
Osiris
MTFunit
Osiris
Level 145
God Stats
5W - 3L
1,294 SR
Queue Stats
136W - 133L
1,204 Elo+
Solo
Ra
Ra
SteadGamer477
Ra
Level 119
God Stats
9W - 2L
1,324 SR
Queue Stats
94W - 93L
1,449 Elo+
Solo
Arachne
Arachne
Troykie
Arachne
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 48L
1,499 Elo+
Solo
Poseidon
Poseidon
WARLORD9609
Poseidon
Level 157
God Stats
29W - 31L
1,500 SR
Queue Stats
250W - 243L
1,285 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
kiyowalker
Ah Muzen Cab
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 56L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
1 / 8 / 0
6,145
439
3,433
10,350
5,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
11
0 / 3 / 0
6,431
459
3,256
13,489
10,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
CurseTheMoon379
Aphrodite
9
0 / 6 / 1
5,885
420
1,625
9,647
6,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
PaRoDiA7266
Persephone
13
2 / 5 / 2
7,711
551
5,546
9,225
3,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
13
5 / 4 / 1
7,706
550
6,315
12,631
5,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
MTFunit
Osiris
11
3 / 2 / 10
7,281
520
6,309
11,363
11,941
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
4 / 0 / 1
9,019
644
7,537
7,493
5,975
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Troykie
Arachne
15
5 / 2 / 3
8,088
578
7,973
15,315
6,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
WARLORD9609
Poseidon
14
7 / 3 / 2
8,494
607
4,876
6,348
2,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
kiyowalker
Ah Muzen Cab
13
7 / 1 / 8
8,639
617
11,200
8,403
3,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
8
Kills
26
26
Deaths
8
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ullr
1
8
0
0.13
L
Amaterasu
0
3
0
0
L
Aphrodite
CurseTheMoon379
Aphrodite
0
6
1
0.08
W
Osiris
MTFunit
Osiris
3
2
10
4
L
Persephone
PaRoDiA7266
Persephone
2
5
2
0.6
W
4
0
1
4.5
W
Arachne
Troykie
Arachne
5
2
3
3.25
W
Poseidon
WARLORD9609
Poseidon
7
3
2
2.67
W
Ah Muzen Cab
kiyowalker
Ah Muzen Cab
7
1
8
11
L
Thanatos
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,175
Damage
37,895
55,342
Taken
48,922
31,864
Mitigated
30,663
13,056
Healing
16,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
3,433
2,274
0
691
10,350
5,347
0
174
10,176
0
29,501
L
Amaterasu
3,256
1,964
0
2,739
13,489
10,772
0
5,999
7,291
0
42,179
L
Aphrodite
CurseTheMoon379
Aphrodite
1,625
914
0
1,273
9,647
6,526
0
840
8,781
18,371
0
W
Osiris
MTFunit
Osiris
6,309
2,656
90
1,941
11,363
11,941
312
1,764
9,409
0
38,668
L
Persephone
PaRoDiA7266
Persephone
5,546
823
0
1,896
9,225
3,464
0
2,828
6,045
39,430
0
W
7,537
1,457
300
6,220
7,493
5,975
75
0
7,493
65,777
3,609
W
Arachne
Troykie
Arachne
7,973
5,727
0
6,123
15,315
6,890
0
2,232
13,041
0
69,432
W
Poseidon
WARLORD9609
Poseidon
4,876
733
0
1,430
6,348
2,291
129
2,378
3,970
43,736
3,590
W
Ah Muzen Cab
kiyowalker
Ah Muzen Cab
11,200
4,657
0
470
8,403
3,566
442
797
7,385
0
62,305
L
Thanatos
6,315
2,883
0
6,457
12,631
5,755
0
1,554
10,786
0
47,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,878
Gold Earned
41,521
311
Minions Killed
420
0
Camps Cleared
0
1,308,864
Distance Traveled
1,297,507
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,145
439
57
4
0
217,165
0
L
Amaterasu
6,431
459
72
5
0
270,448
0
L
Aphrodite
5,885
420
39
3
0
239,614
0
W
Osiris
7,281
520
35
3
0
246,750
3
L
Persephone
7,711
551
68
5
0
260,808
4
W
Ra
9,019
644
108
8
0
255,096
0
W
Arachne
8,088
578
101
7
0
278,118
0
W
Poseidon
8,494
607
79
6
0
263,169
0
W
Ah Muzen Cab
8,639
617
97
7
0
254,374
0
L
Thanatos
7,706
550
75
5
0
320,829
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role